TFW you think you outsmarted your enemy.... [spoilers for late game area?]
HAHAHAHA, was expecting it because of your line but still funny. I love vids like that.
I've yet to truly enjoy a poison area in a Souls game so far. I'd say DS3's is my favorite across all the games though because it's sort of an interesting set up. If they didn't have the sections that you had to slog through or had an item you could find that let you move at normal speed, I'd be much more okay with the level overall.
This is also why I'm really hoping From/Miyazaki does a Sci-Fi Souls game because I think it would make then have to create new fresh environments, instead of "Okay here's the forest level. Okay here's the poison level. Okay here's the lava level. Okay here's the tomb level with skeletons." My favorite levels have been the ones that have had something unique about them. Tower of Latria in Demon's, Sen's Fortress in DS, the wharf in DS2, Old Yharnam in Bloodborne. Can't say any of the generic forest levels have really stood out in any game, regardless of how well designe: the layout may be.
Fair enough. I don't mind
some of the "traditional" Souls areas, but sometimes they are a bit boring. Honestly Darkroot Garden is kind of boring to me, but I enjoyed Forbidden Woods. I enjoyed all the poison areas for various reasons (atmosphere, mostly, but also how rewarding the exploration is), including Nightmare Frontier which blew my mind in Bloodborne (first part I had seen that was
and I wasn't expecting it). I like each take they have on Catacombs, but I can see why that'd become stale to someone.
Speaking of Poison does Poison resistance work with toxic? Or is there no way to mitigate toxic build up other than the cure items?
I'd like to know this too. Also, how do you get more blooming moss? Handmaiden was only selling like, 3.
Edit:
Souls games are getting old really, time for new stuff.
Heh, can't agree. I just beat DS3 and already started a new character and can't wait for the DLC. These games never get old to me...