So what order in terms of difficulty would you folks rate the DLC bosses?
Crown of the Sunken King:
Sinh (really tough) > Elana (tough) > Gank Squad (medium).
Crown of the Old Iron King:
Fume Knight (really tough) > Smelter Demon (tough) > Sir Alonne (Below Medium).
Crown of the Ivory King:
Lud and Zallen (Ridiculous due to weather) > Aava (medium) > Burnt Ivory King (Below Medium).
Scholar of the First Sin:
Aldia (below medium).
And this is a bad thing how?
Amana isn't that bad anymore, but I guess it's hard to feel this way unless you experienced it last year, console release, pre-patch/pc.
True, it does just seem like a Dark Souls kind of thing at a certain point. The pain is real though. Trying to get to a boss with your favorite weapon and by the time you're there it's down to a nub. Repair Powder is expensive, so you better have a few favorite go-to killers, really.
Any tips for smelter? I'm shieldless sword wielder, two handing the falchion which is at +7 right now. My stamina is great, I'm built for rolling as my primary means of defense and speed attacks.
So what order in terms of difficulty would you folks rate the DLC bosses?
Crown of the Sunken King:
Sinh (really tough) > Elana (tough) > Gank Squad (medium).
Maybe I am crazy but I think that they made Amala like it was before the nerf... because the spells now have that crazy tracking back and months ago when I was there with my Faith build I didn't have trouble with them X_xJust went through Amana yesterday and I don't understand why people think its easier.
It feels the same to me...And a bow still seems necessary.
Some things might even be a touch harder because of some new enemies.
Maybe I am crazy but I think that they made Amala like it was before the nerf... because the spells now have that crazy tracking back and months ago when I was there with my Faith build I didn't have trouble with them X_x
Crown of the Sunken King:
Sinh (really tough) > Elana (tough) > Gank Squad (medium).
If you have good fire defense, the fight will be much easier for the 2nd phase where he casts a constant aoe which continuously do fire damage to you if you stand close to him. Items such as flame quartz ring and small orange burr will help.
If you use Pyromancy, flash sweat also works wonders.
That durability patch must be live for PS4 at this point right? I beat both Sinh and Fume tonight with my rapier not even coming close to breaking (which has been very close to breaking for me in PvE many times).
Sinh has never not broken my mace before, and Fume would always bring it pretty close. Weird not needing a secondary weapon queued up for these bosses.
No, not live yet.
- Sinh has a durability degradation mechanic. His head is soft, his body is stone. If you land head hits, there is basically no risk, at all, of your weapon breaking, and the mechanic does not depend on framerate at all.
- There is nothing at all in the Fume fight that would make a rapier break, not at 60 fps, not at 30 fps. What corpses and walls would you be hitting during that fight?
I didn't know about that for Sinh, that's interesting. For him I focus on the body though, I don't think you can lock on to the head can you? It would be harder to noscope with a rapier. ~5 attempts and not a single warning about durability was a first for me though.
For Fume maybe he has better strike resist (vs mace) so rapier requires fewer hits. Mace has more durability than rapiers though, which leaves me confused. I'll have to pay more attention next time.
I've got the gist of the fume fight after a couple more attempts. I keep getting caught with no stamina though, holy shit.
You'll get there. Are you using a shield? I two-handed that fight on this second phase because I find blocking does nothing but drain even more stamina. I learn his pattern after 10+ tries and just roll roll roll. That guy is an asshole.
I didn't mind the durability thing at all in this version. If anything it forced me to utilize two different weapons and added a new survival aspect to the game. In vanilla DS2 I never had a single weapon break outside of acid damaging it. And the bonfires repair your gear and there are plenty of repair powders to be had. I am sure some will find it ruined the game for them but I found it to be a welcome addition. Not knocking those that it effected but I found it was kinda overblown personally.
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So what order in terms of difficulty would you folks rate the DLC bosses?
No, you are going to keep struggling because this DLC is just for cool people who play physical builds...Onto DLC 3 now. Can I use my magic again yet?
Now, let me tell you something, Memory of the Iron King? This area can fuck itself. The boss at the end is incredible fun yet the travel to the fog gate is annoying and hair pullingOh! and who the fuck thought that having to pass 2 load times to get to him was a good idea?(A bunch of Samurais + Fire Lizards is NOT GOOD ENEMY PLACEMENT!)
Now, let me tell you something, Memory of the Iron King? This area can fuck itself. The boss at the end is incredible fun yet the travel to the fog gate is annoying and hair pullingOh! and who the fuck thought that having to pass 2 load times to get to him was a good idea?(A bunch of Samurais + Fire Lizards is NOT GOOD ENEMY PLACEMENT!)
I'm almost positive that I'm not the first one to figure this out. But I just recorded a method of how to farm about 40,000 souls every 3-4 minutes indefinitely (Leydia Pyromancers always respawn) at the Undead Crypt.
https://www.youtube.com/watch?v=5jzYzrm0MkY
Stick to his left foot.Ugh, KVingis kicking my ass consistently. I should go to bed and try again in the morning, wanted to get him down before starting NG+endrick
Ugh, KVingis kicking my ass consistently. I should go to bed and try again in the morning, wanted to get him down before starting NG+endrick
This order is entirely backwards for me. Sinh was by far the simplest with attacks that are very manageable to avoid and handle. Soloed it with ease and felt like a joke compared to the less predictable elana just prior. Gank squad is absolutely brutal for my dex build however. The limitless stamina they have(ugh) and the low survivability of your companions makes that fight one of the toughest to negotiate in the entire game! Oh and the boss run is garbage too...
I was considering getting this just for the remix, but I have to ask the question that I'm sure has already been asked hundreds of times:
Does the new lighting actually improve the atmosphere compared to what GeDoSaTo could already do with the postprocessing, or does it make it too bright in most areas, somewhat killing the atmosphere? Screenshots don't really show much, and I don't like watching playthroughs.
Hug his left leg, and roll foward (not sideways) so you're behind him when he swings at you. He'll never hit you.
The way to thewas much worse imho. This lever pulling shit was incredibly bad.DLC Smelter Demon
Oh, I counted 2 (Death load screen and warping load screen) and I despawned almost all the enemies there but used the souls to buy some bosses armor and weapons since I am at level 180 =PHmm? I don't remember having to go through two loading screens, unless you're talking about warping to the bonfire outside him. Also, you don't have to fight the Alonne Knights while anywhere near the Salamanders.
T_TThe way to thewas much worse imho. This lever pulling shit was incredibly bad.DLC Smelter Demon
I was considering getting this just for the remix, but I have to ask the question that I'm sure has already been asked hundreds of times:
Does the new lighting actually improve the atmosphere compared to what GeDoSaTo could already do with the postprocessing, or does it make it too bright in most areas, somewhat killing the atmosphere? Screenshots don't really show much, and I don't like watching playthroughs.
Because I was accidentally hitting dead spiders and just killed durability. That's why it was bad.And this is a bad thing how?
Make sure you look closely for the 2nd bonfire.I just reached Black Gulch. The area looks fantastic but its pretty fucking creepy. I'm getting sick of getting poisoned since I'm holding onto the few bits of poison moss I have left and the only merchant who sells it has run off somewhere again.
Make sure you look closely for the 2nd bonfire.