Dead Rising 3 created "to go after the Call of Duty player"

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Another successful franchise gets DMCed. Good job Capcom, keep taking the few popular franchises you have then take away what makes them popular to appeal to a non-existent audience. I feel really bad for Blue Castle given how great a job they did with 2.
 
Personally I'm down with scrapping the time limits, it's just a feature I'm not too huge on. I like to take my time and mess around, particularly on games like DR, and then address the main storyline if and when I want to.
But the lack of general dorkiness (and servbots) has turned me off. I have a feeling that this will just get forgotten about :(
 
It was the over-the-top colorful goofiness with only some seriousness that was so appealing about DR1/2. And then the extra dose of Frank West fun in OTR was even more welcome. Taming a tiger to follow you around, flinging around dynamite -arrows, flirting with hot reporter and taking her picture next to said pet tiger in a zombie-wrecked hotel entrance...

Getting more serious and realistic with the gore while apparently dialing back the time/escort challenge is exactly what didn't want to see for DR3.
 
What I saw looked fun, I don't care...

I agree, and would be interested if it wasn't exclusive to Xbone. Perhaps if it wasn't called Dead Rising and they just decided to make a new open world zombie series it would meet a better reception
 
So, in other words, you can't answer my question. Shinji Mikami CREATED the third person shooter genre with RE4, so no. TPS wasn't a popular genre at the time.

People are upset about the "WHY" in this change of direction, because it also shows a lack of conviction and creativity. It's a bad sign, no matter how you slice it... and it's a story we've seen all too often in the past year.

What?

No...no he didn't.
 
this is getting silly. So it's microsoft's fault if dino3 sucked?

It was a joke dude, dont take it to serious. Dino Crisis 3 sucked because Capcom, but someone at MS greenlighted that POS and made it XB exclusive (thank god), so in part is MS fault that DC3 existed.
 
Since the author of the article didn't put 'Call of Duty' in quotes, I doubt the Capcom demonstrator really said that. Smells of link-bait article to me.

There is nothing wrong with trying to appeal to a wider audience. The premise and mechanics of pasy Dead Rising games appealed to me, but I never picked it up for a number of reasons.

I think DR3 looks better than the past iterations.

Why would you not want the developer to change some things when they have already released two nearly identical games?
 
Really?, they are probably the less "guilty" party here.

Yeah, I guess. I'm just really steamed by this news. I had hoped the E3 demo wasn't entirely representative of everything the game had to offer. How stupid of me, eh?

Love me some old Dead Rising. Those gifs are awesome and depressing, depressing because we'll never see that humor again.

Indeed. I think I'll boot up DR1 at some point over the next few days and relive the good old days and try to pretend they didn't bother with a third entry.

I was already pretty down it after being blown away by what State of Decay is doing and realised this probably wouldn't be attempting the same, so this news just destroyed any interest I had in the game.
 
I have a great idea that could widen the audience to twice as many. Release the fucking game on PS4 you stupid twats.
 
They player base that's like a tenth of CoD's, if that?

Thing is, no one has been able to capture the mythical "COD audience". It's like that mysterious beast that promises untold riches but always ends up being a fool chase where games are ruined.
 
Why would you not want the developer to change some things when they have already released two nearly identical games?

Because stuff like the time limit and the balanced goofiness made DR the franchise that it is. Without those it's just like every other zombie game.
 
Thing is, no one has been able to capture the mythical "COD audience". It's like that mysterious beast that promises untold riches but always ends up being a fool chase where games are ruined.

The reason why is that Call of Duty doesn't try to replicate existing successes. While it may be overplayed and overdone at this point, it fills its niche well and isn't trying to be another game.

If your design vision is "be like this game", it'll never be as good as the original, inspired product.
 
The reason why is that Call of Duty doesn't try to replicate existing successes. While it may be overplayed and overdone at this point, it fills its niche well and isn't trying to be another game.

If your design vision is "be like this game", it'll never be as good as the original, inspired product.

