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Devil May Cry 4 SE: Vergil, Trish & Lady Playable, Release Date 18th of June

I never liked Dante's gauges either. Having two different gauges doesn't really make sense. But they don't need an extra gauge. Just have supers be DT-exclusive like Nero. And Dante's supers wouldn't need to be as powerful as Vergil's Super Dimension Slash.

Free Ride would be to have more contextual actions. DMC4, at least Dante's gameplay, feels a lot less interactable than DMC3 due to the lack of Free Ride, Pole Swing, Wall Hike and Crazy Combos.

Yeah. I mean, DMC4 doesn't have nearly as many walled environments as DMC3 anyway, to be fair, but yes, Wall Run (I presume that's what you meant, since I'm pretty certain Wall Hike is still in) would still be nice.
 

105.Will

Member
I've been sitting at the DMV all day waiting and reading this thread. Finally got home to watch the new game play video and i was not disappointed. The game does look like its running faster but that might just be turbo. Vergil looks amazing, couldn't be happier with how fun, and unique his game play looks.
 

Sesha

Member
Yeah. I mean, DMC4 doesn't have nearly as many walled environments as DMC3 anyway, to be fair, but yes, Wall Run (I presume that's what you meant, since I'm pretty certain Wall Hike is still in) would still be nice.

Nope. I mean Wall Hike, which is what it's called in DMC3. You're thinking about Wall Jump. Wall Hike is the wall run move, which got turned into Mustang in 4.
 
Nope. I mean Wall Hike, which is what it's called in DMC3. You're thinking about Wall Jump. Wall Hike is the wall run move, which got turned into Mustang in 4.

Whoops, you're totally right.

And yeah, I like the way that DMC4 has DT subtly improve Trickster (infinite dashes, if anyone ever needs them! multiple sky stars!) and transform moves like Stinger (and give you bonus Air Hikes), but I still feel like Styles got nerfed really hard in exchange for being able to switch between them. Gunslinger's still pretty decent, all things considered, though I miss the hell out of Artemis and wish E&I had a Ricoshot charge like DmC; Swordmaster's just kinda strictly necessary and lacks some of the cool feels-like-a-low-level-super stuff that Cerberus and A&R had in DMC3; Trickster's generally neat but could use some newer tricks; and Royal Guard has apparently never been able to work out a good level 3 move for itself (Ultimate and Dreadnaught are both fucking awful and boring).
 

GuardianE

Santa May Claus
Whoops, you're totally right.

And yeah, I like the way that DMC4 has DT subtly improve Trickster (infinite dashes, if anyone ever needs them! multiple sky stars!) and transform moves like Stinger (and give you bonus Air Hikes), but I still feel like Styles got nerfed really hard in exchange for being able to switch between them. Gunslinger's still pretty decent, all things considered, though I miss the hell out of Artemis and wish E&I had a Ricoshot charge like DmC; Swordmaster's just kinda strictly necessary and lacks some of the cool feels-like-a-low-level-super stuff that Cerberus and A&R had in DMC3; Trickster's generally neat but could use some newer tricks; and Royal Guard has apparently never been able to work out a good level 3 move for itself (Ultimate and Dreadnaught are both fucking awful and boring).

Maybe they should just work in an Onimusha Issen mechanic for a level 3 Royal Guard move, where Dante will chain lower damage releases across multiple enemies versus one giant expenditure (giving you options against crowd vs. boss). Or they could include a no-damage release variant that juggles, like in the DMC3 Style Switching mod. It would give Royal Guard some much needed juggle/combo functionality.
 
Dear Itsuno,

pls buff dante

Sincerely, Frantic

it's like umvc3 all over again. capcom PLS

Haha. As a Vergil fan I actually find this to be quite amusing. It's a fair trade really. You Dante fans get to play as your character first while we have to wait for Vergil, so it would only be fair that we get rewarded with a much more powerful character for our patience.
 
Maybe they should just work in an Onimusha Issen mechanic for a level 3 Royal Guard move, where Dante will chain lower damage releases across multiple enemies versus one giant expenditure (giving you options against crowd vs. boss). Or they could include a no-damage release variant that juggles, like in the DMC3 Style Switching mod. It would give Royal Guard some much needed juggle/combo functionality.

I'd be very much down for either of those ideas, absolutely. Hell, I'd even be down for incorporating Quicksilver as the level 3 move (and have it consume RG instead of DT).
 

