Pulled a Twilight Garrison last night. Now I need Xur's Glass Needles so I can get a better roll on it.
Speaking of Armor Perks, what do you guys prefer?
- Arc/Solar/Void Recovery - Increased Recovery for 5 seconds after taking Arc/Solar/Void splash damage. (Anyone now how much faster)
- Arc/Solar/Void Burn Defense - Reduces incoming Arc/Solar/Void Burn damage. (I read that this only works on DoT)
- Arc/Solar/Void Armor - Increased Armor when using a Arc/Solar/Void-based subclass. (I read this is equal to +3 armor)
I exclusively use the armor perks.
Why would I not, when the Armor perk is active 100% of the time, while the others requires specific contextual scenarios.
Pulled a Twilight Garrison last night. Now I need Xur's Glass Needles so I can get a better roll on it.
Speaking of Armor Perks, what do you guys prefer?
- Arc/Solar/Void Recovery - Increased Recovery for 5 seconds after taking Arc/Solar/Void splash damage. (Anyone now how much faster)
- Arc/Solar/Void Burn Defense - Reduces incoming Arc/Solar/Void Burn damage. (I read that this only works on DoT)
- Arc/Solar/Void Armor - Increased Armor when using a Arc/Solar/Void-based subclass. (I read this is equal to +3 armor)
Pulled a Twilight Garrison last night. Now I need Xur's Glass Needles so I can get a better roll on it.
Speaking of Armor Perks, what do you guys prefer?
- Arc/Solar/Void Recovery - Increased Recovery for 5 seconds after taking Arc/Solar/Void splash damage. (Anyone now how much faster)
- Arc/Solar/Void Burn Defense - Reduces incoming Arc/Solar/Void Burn damage. (I read that this only works on DoT)
- Arc/Solar/Void Armor - Increased Armor when using a Arc/Solar/Void-based subclass. (I read this is equal to +3 armor)
I exclusively use the armor perks.
Why would I not, when the Armor perk is active 100% of the time, while the others requires specific contextual scenarios.
What do the glass needles change? Mine is Dis/Str and I never even thought about that.
What do the glass needles change? Mine is Dis/Str and I never even thought about that.
Use the armor perk in PVP, but for NFs as far as I know Burn Defense decreases the damage from 3x to 2x.
Pretty sure Xur is going to sell Twilight Garrison this weekend with all these people getting them lately. I got my 3rd the other day. *SmartLoot
Yeah, but then you're talking about manage armor in a way that you know what enemies are coming up, and equipping armor to decrease damage from some of them.
Like, say you have an encounter with Taken coming up.
There is going to be Taken Wizards, Vandals, and Acolytes.
Wizards are Sol damage, Vandals are Void, Acolytes are Arc.
Then you've got to ask yourself, what's the biggest threat? The 2 Wizards, the 6 Acolytes, or the 4 Vandals?
It just becomes way too much to micromanage.
I am not looking forward to the Spring Update LL increase totally screwing up my Tier 5 builds. Either I will have to infuse everything to get back to Tier 5 or I'll have to hope for RNG to bring me acceptable replacements.
Either way is annoying because I don't care about light levels - they don't matter in regular Crucible but INT/STR/DISC certainly do.
Dropping to Tier 4 will affect my crucible play immediately and force some level of grinding before I get back to ideal levels.
Eh? There's only 1 burn active in Y2 NFs right?
They really need to scrap the LL system and just go to pure levels.
No prob and thanks again for the runs, I had fun.Thanks for the runs everybody, especially to ryck for helping out on run 2 and 3
Don't think we've seen any 320 class items in 3 runs :/
BingoThey really need to scrap the LL system and just go to pure levels.
I just checked some youtube vids. Y2 Hawkmoon is 88 to the head and 59 to the body. Timur's Lash is 95 to the head, 64 to the body.
Thorn with AB is 81 to the head and 54 to the body. No AB Thorn is 79 to the head, 53 to the body. Revelator is 77 to the head, 51 to the body.
