Do you understand the concept of weapon "rarity?"
Why have weapon rarity? So some guns are harder to acquire than others.
But why do I wont the most rare stuff? Because it looks cool and has characteristics that other guns do not. Some of those characteristics make the gun marginally (some slightly and some more-so) better than their counterparts of lesser rarity.
This kind of thing applies to the Vex Mythoclast, Fatebringer, the sparrow Timebreaker, the raid Helm, and to a lesser extent the loot from the normal raid table. Additionally (and kind of sadly), the PS4 exclusive items are an order of magnitude harder to obtain than anything else because Xur can't sell them.
But beyond that? Exotics are different than just "rare better guns." You need a collection of Exotics to build effectively and you need to spend your slot wisely. This is a huge part of the game. Having access to a variety of Exotics is important for a majority of the playerbase-
not a small minority that gets to wield them exclusively and dominate those who can't ever hope to obtain them. The design of the game agrees way more with me about this than with you: Gjallarhorn, arguably the best heavy weapon in the game full stop, was made available to everyone who could afford it the second
week of the game's launch. It was my first exotic. You're saying this is a bad thing, but the actual content is that you want to change the game into something dramatically different than it is.
So it is only right (in this type of rarity system) that a smaller group of people have the most rare guns
Yeah, you're just misunderstanding the system. Exotics are more about the tough choices you face when "spending your slot"- which
one weapon, which
one armor piece will I commit to- than being rare items that no one playing casually can ever hope to get their hands on. That's just the way it is in this game, it's not broken, it's not wrong, it's a design choice and you're free to disagree with it but that doesn't mean your way would be superior (I would have had a lot less fun with it without Xur, on a personal level).
But you signed up for this when you bought this game. You know going in that there are rare guns out there that you may never get your hands on.
Thats the way it should be.
Honestly I did no such thing. Unlike many I had very few preconceptions or expectations about the way itemization would work in this game. I just took what I got. And I got Gjallarhorn.
edit: Also we really need to bear in mind that Xur selling an item doesn't make it magically appear in every player's inventory. Coins need to be earned. I feel like these conversations are always a bit insensitive to those scrambling to come up with, or having no hope of obtaining, the coins to buy whatever "Must Have of the Week" Xur brings to the tower.