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Destiny 2 PC performance thread

anyone still having judder or frame pacing issues while using gsync?

I've tried all windowed/boderless/fullscreen options, with vsync off and on and i cannot get rid of the judder

Me. I noticed that it's happening after a while though, the game is super smooth when I launch it but after a while it looks like frames gets "mirrored"
The framerate is high but a weird stuttering start to happens
 

OG10

Neo Member
I've noticed with GSync @ 4K I get tearing if the game goes beyond 60fps. Especially evident on Shadow of War
 

hoserx

Member
I've noticed with GSync @ 4K I get tearing if the game goes beyond 60fps. Especially evident on Shadow of War

GSYNC isn't going to help you above 60 fps when the refresh rate of your screen is only 60hz. I'm assuming you have a 4k monitor that is only 60hz, right?
 
I swear the beta was performing a lot better for me than this final.

I am still on an old 780 Ti though, tried lowering a bunch of stuff I don't remember having to lower in the beta and it didn't really make any difference for me. i7-4770. Latest drivers, of course.

Not really sure what I have to do to get this game to run smooth now, the beta gave me the impression I was going to have no issues. Been holding out buying anything new GPU wise as I've been fine at 1080P for pretty much everything, which has been fine with me.
 

AEREC

Member
I swear the beta was performing a lot better for me than this final.

I am still on an old 780 Ti though, tried lowering a bunch of stuff I don't remember having to lower in the beta and it didn't really make any difference for me. i7-4770. Latest drivers, of course.

Not really sure what I have to do to get this game to run smooth now, the beta gave me the impression I was going to have no issues. Been holding out buying anything new GPU wise as I've been fine at 1080P for pretty much everything, which has been fine with me.

I think the Beta only had the least taxing areas available. Large zones seem to be a struggle for some setups.
 

dgrdsv

Member
Couple of new launch build benchmarks (more through the links):

destiny-2-gpu-benchmark-1440p-highest.png

Destiny 2 GPU Benchmark: Massive Uplift Since Beta

index.php

Destiny 2: PC graphics performance benchmark review
 

AEREC

Member
Game definitely has some optimization\memory leak issues. After playing a while in the EDZ, going back to the Farm is a slideshow. Restarting game and loading back into the Farm and it's smooth again.

Also starting the Red War mission solo and the EDZ is back to playing smooth with no framepacing or hitches.

Really hope this gets addressed soon.
 

Pat_DC

Member
Game definitely has some optimization\memory leak issues. After playing a while in the EDZ, going back to the Farm is a slideshow. Restarting game and loading back into the Farm and it's smooth again.

Also starting the Red War mission solo and the EDZ is back to playing smooth with no framepacing or hitches.

Really hope this gets addressed soon.

Just had the same issue. Becomes very steppy and stutters after being in EDZ and then visiting the Farm. Was working really well up until then.
 
I think the Beta only had the least taxing areas available. Large zones seem to be a struggle for some setups.

I noticed the difference right away in the starting area which was the same as the beta, though. Could be a case of nvidia janking up the drivers for older GPUs, I suppose I could go find whatever driver I may have been using back then and try that but it's counter intuitive given we have a "game ready" driver for this now.

I couldn't experiment much with the settings as everybody else was waiting on me to just start playing so I suffered through the game with less than steller framerates last night, still playable, but it was definitely more of a console-like feeling that I'm not used to and didn't experience at all in the beta.
 

moerser

Member
anybody else experiencing random crashes? game freezes for a few seconds and shuts down completely to the desktop. had this issue twice yesterday and four times in about three hours today.

i7 7600k (stock speed)
16gb ddr4 3000mhz
gtx 1080 (stock speed)
latest nvidia drivers

game is played on 1080p 144hz.
 
runs fine. i forgot to turn on fps display to see what it was but while playing it didn't feel like it hitched at 1080p. i should check the video setting as well but it ran fine on the 1060.
 
My game runs without any issues at 1080.

It also runs well at 4k, but randomly framerate will get real choppy for about 30s, then go back to being real smooth. It's not like it's when a bunch of stuff is happening either. I was walking through the salt mines and had it happen with no action happening whatsoever.
 

zepharus

Neo Member
EDZ is a stutterfest with a 5930k and a 1080ti @ 3440 x 1440

Its a game issue , ive tested everything.

