BigSpleenAttack
Banned
Souls games are amazing, the detail, exploration, mystery to always discover puts most modern games to shame, amazing.
There is a ring that enables voice chat. There are 4 ring slots - and some damn useful rings, voice chat ring doesn't make the cut for me.
Thank you so much. I've been to scared to use a Lockstone after feeling like I wasted the first one. I'll go grab that now.
Can you damage friendly phantoms that you summon?
Yeah, there is. If you go through the big gate near him into the next room (the one with the bombers above and the huge turtle knight) and hang a right, there is a ladder that takes you up. Just go left at the top of the ladder and you are back at the end of that area.
So basically, magic got nerfed?
*DUTY FULFILLED*
This is fucking stupid. Here I am trying to help someone out on a boss fight and *DUTY FULFILLED* pops up and sends me back to my world in the middle of the fight!!
This game is a fucking mess.
Are youStill using small soapstone? It's very limited, you need the regular one
Where is this "regular one" at?
Anyone know where to get the key to open the Two doors next to (Boss Spoiler)?Last Sinner
What are the benefits for killingthe Pursuer outside of the boss battle?
Too late for me but just wondering.
Why is that a good thing, unless it's related to PvP? And if so, I don't know why that has to affect anything in the single-player game. I don't care about PvP at all, and of course PvP also doesn't have much to do with the kinds of enemies they put in the areas. The game loves to swarm you with smaller enemies, and these situations can be difficult but they're managable with good planning as a sorcerer. I don't have a problem with these. But then they throw several of these larger enemies that take very little damage from magic at me and I'm not sure exactly what they expect me to do. I usually manage by doing something silly, like throwing out yearn and hoping they fall off an edge (and they often do), but I feel like this is really cheap and not intended. But at the same time, it's often the only way I'm going to prevail without running out of magic charges. And amber herbs are way too expensive for how few charges they restore.So basically, magic got nerfed?
There's a guy sitting in forest by the ballista ambush, by a gate that eventually closes when you do that area. If you talk to him a couple times after that gate closes he'll give you it.
So... titanite shardsYou can get as many as you want through the bell covenant? I want to upgrade both my falcions... but afraid of using them.
That is the, I just described how to get it a few posts ago.Bastille Key
There are so many enemies in this game that just seem to absorb magic damage. The old knights in the, the dark stalkers at thetower area, it feels like each area has large enemies that take 5+ soul arrows, even with 40 INT, and it's not like there's just one or two of these enemies, they are all over the place. In general I don't feel like I've gotten very much stronger since the start of the game, even after putting that many points to INT. I upgraded my staff a couple of times, but the staff I have is still the one I started the game with. I never felt like this in Dark Souls 1, I felt like magic in that game was perfectly balanced against the bonfire placement and enemy distribution between bonfires, as well as the magic equipment available throughout. Add to this the dearth of interesting spells at the point I am (I finally found a sorcery vendor andwharf) I just don't feel like magic is something the developers of this game really cared about. I hope that changes as I get further, because I'm determined to finish the game as a sorcery user, but I'm really feeling like I've got the short end of the stick.he just had several more versions of soul arrow that don't seem to do dramatically more damage than great soul arrow, an incredibly situational version of soul spear, and the starter staff.
Have you upgraded both or either of the Falchion? One thing I'm keeping a close eye on is bleed dmg. Aparently DEX gives bonus to bleed dmg, and upgrading the Falchion also increases it's bleed effect, so I would think that using 2 of them could be pretty crazy on bleed with a DEX of 40.
Seems like in some encounters there are environmental tools that you can use that can cause friendly-fire damage.
*DUTY FULFILLED*
This is fucking stupid. Here I am trying to help someone out on a boss fight and *DUTY FULFILLED* pops up and sends me back to my world in the middle of the fight!!
This game is a fucking mess.
I'll keep that in mind. I haven't come across hexes yet, and I only just got the regular pyromancy flame and I haven't had the chance to use it yet.Well, I'm sort of in the same boat. One of my characters started as a pure int sorceress and I was having trouble at some parts. Then I got a hex staff and a dark pyromancy flame, raised my stats to 40 int 24 faith and use sorcery, pyro and hexes mixed. Int and faith boost secondary stats like fire and dark so much that I feel actually pretty powerful as long as I've loaded good spells for each area. From hexes, the dark orb is especially useful at some areas as it tends to kill sorcery-resistant enemies in couple of hits and I can load up 40+ uses in 2 slots
hey guys question, i am a sorcerer for the first time, is it viable to put some points into END/ Strength along with INT, as i want to be able to sue at least smaller swords and a bit of gear or does that spread too thin? Sorcerer only starts with 3 str.
Does the Sorcerer NPC inever come back to Majula? The thought of having to go back to him when I want stuff... bleh.the shipyard area
Is there anything left in the forest of the giants, after i explore the place that is filled with turtle armor people?
Is there anything left in the forest of the giants, after i explore the place that is filled with turtle armor people?
I've upgraded both, but just to +1 so far -- like a lot of people, sort of concerned with lack of shards so far -- and my DEX isn't nearly high enough yet to make a considerable difference, but now I'm tempted just to focus intensively on getting DEX to 40 earlier than I'd planned.
This could be awesome.
Summoned two phantoms into the fight againstand one of them definitely took out the other accidentally using the environment the same time he landed the last hit on the boss. (Kind of a shame. Me and the other guy had him down to 2/3.)the pursuer
Small stones have a time limit, white soap stones don't. You need to finish something before getting a large one - but they will last you until the boss dies.
You can load up multiples of spells, yeah. It's the same as Dark Souls 1 in that respect.This game doesn't allow you to use the same spell twice in a slot?
I'll keep that in mind. I haven't come across hexes yet, and I only just got the regular pyromancy flame and I haven't had the chance to use it yet.
Sure.I can PM you a spoiler for the location of the great staff I'm using if you need it, it helped me a lot.
I wanna dual wield so bad but I cant see myself facing a boss without the help of a shield
He moves to Majula once you've talked to him and/or cleared the area. He's on the cliff to the right of the blacksmith's house.
You can load up multiples of spells, yeah. It's the same as Dark Souls 1 in that respect.
After you've beaten the Ruin Sentinels, you reach a bonfire. Go down the ladder near it, and use on Pharros Lockstone on the contraption below. This grants you access to a new area, the Belfry Luna. You have to beat the area boss to access the Bastille Key as a lootable item located beyond the area boss.
Good luck...with both making it to the mist door AND the boss.
Small stones have a time limit, white soap stones don't. You need to finish something before getting a large one - but they will last you until the boss dies.
I simply can't comprehend why someone would use a small stone over the normal one.