Sephzilla

Member
The Devil May Cry universe is full of powerful entities, crazy demon magic, and god knows what else. There are so many ways Vergil could be brought back. They could even go the God of War route and just say that his soul got sent to hell, and Vergil just fought his way out because he's that much of a boss.
 
I think the fact that the og series took a hiatus only has drastically increased the chances of vergil returning. Which is great for me because I was kind of bummed out capcom gave us such a bad ass character in DMC3, but then having to throw him out of the series storywise because of the DMC 1 Canon (talking about as a character, not references to vergil)..
 

Astral Dog

Member
its funny when people get worried that Vergil can`t come back because he is "dead"

They have been pushing Vergil so hard lately that i wonder if DMC 5 will be about Dante at all.

still the best
 

TreIII

Member
The Devil May Cry universe is full of powerful entities, crazy demon magic, and god knows what else. There are so many ways Vergil could be brought back. They could even go the God of War route and just say that his soul got sent to hell, and Vergil just fought his way out because he's that much of a boss.

Or better yet: he COULD come back, but he's opted to stay in Demon World, because Vergil-Angelo is now the leader of a segment of Mundus' armies since Mundus got defeated by Dante (and just goes along with how Vergil chose to embrace his demonic heritage, while Dante stays in Human World because he embraced his humanity). And Angelo just implicitly trusts that Dante could handle whatever got past him and his forces to make it into Human World. The fact that such scrubs like Belial got into Human World and then got immediately dunked on by the first person with Sparda blood he ran into, was like a bothersome fly that got into the house because the window was open and got swatted soon after.
 
The Devil May Cry universe is full of powerful entities, crazy demon magic, and god knows what else. There are so many ways Vergil could be brought back. They could even go the God of War route and just say that his soul got sent to hell, and Vergil just fought his way out because he's that much of a boss.

Yeah, not only that, they can explain a few things in the way as well. And they can do all that without even damaging Vergil's character. How? It's quite easy actually. They just need to say that Nelo Angelo wasn't Vergil's real body and it only carried his soul.

After his defeat at the hands of Mundus, Vergil got weak and was captured by the prince of darkness. Mundus seeing the potential in him tried to control Vergil, but Vergil was too damn proud to let that happen so instead of controlling Vergil himself, Mundus created a corrupted clone version of him that Mundus could easily control and put Vergil's soul in it. he also needed something strong to keep Vergil's soul locked in Nelo's body so he used Vergil's necklace for that.

In order to use Vergil's soul they needed to keep his body well and unharmed as well so they locked his real self inside some prison in demon world.

So when Dante defeated Nelo in DMC1 that white light that we saw was Vergil's soul coming out of Nelo Angelo and going back to it's real body in demon world.

That way they could easily explain what happened to Nelo when he saw Dante's necklace in their first fight(Vergil's soul remembering Dante and trying to break Mundus's control), why didn't we hear anything from Vergil during these years (he was trapped in demon world), and why has he come back after all this time. (got out of demon world during DMC4's events while the gate was open)

Hell, this way they can even relate that Berial dialogue about Nero being like "him" to Vergil. Not only that, they can even say that after DMC1 Vergil escaped Mundus's prison and was fighting the entire time so it would be natural for him to be much more stronger than Dante and be a real challenge for him.
 
I'd rather Itsuno make decisions based around what will result in the best game design and core gameplay quality and variety, rather than letting the narrative take the lead. The story's really not that important.
 

Sesha

Member
Vergil should just be revived by some demon or entity that has the power to revive people. Attempts to rationalize it beyond that is just going to end up being convoluted.

Whoops, you're totally right.

And yeah, I like the way that DMC4 has DT subtly improve Trickster (infinite dashes, if anyone ever needs them! multiple sky stars!) and transform moves like Stinger (and give you bonus Air Hikes), but I still feel like Styles got nerfed really hard in exchange for being able to switch between them. Gunslinger's still pretty decent, all things considered, though I miss the hell out of Artemis and wish E&I had a Ricoshot charge like DmC; Swordmaster's just kinda strictly necessary and lacks some of the cool feels-like-a-low-level-super stuff that Cerberus and A&R had in DMC3; Trickster's generally neat but could use some newer tricks; and Royal Guard has apparently never been able to work out a good level 3 move for itself (Ultimate and Dreadnaught are both fucking awful and boring).

