keltickennedy
Member
Dare I ask what games you have tested? Because as a gamer these days (and most will agree) a majority of games have bugs along those levels of severity after release.
He worked on Skyrim....
Dare I ask what games you have tested? Because as a gamer these days (and most will agree) a majority of games have bugs along those levels of severity after release.
He worked on Skyrim....
How worried should I be that the second World is going to look so drab and brown the whole time? Tell me now. Acceptance is the best course of action.
How worried should I be that the second World is going to look so drab and brown the whole time? Tell me now. Acceptance is the best course of action.
I thought the second world looked fucking amazing
The first was kind of cookie cutter imo
2nd world lacks color but not art and atmosphere. It still has stunning locales and better pacing than the first. For a game named Darksiders starring a character named Death, the world is most apt.
Wow... the ending was like, 20 seconds long. What the hell
I don't think the just frames in DS2 are 1 frame just. Their difficulty in execution lie somewhere between doing an EX-Act charge with Nero vs a MAX-Act charge.
The end of the game was designed that way. I don't want to give out any spoilers for people that haven't gotten that far yet, but it was never meant to be as big as the first two areas. I can't think of a single thing that was cut from the last two zones.
Definitely not out of ideas, and just like DS1, a lot of things ultimately didn't make it. Those things were decided very early on. Nothing really in the latter half where we said "NM, let's just cut this way down in size/scope" or anything like that.
That isn't true at all. There is a massive difference between asking you to put on the mask and find the pieces (DS1) compared to having to do 2 or 3 entirely new dungeons. That isn't filler at all. Creating a dungeon takes months of work. Creating a "put on this mask and find these special pieces" does not. While you could definitely argue that they are necessary steps, they definitely aren't filler. Filler is something done easily to pad the game length... creating all new dungeons, creatures, bosses, etc... that is not done easily.
This is also false. Doing delay chains, aerial hits, and just-frames actually inflict far more damage than X,X,X,X dodge, X,X,X,X... etc. Charge moves have power ratings (light, medium, heavy), and just frames are instant access to the heavy power rating (which causes staggers, launches some enemies off their feet). You don't even need to purchase advanced training to access the just frames. True, there is no ranking system for switching between combos and using as many unique attacks as you can (ala DMC/Bayo), but you are absolutely rewarded for being efficient.
This helps to bring up a good point: DS2 was never meant to be in the combat game genre. DMC/Bayo and even NG/GOW are not action-adventure (re: Zelda) games. They are combat games. The DS series is basically violent-Zelda with more involved combat (and even more RPG mechanics in DS2). We worked on enhancing the combat in DS2 specifically for the fans. You have more freedom, creativity, and we reward efficiency, but it's still an action-rpg (or rpg-action).
If we wanted to make an actual game in the combat genre, things would be way different... but that would come at the cost of the whole adventure angle.
Pick a Hammer, jump, press Y and then just as your feet are about to land press Y on landing. If you do it right he will do a charged move instantly. AY:Y. You can add another just frame after this with another timed Y input. AY:Y:YI feel like Im bashing my head against a wall because I can't find any. Whats the most consistent one to pull off that I can get my head around the system?
Pick a Hammer, jump, press Y and then just as your feet are about to land press Y on landing. If you do it right he will do a charged move instantly.
If you have the forward evade + y move you can even do it off of that. As soon as the hammer makes contact tap Y.
The Meteor strike version is jump, dodge in air (meteor strike) and then tap y on landing.
There is another just frame window in the game that should be possible off the last hit of the basic tap x combo. He does a double attack at the end but doing a timed input just before the last hit will cancel the move into the just frame. I have not been able to replicate this. This should also be possible off of YXYYYX:Y (the colon indicating just frame input).
Pick a Hammer, jump, press Y and then just as your feet are about to land press Y on landing. If you do it right he will do a charged move instantly. AY:Y. You can add another just frame after this with another timed Y input. AY:Y:Y
If you have the forward evade + y move you can even do it off of that. As soon as the hammer makes contact tap Y. Forward + RB+ Y : Y
The Meteor strike version is jump, dodge in air (meteor strike) and then tap y on landing. A RB : Y
There is another just frame window in the game that should be possible off the last hit of the basic tap x combo. He does a double attack at the end but doing a timed input just before the last hit will cancel the move into the just frame. XXXX:Y. I have not been able to replicate this. This should also be possible off of YXYYYX:Y (the colon indicating just frame input).
If you do it right there is 0 charge animation.
Buffering the input works too in fact that was how I originally did it until I figured I can do it with a single tap.
X on PS3 or 360?
I want to see that. Also try the just frame after the combo string that I was unable to. Tragic did it in that gif if you want to take a good look at it.
Please, fix the massive tearing on the 360 version... It's horrible (world map in particular).
Bro that's not it. He flashes purple with a ring around him when you do it right.
All side quests done. My god it took like 10 hours to find the remaining collectibles. Time to start New Game +
All side quests done. My god it took like 10 hours to find the remaining collectibles. Time to start New Game +
All side quests done. My god it took like 10 hours to find the remaining collectibles. Time to start New Game +
Er, do I have to complete the soul arbiter maze in one go?
Er, do I have to complete the soul arbiter maze in one go?
Er, do I have to complete the soul arbiter maze in one go?
No you can start on the floor where you left.
the sequences are on youtube and such if you happen to be missing a few mang
good luck
Hm, I wonder what I missed. Last time I was in the maze I left after lv3. I went back in a few moments ago and I got sent back to lv1.
Anyone playing this with a Radeon card? I'm thinking of upgrading my Sapphire 5770 1GB card to the 6850 - any recommendations on which card I should buy? Possibly going to double-dip on the PC version.
AMD Phenom II X4 955 - 3.2GHz
G.Skill 8GB RAM
Isn't the 6870 just a few more dollars? Spend a bit more money and go for the better card. I have an absolute locked 60fps with that card and a 3750k @ 4.2 and 8gb ram. I could even record at the same time and still maintain 60.
Anyone playing this with a Radeon card? I'm thinking of upgrading my Sapphire 5770 1GB card to the 6850 - any recommendations on which card I should buy? Possibly going to double-dip on the PC version.
AMD Phenom II X4 955 - 3.2GHz
G.Skill 8GB RAM
Is there a specific card I should buy of the 6870? I need a quiet card - my 5770 has some loud fans.