My favorite mechanic.Like the previous raids, the optimal gear progression goes up as you get farther in the raid. Recommended light at Oryx is 300.
Anyway, the group I was in had to call it. There is one thing at Oryx that we just can't get right and it seems to be a DPS problem more than anything.
Great raid, though, really enjoyed it. I love that pretty much every part forces each player to have a specific role. That was the main flaw with Crota's End.
Also I really like the Gorgoroth fight
The way they handled the Shield of Light equivalent. Everyone is focused on DPS, but the person holding the buff also has a job to do. Much less passive version of shield bearing in Vault of Glass.