I'm a bit bored of my uber FTH setup and Defender Greatsword, Gaf. I have 10 Soul Vizzlers, so I was thinking a respec is in order.
Would you recommend the Dark path as a good shake-up of sorts? I have 200 SLs to play with.
- What are the must-have hexes/spells/weapon buffs?
- What's the most effective scaling approach for Dark BNS? I understand that it's not as simple as, say, jacking FTH for Lightning BNS.
- I'm keen on the idea of dual-wielding some thrusting swords infused with Dark; maybe some Espada Roperas. Thoughts?
Cheers, Bearers of.
If you have enough levels (you should, at SL 200) to go 30/30 or 40/40 INT/FAI while still having all the necessary stats for the other stuff dark is always the best way to go because it provides the maximum elemental defense of all kinds and at the same time you can freely cast almost all spells from every school.
If you're going for PvE, dark orb, dark hail, great resonant soul, are all useful. GRS costs 500 per cast. For buffs, dark weapon is free while resonant weapon costs 2000, but gives 50% bonus to dark.
For PvP go with affinity, GRS, and resonant weapon. I like to bring great magic barrier, soul spear and wrath of god too. You might want to get a black witch's staff so you don't have to carry both a staff and a chime.
The best staff for dark is sunset. The best chime is chime of want (50 FAI), followed by caitha's.
If you're playing in the arenas you might not want to use resonant weapon since no souls are earned.
Any weapon that gives a substantial dark bonus upon infusion is fine, but if you're going for dual weapons remember only one of them can be buffed with a spell.