Been completely obsessed with this since I got it, I'm pretty thankful for the free weekend of Rocket League thats been addictive enough to stop me getting completely burnt out on it. (I would say no pun intended but that's a plain lie.)
Regarding replayability, one of the best strengths this time round is it finds a really nice balance between all the open world styles of previous games. It has the very similar to the Nexus version of Firelink shrine, which had the most intuitive and economical layout for finding npc vendors and lore espousers, and it does so more gracefully than 2 where you only really needed to come back for levels and items, since not enough npc stories actually progressed. This is a good return to form, beating even Demon's in the slow but steady way npcs progress through their stories over time.
I definitely miss the more wide open design of the first half of Dark Souls 1, or the pick and choose start of Demon's souls past 1-1 for faster item collecting for specific builds, but the level progression with its increased linearity also feels extremely well balanced in increasing difficulty and giving you enough spikes that are just difficulty enough to challenge you at your current Soul and Weapon level which is much more gated this time. But the fights feel fairer than ever as a result, with a generous roll even when geared up the fights feel more fast and frantic and its clearly the way its meant to be played; twitchy enough that you can never get too complacent, even as a veteran.
The more I read of the lore the more I'm appreciating too, with my initial dissapointment of how blatant the references were standing in stark contrast to new surroundings suddenly made more sense with the very convincing lore hunters pointing out how much evidence is of this world being a literal colliding of worlds.
It almost feels like Fringe with its ridiculously conspicuously similar but nonetheless extremely compelling alternate universe. But having that level of similarity means there's more to question whether callbacks are lore relevant, cheeky references, or plain coincidences. It makes the lore hunting itself kind of a fun game of how much should you even trust what you're reading.
This game is just a lot of fun, joint best souls game 10/10 etc.