Restarting DOES indeed help. I think it s a memory leak
 
I've been running:

i7 4770k
GTX 1080ti
12gb RAM

At:

All Max Settings, No Chromatic Aberration
1080p
200% Resolution Scaling

My results have been MOSTLY 60 with dips to 55, except in the farm with a billion guardians, where I get about 40fps.

This port is some sort of wizardry. I'm very happy. Might try native 4K HDR a little later today.
 
Game runs well, but after 1-2 hours of gameplay, my game still shows as running 60 FPS but it sure as hell is not. I always have to restart the game so the frames fix themselfs.

It's as if there is a memory leak.

i7700k 4.5
GTX 1060
SSD 500gb nvme samsung
32gigs 3200mhz ram
and latest nvidia drivers.
 
EDZ is a stutterfest with a 5930k and a 1080ti @ 3440 x 1440

Its a game issue , ive tested everything.

Restarting DOES indeed help. I think it s a memory leak

Thats exactly what im noticing, a memory leak. I wasnt sure at first if it was just me but it seems it might be the case.
 
I have a 4790k, 16gb RAM & a 1080Ti and I cranked everything up to their highest settings at 1440p and on my Dell G-Sync everything was buttery smooth. Just beautiful.
 

Syraxith

Member
On missions I get a mostly stable 60fps on high settings, farm area it can drop to 45 and go as low as 35 at times.

Texture settings on Highest, everything else on high. Anti-Aliasing on FXAA, Ambient Occlusion on HBAO. Game is nothing but eye candy.

My setup:

i5 4970
12 GB DDR3 RAM
AMD R9 280 3GB VRAM, Dual monitor setup
256 SSD (OS), 1TB HDD (Game install location)

This game's optimization has to be among the best I've seen ever. Bungie deserves nothing but praise.
 

BadAss2961

Member
Game runs well, but after 1-2 hours of gameplay, my game still shows as running 60 FPS but it sure as hell is not. I always have to restart the game so the frames fix themselfs.

It's as if there is a memory leak.

i7700k 4.5
GTX 1060
SSD 500gb nvme samsung
32gigs 3200mhz ram
and latest nvidia drivers.
Noticed that people with these memory leak symptoms seem to be using the latest nvidia drivers. I haven't updated my drivers in months (forgot to do it for this release) and so far so good.

Doubt the drivers are the problem, but I think i'll hold off on updating for a little while.
 

ymgve

Member
Just a hunch, but I think the stuttering might be related to the number of other players and action going on around you.
 

AEREC

Member
Just a hunch, but I think the stuttering might be related to the number of other players and action going on around you.

It probably has something to do with that as multiple players plus enemy AI can be CPU heavy. But there is definitely something wrong with the game when I can do a fresh boot into the Farm (fully populated) or the Crucible without any performance issues, but I get terrible performance if I go to the EDZ first then the Farm or Crucible.
 

katsais

Member
This game's optimization has to be among the best I've seen ever. Bungie deserves nothing but praise.

It was actually the studio Vicarious Visions. They deserve the praise.

If this was up to Bungie, it would be a stutterfest and looking like Cuphead. It took them 4 weeks to address the black screen tower issue...and it’s still happening.
 

Tailer

Member
It probably has something to do with that as multiple players plus enemy AI can be CPU heavy. But there is definitely something wrong with the game when I can do a fresh boot into the Farm (fully populated) or the Crucible without any performance issues, but I get terrible performance if I go to the EDZ first then the Farm or Crucible.
Might actually be windows 10 had severe stuttering in league of legends from creators and fall's update then clean installed into anniversary and now it's small micro stutters in league which isn't that noticeable since it doesn't affect me that much with that kind of gameplay but unfortunately it cannot be said the same for destiny 2.
https://forums.geforce.com/default/...th-fps-drops-since-windows-10-creators-update
 
How's it even possible that a stock 1080 destroys a Vega 64 at 1080p (125 vs 113), and then at 1440p it's completely reversed and even the Vega 56 surpasses the 1080?

cpu or fixed function bottleneck. amd performance has sky rocketed since the beta

thats also a FTW edition. im assuming by stock they mean stock EVGA clocks, not founders edition clocks which means its running around 1.9 ghz. not far off from the max realistic oc anyway
 
Me. I noticed that it's happening after a while though, the game is super smooth when I launch it but after a while it looks like frames gets "mirrored"
The framerate is high but a weird stuttering start to happens

Exactly, it launches fine, then not even 5 minutes later does this judder start happening
 

AEREC

Member
It was actually the studio Vicarious Visions. They deserve the praise.

