ugh, I'm at the point where strategy doesn't work anymore because of those ridiculous mechanics. what's with getting stuck on tiny little polygons? my character can't roll when I'm too close to a boss and get insta-killed/hit immediately because of it. some animations seem incredibly wonky, a strategy since the beginning of the souls series (and in many other games) is triggering the animation and then hitting them, when they're out of stamina. well, apparently when the game decides you have to die, that just goes on until it insta-kill grabs you.
I'm all for mysterious games that encourages exploring, but when you don't have a fucking clue how your stupid skills work, why bother?