So let me tell you what's sort of bullshit about this game's numerous death penalties.
None of them are bad on their own, but picture this: you're stuck on a boss. You have nowhere else to go right now, and because you've died so many times enemies aren't spawning anymore. You don't have
Any effigies to use to become human, and your health bar is stuck at 50%.
Grinding for levels is pretty much out of the question. Effigies cost 5k souls, but again, grinding is made much more arduous thanks to the de spawning enemies. Fighting the boss is made all the tougher thanks to your lowered health.
Unless you really luck out and ace the boss, you're almost completely SOL. It always felt like there was something else to do in DeS and DkS - I think roadblocks happen much more frequently than in previous games.