My opinion about DMC4 Dante is that I love all the additions, but I mourn everything that was lost in the process.
Considering how most of his move set remains the same from DMC3 while for DMC3 they created 10 weapons and 6 styles from the ground up (along with the fact that style switching was planned for 3 originally) makes the stuff that makes Dante such a combat marvel in 4 feels a bit trivial by comparison. I mean, sure, the sheer amount of depth is mindboggling, but most of the groundwork was already there.

For DMC5 I would:

- Integrate Styles into Dante's default control system. Give him a dodge button, have Royal Guard be circle or something, have Gunslinger moves be possible via the gunfire button or via a double button input like DmCs gun special. Swordmaster moves would easily fit into Dante's standard movesets as long as they give him more button inputs.
- Have additional styles be unlockable, and be something you map via the controls. That way you don't need to switch via the D-Pad, and could replace say Royal Guard or Trickster if you preferred.
- Add back-forward and 360 degree inputs.
- Have all directional inputs be possible in mid-air, and have neutral direction, lock on + forward, backward, back-forward and 360 inputs mostly be unique moves while in mid-air.
- Add super moves like Nero's Maximum Bet and Showdown. Inputs are the same. Have at least one of the supers be unique to each DA and have the other be unique to each firearm.
- Make gun charge moves into unique abilities like Ricoshot. Same goes for the Shotgun and potentially other firearms as well.
- Bring back Free Ride, Pole Swing, Wall Hike and Crazy Combos. Add more Crazy Combos for different situations and have more contextual actions like Pole Swing.
- No recycled movesets for any weapon, especially not the gauntlets. I swear if I see Straight or Real Impact return one more time I'm not sure I will react. Only exception I feel is Rebellion. Stinger, Hightime, Helmbreaker, Aerial Rave, Drive, Prop Shredder and Sword Pierce are fine.
- Bring back elemental weaponry for the love of Cerberus.
- DT should: have elemental gunfire like in DMC1, elemental damage, level up style moves (Trickster InfiniDash, multiple Sky Stars and Air Tricks, for example) and special moves (multi-hit Kick13 and Stinger, etc.), boost an additional stat specific to each weapon like DMC3, add DT-exclusive moves like super moves and Air Raid, but have unique moves for each weapon like in DMC1. Otherwise it should boost damage, gunfire and health regen like it normally does, as well as Distortion.

I have other things I'd like to see, but this is the kind of stuff I'd like to see for Dante in DMC5.
 

Azure J

Member
Anyone assuming Vergil can't be brought back again is trippin'. Not even going into series lore, this is the company that brought back Zero from the great Recycling Bin in the sky how many fucking times AND gave him his own game series AND a series directly related to that subseries as a sequel within the Megaman franchise just because they knew what character the large majority strongly loved.

Devil May Cry as a series is also quite a bit more passionately supported in the modern day. It's not an "if", but a "when" at this point regarding bringing Vergil back into the fold.
 
Vergil should just be revived by some demon or entity that has the power to revive people. Attempts to rationalize it beyond that is just going to end up being convoluted.
Not more so than reviving someone with your tears. Just saying that series have seen much more weirder stuff.
 

Seyavesh

Member
Sure but there is no love between Dante and Trish afaik.
y9orsGT.jpg


dante plz
 

AzureSwordsman

Neo Member
To be honest, the idea of his soul being sent back to the Demon World after his defeat in DMC1 is plausible, let's net forget his "remnants" made up the Angelos. And with Dante having taken down The Order, where does all those remnants of the Dark Angel go?

Zzzzzzzzoooooop. Back to the source. Bam. Explanation.
 
To be honest, the idea of his soul being sent back to the Demon World after his defeat in DMC1 is plausible, let's net forget his "remnants" made up the Angelos. And with Dante having taken down The Order, where does all those remnants of the Dark Angel go?

Zzzzzzzzoooooop. Back to the source. Bam. Explanation.

Actually what's the source of this? I've seen a few people say it before as well.
 
So do Vigil, Trish and Lady have stories? or is it just select a level, select a character.

Each one will get a new opening and ending. Campaign will be the same so they'll just play through Dante and Nero's levels.

Does Nero get an extra devil arm? That determines if I purchase the game day 1 or get it on sale for the holiday season.

Nope. As far as we know Nero will pretty much be the same one from vanilla version, well outside of some small tweaks and changes that is.
 

Sesha

Member
Actually what's the source of this? I've seen a few people say it before as well.

