I hope we do not need to spoiler tag a couple of year old game?
I recently finished this magnificent game for the first time and here are my thoughts:
The game is sogood.gif though. Best RPG I have ever played. The combat mechanics are genious. The level design - as repeated countless times above - is second to none, best in its class. Tower of Latria is the pinnacle, the epitome of level design and atmosphere. I have never experienced such a good level in my gaming life (even in Thief 2/ Deus Ex/ System Shock 2). Every single person that calls themself a "gamer" should play and finish Tower of Latria and the whole game of course.
This game does one thing right that NO OTHER 3D GAME in history did: scale.
Everything is up to scale in Demon's Souls. The architecture looks *real*. Palaces are HUGE, Towers are TALL, Churches are VAST. Everything feels in its place, nothing, not a single chair or brazier or debris or cart is out of place.
World ratings!:
1)
Tower of Latria - see above. Perfection of level design, perfection of ambience and atmosphere, perfection of flow. If I were to find one word to characterize this world it would be:
oppresive. The whole level is against you - even the architecture itself. The moment you hear for the first time the pumping heart, the moment you look at it using the Telescope and then TRAVEL to it... these are the moments I will never forget. And the prison guards? God like. And the Arrow Firing Statue? God like. I will also never forget these parts:
- (3-1) when you are behind the statue you have to go upstairs on the two towers. Demon's Souls is the only game in existence where running upstairs in a spiral tower makes your heart almost pop out of your chest because of fear WHAT LIES AHEAD. Then - when you finally make it - you make a looooooong run inside the Cathedral on a very high walkway with lots of Gargoyle statues. Running there, in total silence and total blackness was an experience not found in other games.
- (3-2) entering the Swamps for the first time. I was flabbergasted, shellshocked and simply stunned by this part. Taking a cage elevator and going 100 meters down... hats off to From Software.
2)
Boletarian Palace - I remember when I started DS some months ago, after I conquered the first boss (Phalanx) I thought I was leaving the Palace :rofl Literally, I thought the World 1-1 - which is basically only a fucking GATE to the Palace - was the whole Palace. Really an amazing level if you start at the bottom of 1-1 and go to the end of 1-5. And let us not forget the Dragons. I don't remember such devastating dragons in a RPG since Baldur's Gate 2.
3)
Valley of Defilement - wow what a nasty, dark, damp and annoying place. I just wanted to get out of there as fast as I can. The atmosphere in here is only second to Tower of Latria. AND YOU CANT SEE SHIT. AND YOU ARE POISONED ALL THE TIME. Fun, fun, fun. In Latria everything is against you: the level and its enemies. Here, luckily, its only the level as enemies are piece of cake (even the Giant Trolls).
4)
Stonefang Tunnel - a nice "maze"-like lava world. Going through the tunnels and not seeing SHIT before you was fun. In Latria you didn't see shit because it was pitch black. In Stonefang you don't see what's ahead of you because the tunnels are very cramped.
5)
Shrine of Storms - too short, too grey. My personal disappointment is that you do not get to enter the huge tower in the middle of the level. Here's how I thought it would go: after 4-2 where you go to the deepest parts of the catacombs you should scale back up using a different route and face the Storm King on top of the Tower. I *so* thought this would happen instead you exit outside and kill him right away. Bah
Best bosses in the game, though.
Boss ratings! (not difficulty but "favouriteness")
1)
Adjudicator - amazing design of the boss, very fitting music. My first "hard" boss where I died a couple of times and then thought of a strategy (Soul Arrow above, run down, wait till he turns around, run back up, Soul Arrow above etc.) Just look at him:
2)
Old Hero - a great encounter - so satisfying to understand its weakness w/o any FAQs. Also the boss that killed me the most times. The Old Hero is a fierce and tragic being. Second in his misery only to the Maiden.
3)
Tower Knight - dat music. Dat design. The only boss you can run through BETWEEN his legs.
4)
Maiden Astraea - for many people on forums this is the best boss in the whole game. I thought about it and yes it is very impressive from a "impact on the player" point of view. Here is a great write up on the whole encounter and psychology of it:
http://www.snakelinksonic.com/2010/10/shattered-perversion-maiden-astraea.html
The music + setting + your whole trip here (a *literal* descend into impurity) makes for a very, very memorable boss fight.
5)
Fool's Idol - I loved it. The Church setting and the desing of the boss (a beautiful woman vs the putrid shit you face in this level) gave it a very strong impact.
MUSIC TIME!
http://www.youtube.com/watch?v=9piElENpvmM
http://www.youtube.com/watch?v=zihSkliPxxA
http://www.youtube.com/watch?v=sQVbD3n1-fg
http://www.youtube.com/watch?v=NIAQY2xwXPc
http://www.youtube.com/watch?v=mQw1rPMn95E
tl;dr 11/10 game (if not a little too short). From Software outdid everyone with this game. A true open-ended RPG (you can go anywhere you want after the first hour) with music only during the boss fights.