If this was up to Bungie, it would be a stutterfest and looking like Cuphead. It took them 4 weeks to address the black screen tower issue...and it’s still happening.

Destiny 2 PC is a stutterfest for a lot of people though.
 

forrest

formerly nacire
i7 5820K
GTX 1080 Ti
32 GBytes DDR4
SSD for game install

Playing at 3440x1440
All settings at Max except:
Foliage Detail Distance - Medium
Depth of Field - High
Shadow Quality - High

I tweaked those settings according to the Nvidia gfx guide for Destiny 2, just to ensure I was get 60fps with little to no effect on visual quality.

As of right now, in certain areas, standing in a Lost Sector on IO, I'm getting in the lower 50's and no matter what video setting I change the in game fps counter doesn't change? Even dropping render resolution to say 25% doesn't change it. I'm not really sure what gives. At some points I get a perfect 60fps and others this type of behavior where is low 50's and nothing affects the performance from the settings menu.

Anyone experiencing anything similar or have some tips?

*Side note - when turning v-sync off I get 120-130 fps but when on I only get the low 50's at times. No clue what is going on.
 

ShaithEatery

Neo Member
Posted earlier but no luck, is anyone else running SLI and having issues? I've got 2 Asus Strix 1080s in SLI with a HB bridge and can't run the game for more than 10-15 minutes before my entire system locks up. Disabling SLI runs fine on just a single card, and I didn't have any issues when running SLI during the PC beta.
 
Decided to double dip as I already have this on Xbox One. Playing it on a maxed out 2017 MacBook Pro 15 in boot camp.

i7-7920HQ 3.1ghz
Radeon Pro 560 4GB
16gb DDR 3

Playing on high settings at 1920x1200 and it stays above 30 FPS, even goes into the mid 40’s. Plays very smoothly and looks fantastic. I’m overjoyed with how the PC version turned out.
 

J3ffro

Member
anyone still having judder or frame pacing issues while using gsync?

I've tried all windowed/boderless/fullscreen options, with vsync off and on and i cannot get rid of the judder

Yup. With a 1070/6600K/SSD I was getting 80-110 fps, but major judder issues in the EDZ and Titan. Never tried re-starting to see if that helped. Will try again tonight.
 
Game runs well, but after 1-2 hours of gameplay, my game still shows as running 60 FPS but it sure as hell is not. I always have to restart the game so the frames fix themselfs.

It's as if there is a memory leak.

i7700k 4.5
GTX 1060
SSD 500gb nvme samsung
32gigs 3200mhz ram
and latest nvidia drivers.

I'm getting the same thing. Glad it's not just me, I was worried something was wrong with Gsync or something
 

dgrdsv

Member
More benchmarks are published:

CI7c.png

Destiny 2 im Benchmark: Die bisher beste PC-Umsetzung des Jahres

DI7c.png

Destiny 2 PC im Technik-Test mit Benchmarks: Die ultimative Version von Destiny 2 [Benchmark-Ticker]

It's funny how some NV sponsored titles run better on AMD h/w.

How's it even possible that a stock 1080 destroys a Vega 64 at 1080p (125 vs 113), and then at 1440p it's completely reversed and even the Vega 56 surpasses the 1080?

DX11 game, AMD's CPU utilization issues are widely known by now, NV is a lot better at using the multicore CPUs in OpenGL and DX11 so when you're CPU limited - which you are in a low resolution like 1080p - NV wins, when you're not - depends on how the renderer is using the GPU, and this case it's a win for AMD GPUs.
 
Been playing 4k60 hdr on a oled b7. Game looks absolutely sick, like D2 on steroids.

1080 sli 6900k, very few drops below 60, I dropped AA to off, foliage shadows to High, CA & film grain off.

I have experienced rubber banding during public events, here and there, no crashes. I assume this is a network bug. Otherwise, I’m super happy with what they released.

1440p with Gsync is almost always above 90 fps for me, super smooth.
 