Perfect, even Respawn the original creators of the formula have changed it up.

Ontopic, I loved Dead Rising but I wasn't going MS the coming gen so this makes a bitter pill easier to swallow.
 
and just like that the only game they showed i had any interest in doesnt matter to me anymore
lets hope this flops and they make a Frank West version for PS4 inside(whatever is big where this takes place)
 
Dead Rising was a game that would have benefited massively from these new consoles. Massively.

Now its
dead
in the water already. Absolutely zero interest.
 
Thing is, no one has been able to capture the mythical "COD audience". It's like that mysterious beast that promises untold riches but always ends up being a fool chase where games are ruined.
I would say Battlefield got pretty close and is only getting bigger. Honesty if I was a dudebro I would be way more interested in Battlefield 4 than COD: Ghosts. Most people who still play COD because their friends play COD. Its the same thing as what Halo was, it was a social game and peopled followed the crowd.

Real talk though Titanfall is the new COD and Destiny is the new Halo. At least for me that is.
 
This is a stunning development and wasn't at all obvious from the release presentation.

Keep on down this path Capcom. I'm sure it'll turn out great for you in the end.


By shifting the art style, the combat can be "more visceral" than in previous versions, with "real gore."


Well, I guess I can't argue. That approach worked so well for Fuse.
 
Because stuff like the time limit and the balanced goofiness made DR the franchise that it is. Without those it's just like every other zombie game.

Take away the time limit so I can relax and enjoy zombie killing, and I would have been fine. Even have a mode without a time limit.
 
Why take a series that was all about off the wall whacky humor and run it through brown filter and 'realism' wringer to go after a certain crowd? Oh of course $$$! for eyes.

All it's going to take now is for Capcom to release a 'serious' MegaMan with disc locked Robot Masters and dlc up the wazzo to destroy any soul this company has left.
 
I thought Capcom learned with RE6 that homogenization means your product will be less appealing so less people will buy it? If people want the COD experience, they'll fucking play COD or some other on-rails fest. If you take away why people played Dead Rising in the first place then your core audience won't buy it, and the COD lovers won't buy it either.
 
I would say Battlefield got pretty close and is only getting bigger. Honesty if I was a dudebro I would be way more interested in Battlefield 4 than COD: Ghosts. Most people who still play COD because their friends play COD. Its the same thing as what Halo was, it was a social game and peopled followed the crowd.

Real talk though Titanfall is the new COD and Destiny is the new Halo. At least for me that is.

I never knew the things needed to get me into COD were wall running and side strafing mech fights, but apparently thats exactly what COD needed.
 
Main problem with this is the Call of Duty crowd is playing Call of Duty and nothing else. Trying to go after them with anything other than the next Call of Duty game is suicide.
 
Love how gaming keeps getting aimed in the opposite direction of who gaming all began with.

Oh well another game I won't mind skipping, more money to the indies.
 
It was a joke dude, dont take it to serious. Dino Crisis 3 sucked because Capcom, but someone at MS greenlighted that POS and made it XB exclusive (thank god), so in part is MS fault that DC3 existed.

sorry, but there are some nonsense statements in every topic, about ms beeing the source of all evil. I dont like their policies, but reading something like that in everyxbone related discussion, is getting tiresome.
 
Take away the time limit so I can relax and enjoy zombie killing, and I would have been fine. Even have a mode without a time limit.

Well you are in luck. There are 3 different solutions to your problem!

1 Play Dead Rising: Off The Record. It has a mode that has no time limit IIRC.
2 Play DR1 or DR2 and just let the time run out while you goof around. Seriously, it's not a big deal. DR2 is even better for this since you can have seperate save files which means you can just go on with the your main file once you are done goofing around
3 Play one of the other dozen zombie games or wait for DR3.

DR1 (and DR2 to a lesser extent) had very clear design decisions that made the game so unique. Taking them out now is one of the most boneheaded moves Capcom can possibly do.
 
