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Deus Ex: Mankind Divided I Review Thread I I asked for this

Nzyme32

Member
I'm genuinely interested why reviews imply ~30+ hours of gameplay while S1kkZ nailed it all in half of that.

Not sure. Different play styles perhaps. I know there are a lot of "unmarked" missions in this Deus Ex only found through talking to specific NPCs or certain events, so perhaps that is involved. Generally I just look at an average of what people are getting, and I know for this kind of game I would take longer than most by a sizeable margin. Not that games have to be 30hrs+, but when I am really into a game, I certainly feel good about having a game last
 

Tovarisc

Member
cdkeys

Turns out it went up in price from when I bought it the other day. Is now $39

Hm? Digital Deluxe Edition is 61€ on cdkeys, comes with game + season pass. For future DLC you need season pass. Normal edition comes with extra mission and some gear, included in DDE too.
 

S1kkZ

Member
That is still very drastic difference, especially when you went "slower" route by taking stealth and still did basically all relevant content. Did reviewers put game on and AFK total of 15h? Just interesting and drastic difference.

Can't wait to play MD myself tho and see what kind hours my style gives.


going stealth in this game doesnt mean "slower" (unless you always want to remain undetected/no alarms). its actually the opposite. when you go in guns blazing, it should take a lot longer. the enemies do a lot of damage and can kill you in seconds.
 

farisr

Member
This. Some parts I used vents and voila I was at the end lol I was half way through the game and I had only used the cloak, melee and tranquilizer rifle. So I forced myself to start playing aggressive, I wish they would force the action onto us and not allow us to stealth everything.
Yeah, this wouldn't go over very well.

But from the sounds of it, perhaps some of the paths they have designed for stealthing are making things a bit too easy in this game.
 

Fledz

Member
S1kkZ - Do you go around reading everything, hacking everything, speaking to people, revisiting people, etc?

12 hours seems way too fast to me.
 

Karak

Member
Huh. Interesting difference between your time played and reviewers who mention time played. ~14h vs ~35h

Being completely honest here. I can't remember the last time a websites time has come near my own unless I artificially stretched it.
 
Can't wait for this.
I was in a total media blackout.
Will dive into this same way I did DE:HR.
- hardest difficulty
- no alarms
- no kills

Bring it!
 
Deus Ex: Storyline divided. Phantom Pain of 2016 it seems.

dc06c89988ec62086d29831e10533c5e


At least we'll see the end of it...
 

Shredderi

Member
Dang. Still there day 1 but hard not to be disappointed from the reviews.

Yeah. I wanted more than "more of more or less the same quality as HR". I wanted to be blown away by big improvements all around. I know that is a tall order to ask but they did take their time developing this.
 

nOoblet16

Member
I can totally see this game having content cut left and right leading to what we have right now.

HR had a pretty significant amount of content cut all of which had a lot of work put into it. They could have reused some of those, especially the ones that never made it to the game even partially like Bangalore. Just because it's a new game doesn't mean you have to have brand new areas. Consider locations like Montreal in HR, it was suppose to be a hub that got cut and what we got was a mission set in Montreal where you spend most of the time indoors. So it could have worked if you went back to Montreal hub...story wise you could integrate it with Eliza Cassan as she is a big deal.

The Deus Ex games are incredibly complex to make due to the nature of non linear design. Not just the level design but also missions, you could completely bypass and miss a key character due to the way or order you do something leading to pretty different results. As such I would imagine it takes a lot of time to get even a single mission working leading to cut content.

Although I would have preferred to wait another year or maybe even more. But if there are multiple DLCs and they are big like Missing Link or come with their own hub I'll be satisfied.
 

DrD

Member
Scores are a little lower than I was expecting but still great. Disappointed with what reviews say about the story. Looking forward to reading GAF impressions next and eventually playing it myself.
 
Disappointing to hear about the story, but I was already expecting some overwrought, po faced bullshit after "Mechanical Apartheid" and "Aug Lives Matter".
 

Tovarisc

Member
Disappointing to hear about the story, but I was already expecting some overwrought, po faced bullshit after "Mechanical Apartheid" and "Aug Lives Matter".