ShaithEatery

Neo Member
Been playing 4k60 hdr on a oled b7. Game looks absolutely sick, like D2 on steroids.

1080 sli 6900k, very few drops below 60, I dropped AA to off, foliage shadows to High, CA & film grain off.

I have experienced rubber banding during public events, here and there, no crashes. I assume this is a network bug. Otherwise, I’m super happy with what they released.

1440p with Gsync is almost always above 90 fps for me, super smooth.

I assume you're not having any issues with SLI crashing/locking up your machine? I've got 1080's in SLI as well and I can't stay in game for more than 15 minutes before my entire system locks up. Also playing on 1440p with Gsync myself
 
More benchmarks are published:

CI7c.png

Destiny 2 im Benchmark: Die bisher beste PC-Umsetzung des Jahres

DI7c.png

Destiny 2 PC im Technik-Test mit Benchmarks: Die ultimative Version von Destiny 2 [Benchmark-Ticker]

It's funny how some NV sponsored titles run better on AMD h/w.



DX11 game, AMD's CPU utilization issues are widely known by now, NV is a lot better at using the multicore CPUs in OpenGL and DX11 so when you're CPU limited - which you are in a low resolution like 1080p - NV wins, when you're not - depends on how the renderer is using the GPU, and this case it's a win for AMD GPUs.
Hey, Rus, an offtopic question. Do you know if the r9 390 benefits of higher bandwidth? I ask this because it's my card, and it already has a fuckton of it. Kind of want to overclock the ram, but it would be pointless if there is no benefit.
 
7700k
EVGA 1080 Hybrid
16GB Gskill (CAS 14 latency)
950 nvme pcie m.2 512GB
2k G-Gync monitor @ 144

Runs like a dream at 75-85 FPS with everything maxed out
 

Syraxith

Member
It was actually the studio Vicarious Visions. They deserve the praise.

If this was up to Bungie, it would be a stutterfest and looking like Cuphead. It took them 4 weeks to address the black screen tower issue...and it’s still happening.

Ah I see now, thanks for pointing that out.
 

forrest

formerly nacire
The in-game Vsync is essentially broken for me.

Niether 60 nor 30 will stay locked yet without it on I'm seeing 120-130, nothing below 80-90.

Hate playing without vsync as variable frame rate bugs the shit out of me. Would much rather have a locked 60 smooth experience that a wavering high fps that isn't as smooth.

I've tried forcing a locked 60 through various means with no luck at all.
 

dgrdsv

Member
Hey, Rus, an offtopic question. Do you know if the r9 390 benefits of higher bandwidth? I ask this because it's my card, and it already has a fuckton of it. Kind of want to overclock the ram, but it would be pointless if there is no benefit.

I'm sure there are benches on the Internet which answer this question better than I can. Personally, I think that between its power consumption and 512 bit bus its memory system is well balanced as it is and OCing the memory make sense only if you will OC the GPU too. But this is a generic advice really, applicable to most of cards on the market.
 
The in-game Vsync is essentially broken for me.

Niether 60 nor 30 will stay locked yet without it on I'm seeing 120-130, nothing below 80-90.

Hate playing without vsync as variable frame rate bugs the shit out of me. Would much rather have a locked 60 smooth experience that a wavering high fps that isn't as smooth.

I've tried forcing a locked 60 through various means with no luck at all.

This is the only game I've ever run into where RTSS wasn't able to cap fps. Really weird. Maybe it can be fixed in a future update
 
I have 2 pc's that i play on.

I7 6950x OC 4.0
64gb 3000 RAM
1080ti SLI
512 850 pro

99-100 fps on 3440x1440 on my pg348q


AMD 1950X
32gb 3200 RAM
1080
512MB 960 evo

72-85 FPS on 2560x1440 on Asus swift pg279q
 
I have a feeling this game has a memory leak issue.

Stuttering in public events and other not-so-intensive times, doesn't go away without a restart. In-game FPS monitor does not reflect the lost frames.
 
I have a feeling this game has a memory leak issue.

Stuttering in public events and other not-so-intensive times, doesn't go away without a restart. In-game FPS monitor does not reflect the lost frames.

This sux. When the game is smooth in certain areas, it’s beautiful ;_;

Not liking these 45 FPS dips from 75 FPS.
 
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