Why take a series that was all about off the wall whacky humor and run it through brown filter and 'realism' wringer to go after a certain crowd? Oh of course $$$! for eyes.

All it's going to take now is for Capcom to release a 'serious' MegaMan with disc locked Robot Masters and dlc up the wazzo to destroy any soul this company has left.

About that...
 
Well you are in luck. There are 3 different solutions to your problem!

1 Play Dead Rising: Off The Record. It has a mode that has no time limit IIRC.
2 Play DR1 or DR2 and just let the time run out while you goof around. Seriously, it's not a big deal. DR2 is even better for this since you can have seperate save files which means you can just go on with the your main file once you are done goofing around
3 Play one of the other dozen zombie games or wait for DR3.

DR1 (and DR2 to a lesser extent) had very clear design decisions that made the game so unique. Taking them out now is one of the most boneheaded moves Capcom can possibly do.

Does DR1 or DR2 have new game +? It takes a while to get to the good parts in the game or be beefed up enough to really go on a zombie killing bender.
 
I guess that explains the airstrike then.

I actually thought DR3 looked good up to that part. I was especially interested to see how they were going to manage to get through the giant horde of zombies surrounding the player, and was completely turned off when the solution turned out to be an airstrike that makes zero sense within the context of what we were shown.
 
Does DR1 or DR2 have new game +? It takes a while to get to the good parts in the game or be beefed up enough to really go on a zombie killing bender.

Yeah, new game+ is an integral part to DR1 and DR2. You even have the option to start over (with all your unlocks) when you die.
 
I know that's not exactly what they mean when they say it, but don't they realise that the typical CoD player only buys 1 game a year. CoD. That's not the best audience to try and pitch your games. It was the same with Nintendo trying to sell games to the WiiSports audience.
 
GAF likes to laugh about grimdark, but I for one prefer my games/movies that way.

Finally I get my serious, open world, single player Zombie game with high production values. Everything so far either looked like shit, was MP or campy as fuck. Except RDR Undead Nightmare, that was excellent.
 
Hmmm.. Am I the only one who saw the original article and thought "ok this is a bad and pretty exaggerated review based on a demo"?

I mean, seriously go and read the original "review" they are talking about the demo and the guy is constantly whining because is different to the original. And that it is "too easy" or uses kinnect heres a hint, IS A DEMO! I remember finishing the original DR demo in 10 minutes or less. The full game is not like that AT ALL.

Sure the PR guy went the wrong way and said "we want to look like COD" which is a big mistake, PR guys dont do that, you dont sound cool, you sound like complete morons, I think what the guy actually tried to say is that is more realistic, gritty and less cartoony, and In my book that is a good aproach to a zombie game these days. The more realistic and slightly unfair due to it, the better. (DayZ, last of us)

Anyway from what I have seen from gameplay, this is not like COD at all, there were no directions where to go, or objectives to comply. Or radio chatter. Or quick time events. Or anything that makes COD missions a heavily handed scripted mess. (like RYSE per example)

Also, just my opinion here, but the original DR and DR 2 were great because you had liberty to do whatever you want and play around with everything Awesome. but then BAM! the game hit you in the sack and informed you:

"What were you doing prancing around? you were not supposed to do that! you were not supposed to have any fun at all! You were supposed to do bad AI scort missions and totally unfair time trials all the time for hours, thats why you dont even have save points!, you didnt do that? oh too bad, game over, restart again. oh well, since you got this far, here have this crappy bad ending for your effort. BTW your daughter is dead. Have a nice day".

Am I the only one who sees DR3 not having that as a major GOOD thing? of course I dont want it ruined by making it too easy, but those damn time trials can go and take a dive to a pile of acid for all I care.

p.s. Where can we start an online petition to get this in PS4?
 
no time limits would be awesome

fuck stuff like that in games, there supposed to be for fun

no fun stressing out all the time about running to areas to not miss quests

wost part of DR1
 
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