Bolded bit caused shit storm even when no one had any details how game handles these things, but people basically applauded when Mafia 3 devs said that racism is gameplay mechanic. Confusing.
 

lmbotiva

Junior Member
While i respect reviews and people who like them i still don't understand how you can base your purchase decision base on 1 person opinion, so one second you're hyped and the game gets an 8 and automatically becomes a game to get on a sale? Cannot wait for Tuesday, if my manager wasn't a gamer I would call in sick but he's getting the game as well so he already told me "don't even think about it" lol
 

Audioboxer

Member
Getting even colder feet reading more impressions. I don't really care much for gameplay in a Deus Ex but storyline, branching paths and exploration.

Looks like this is going to be a play in a year when season pass has bulked up content affair. Unless it really bombs in price.

As I said before I just wish the magic of the original Deus Ex could be captured again. Maybe CDPr will knock it out of the park with Cyberpunk.
 

Colbert

Banned
Glad I pre-ordered the game. First one was a blast and from the scores it looks like I will like this iteration too.
 

Tovarisc

Member
Is it though?

Kinda is considering all that is known about Mafia 3's racism is that as mechanic it has depth of puddle. "Cop may prevent you from being somwhere and yeah". Just as much info about it as about how MD handles its topics, while both on paper sound just as bad at handling their topics.

Shitstorm over one, applauds for another. I find it puzzling.
 

Squire

Banned
Bolded bit caused shit storm even when no one had any details how game handles these things, but people basically applauded when Mafia 3 devs said that racism is gameplay mechanic. Confusing.

That stuff sounds like shitty DX fanfic from an edgy teen that's bored in his government course. You don't need the context of the full game to make that criticism because the ideas there - just taking IRL social concepts and retrofitting them for your fiction without so much as a hint of subtlety - is fundamentally flawed.

Good cyberpunk is incredibly reliant on subtlety to draw it's allegories and themes. That's why we're able to take something like Blade Runner or the original DX seriously on any level. MD sounds like very base level "robots vs humans" stuff. A pre-teen could write that. It's not interesting, insightful, or clever. At all.
 
Looking forward to the game, surprised how much concern there is over game length. I imagine this game is very similar to the prior one where you can easily zoom through the game 10 times faster if you just want to power through and complete the story, versus the way I play it where I read every single document, hack every single computer, find every possible NPC and side quest (and complete them), search every last little place in an environment versus the critical path.

There are so few scifi RPG's (my favorite type) that I like to see every last little thing.

It's funny I look at a game like Overwatch and think "hmm doesnt seem anywhere near to $60 worth of value to me" (as someone that doesnt like PVP MP) - people just have different preferences I guess
 

Deadbeat

Banned
Bolded bit caused shit storm even when no one had any details how game handles these things, but people basically applauded when Mafia 3 devs said that racism is gameplay mechanic. Confusing.
It depends what game journalists are offended by that particular day. MD devs expected a rational discussion from an irrational medium.
 
Kinda is considering all that is known about Mafia 3's racism is that as mechanic it has depth of puddle. "Cop may prevent you from being somwhere and yeah". Just as much info about it as about how MD handles its topics, while both on paper sound just as bad at handling their topics.

Shitstorm over one, applauds for another. I find it puzzling.

Mafia 3 is drawing from the realities of a time and place, Deus Ex is hamfistedly referencing real life atrocities to try and make their fictional narrative seem more meaningful by association. Pretty different.
 

Vibranium

Banned
Sounds like his main complaint is that it doesn't innovate on Human Revolution enough (they did have 5 years after all). From the footage I've seen I can definitely understand that complaint -- it all looks very much the same. That doesn't bother me all that much, given how much I liked HR, but I'm not sure whether I'll want another cookie cutter sequel after MD.

That's totally fair, I completely agree with him. They played it really safe to a fault, and need to go much farther in the future in the next game. Adding in stuff like swimming, skills and a regular melee system again would be nice to see. And maybe get the guy who wrote Icarus Effect to take the reigns on the next game.
 

Lashley

Why does he wear the mask!?
Looking forward to the game, surprised how much concern there is over game length. I imagine this game is very similar to the prior one where you can easily zoom through the game 10 times faster if you just want to power through and complete the story, versus the way I play it where I read every single document, hack every single computer, find every possible NPC and side quest (and complete them), search every last little place in an environment versus the critical path.

There are so few scifi RPG's (my favorite type) that I like to see every last little thing.

It's funny I look at a game like Overwatch and think "hmm doesnt seem anywhere near to $60 worth of value to me" (as someone that doesnt like PVP MP) - people just have different preferences I guess

this is me, word for word
 
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