So I'm level 133 at Shrine of Amana and having a really hard time as a Sorcerer build. I have no idea what I did wrong. Here's my stats --
Vgr 28
End 22
But 9
Atn: 25
Str: 18
Dex: 11
Adp: 12
Int: 42
Fry: 21
I'm using a Sorcerers Staff +10 (more on that in a moment), Magic Mace +8 and the Forlorn set with Hexers Hood for magic bonuses. I use a mix of Great Heavy Soul Arrows, Soul Vortex, Dark Orb, and Soul Greatsword. I'm literally FUCKED if an enemy closes in. I usually end up running away and kiting enemies around, but I have a feeling I shouldn't be using such annoying tactics this far into the game, Sorcerer just seems fucking weak.
I have the Sunset Staff but don't use it because even at +5 it still gives me worse bonuses than my Sorcerer staff + 10, plus the casting time is slower, so why bother?
I'm in need of advice here. I can re arrange my stats if need be (I have 2 or 3 Soul vessels), if that would help. Or maybe I'll just reroll into a Faith build because on further investigation I've found that sorcery sucks ass in DS2 anyway (according to people with more knowledge of the mechanics than me).
What rings are you using? Do you have southern ritual band +2 yet( gives you 2 extra attunement slots) or clear bluestone ring +2 (faster casting speed)? You should get those rings as they will help you but you will need to burn ascetics to get them. You should also have access to soul spear(its in huntsman copse) and you can burn ascetics to get more since it will respawn when you burn an ascetic and you wouldn't need to fight a boss.
I wouldn't use dark orb unless you plan on leveling your faith evenly because hexes scales with both int and faith and the dark damage will be based on your lowest stat between the two. Soul Vortex honestly isn't that good, I never use that spell on my sorcerer because it just doesn't do that much damage so I wouldn't use it. You'd be better off with great soul arrow or great heavy soul arrow and if you don't have soul spear, go to huntsman corpse and get it. Soul Greatsword is fine for killing mobs, it just has a long delay so be careful with it.
I like having a thrusting weapon on my sorcerer so when enemies come running in, you can poke them away. I have an +10 magic estoc, but you could use a spear like the winged spear or the pike or something similar to keep enemies from rushing you.
I know you have maxed out the sorcerer staff, but there are better staffs. Since your in the Shrine of Amana, you could try and farm Amana mages for the staff of Amana. It has S scaling for int. There is also the Staff of Wisdom which also scales S with int but you need 50 int to use it. You can also use the witchtree branch. All of these should do more damage than the sorcerer's staff especially if you infuse them to scale with your int.
Also Faith got nerfed really hard and is basically just support magic now so I wouldn't switch to a faith build if you want to be a caster. Either stick with being a sorcerer or respec to get your faith even with your int and start using hexes instead.
I'm looking for advice guys,
I'm at 40 str 28 dex
I'm looking for good dual wield weapons, Right now I'm still using a fire long sword + 5 and long sword + 5 I don't know what to use beside those .
I was using 2 maces when I started but the range on these suck really bad .
Maybe I should use dex weapon instead ?
Any recommendations are welcome !
Dual wielding rapiers is still pretty good.
GrumpyAlien said:
Is Soul Geyser worth it? Currently at 55 int (5 of which are from ring). I guess I would use simpletons spice rather than leveling int, but if it's not worth it I won't bother.
Also is is there any practicality of dual wielding my magic staff of wisdom? Spells seem to do same damage as one handed.
It was good but got nerfed. You'd be better off getting crystal soul spear instead now.
No, there's no use to dual wielding or two handing you staff.