Dat nerf
Hawkmoon used to do 94 to the head, 63 to the body. Even at 94 you still needed 3 shots, as you've mentioned. The thing is, it made cleaning up an enemy you had pre-naded super consistent with that extra impact.
Issue with Hawkmoon: Aggressive Ballistics was nerferd. Luck in the Chamber was nerfed. Hammer Forged was nerfed. Hand Cannons in general were nerfed.
So you have a gun whose weapon class as a whole was nerfed, and then you have literally every singe bubble on the perk tree being nerfed individually on top of that - I don't think any gun has ever been hit quite as hard.
I don't see why they got rid of the old system in the first place, there was nothing wrong with it and it allowed you to use a lot more guns than before, now it's "darn it's 280, guess I can't use it in the raid until I infuse it 10 times" which is just a crappy system. I remember them saying that the old light system was confusing yet the current system works the same way, just with ten items that have light instead of 4. Also class items with light? Bad ideaThey really need to scrap the LL system and just go to pure levels.
Greg from the Office was wrecking everyone with Hawkmoon and his fusion rifle
Honestly there has been a rise in fusion rifle usage in crucible and after being killed from some unfair ranges, I'm just glad bungie keeps nerfing them. I don't think the problem is that they're bad, just that snipers and shotguns are more viable. Those fusions with the right perks are pretty ridiculous.
It's just unfathomable that all of the Year 1 strikes are still not in the Heroic playlist. It's not like they HAD to add The Taken to all of them. I would gladly take them in their original form with tougher (HEROIC) enemies just for some variation at this point.
AYYYYYYYY LMAO
Shotguns are useless unless you're close enough to kiss.
The rank 3 45 just might be as good as the grasp. And a new Eirene has been born. Cannot wait to use it in next IB.
I can't tell if you're serious.
I'm guessing a lot the Y1 strikes aren't in the rotation because there's a cheese spot to complete all of them. I could be wrong.
I'm guessing a lot the Y1 strikes aren't in the rotation because there's a cheese spot to complete all of them. I could be wrong.
I wouldn't say they're bad, but inconsistent. God knows how many people I hugged with a shotgun only for it to do nothing. Then people walk around shotgunning me from reasonable distances. But yeah they're inconsistent enough to make me quit shotgunning for like 2 months now.AYYYYYYYY LMAO
Shotguns are useless unless you're close enough to kiss.
It's just unfathomable that all of the Year 1 strikes are still not in the Heroic playlist. It's not like they HAD to add The Taken to all of them. I would gladly take them in their original form with tougher (HEROIC) enemies just for some variation at this point.
I wish I were kidding, but all you see now are red lights from all the sniper scoping.
No, they are not in rotation because they are time-gated for the spring update.
Here's the thing though: A lot of those strikes were fun. Even with cheese spots. In fact the cheese is what made some of those strikes fun. Same thing with elemental primaries making things "too easy." Who cares, it made those activities fun and varied. Now Nightfall and such are just boring.
I'm guessing a lot the Y1 strikes aren't in the rotation because there's a cheese spot to complete all of them. I could be wrong.
No, they are not in rotation because they are time-gated for the spring update.
Snipers are busted, I agree. Shotguns are still broken as fuck, though.
I'd believe it.
I agree. This is Bungie we're talking about though. They hate fun.
It's just unfathomable that all of the Year 1 strikes are still not in the Heroic playlist. It's not like they HAD to add The Taken to all of them. I would gladly take them in their original form with tougher (HEROIC) enemies just for some variation at this point.
The valus strike has that cheese spot under the ramp in the corner of the boss room so that can't be there reasoning.I'm guessing a lot the Y1 strikes aren't in the rotation because there's a cheese spot to complete all of them. I could be wrong.
I can't tell if you're serious.
As in not working properly, yeah. If you mean they're OP I'd have to pretty strongly disagree.Snipers are busted, I agree. Shotguns are still broken as fuck, though.
Snipers are busted, I agree. Shotguns are still broken as fuck, though.
As in not working properly, yeah. If you mean they're OP I'd have to pretty strongly disagree.