From Bianco Angelo's profile:
"A man-made soldier made from the fragment of a demon known as the "dark angel". Filled with either a human or demonic soul, it carries out its master’s orders with mechanical precision."

So do Vigil, Trish and Lady have stories? or is it just select a level, select a character.

There are three campaigns:
- Nero/Dante Mode
- Vergil Mode
- Lady/Trish Mode

Each character has their own prologues and epilogues. Actual levels are the same as always.

Does Nero get an extra devil arm? That determines if I purchase the game day 1 or get it on sale for the holiday season.

Maybe in DMC5. Here, no.
 

TreIII

Member
Thanks.

So it only mentions Nelo, huh? Good, so lore wise they can still say that Nelo wasn't really Vergil and get away with it.

Speaking of Angelo, though...

Seeing all this stuff for Vergil today only reminded me more of how much I'm hoping Corrupted Vergil + Angelo DT is an alternate for him. If they did this much work for Vergil as it is, dare I hope they went the extra mile to give Angelo a few upgrades, as well?

I'd at least hope he'd get an exclusive Super to himself...
 

Dahbomb

Member
Why are you guys feeding that Akainu guy? He always trolls the DMC threads especially Vergil. Just ignore him and let him complain about DMC canon and Vergil while we analyze the Vergil game play.

As far as Gregaman's tweet goes, it probably relates to Vergil being Nero's father as most have suspected. Though them having an ending teaser that confirms Vergil is alive would result in A LOT of motivated fans....
 

Mr. X

Member
No physical release for the remaster of the highest selling DMC title when every other one got a physical release for their remaster is shit. DmC was bottom 2 in sales and only what a year 1.5 old? and got a physical release.

Capcom fucking up.
 

AzureSwordsman

Neo Member
Actually what's the source of this? I've seen a few people say it before as well.

Why are you guys feeding that Akainu guy? He always trolls the DMC threads especially Vergil. Just ignore him and let him complain about DMC canon and Vergil while we analyze the Vergil game play.

As far as Gregaman's tweet goes, it probably relates to Vergil being Nero's father as most have suspected. Though them having an ending teaser that confirms Vergil is alive would result in A LOT of motivated fans....

Now concerning this. I know the artbook sort of confirms there is a relation, but is there any source that actually says he's his father? Just curious. (Pls no Deadly Fortune, don't really count that due to its inconsistencies with the DMC4 game itself.)
 
No physical release for the remaster of the highest selling DMC title when every other one got a physical release for their remaster is shit. DmC was bottom 2 in sales and only what a year 1.5 old? and got a physical release.

Capcom fucking up.

but that game didn't get a PC version where as this one is...so both don't get the full treatment
 

Dahbomb

Member
There was a Capcom guy at some event who said it.

Main pieces of evidence are the novel and the artbook though. I don't think people will accept it until it's laid out in the games.
 
As far as Gregaman's tweet goes, it probably relates to Vergil being Nero's father as most have suspected. Though them having an ending teaser that confirms Vergil is alive would result in A LOT of motivated fans....

While the former would be a "cool, nice to have that confirmed" type deal, the latter would be a total "GET FUCKING HYPE" moment for me, and thus interests me more.
 
Speaking of Angelo, though...

Seeing all this stuff for Vergil today only reminded me more of how much I'm hoping Corrupted Vergil + Angelo DT is an alternate for him. If they did this much work for Vergil as it is, dare I hope they went the extra mile to give Angelo a few upgrades, as well?

I'd at least hope he'd get an exclusive Super to himself...

That would be beyond amazing! But honestly I didn't expect them to go this far with Vergil to begin with, stuff like Concentration, grim trick, jet storm etc, etc, are simply awesome. So anything else from Vergil would be the icing on the cake for me.

Why are you guys feeding that Akainu guy? He always trolls the DMC threads especially Vergil. Just ignore him and let him complain about DMC canon and Vergil while we analyze the Vergil game play.

As far as Gregaman's tweet goes, it probably relates to Vergil being Nero's father as most have suspected. Though them having an ending teaser that confirms Vergil is alive would result in A LOT of motivated fans....

Speaking of Vergil's gameplay, I noticed that getting a hit won't drain your Concentration gauge completely, in fact I think running away would make your Concentration to get empty a lot faster than fighting and taking a few hits.
 

AzureSwordsman

Neo Member
I don't count the novel, cause its details aren't consistent with the game.

I also just can't..."accept" a Capcom employees word for it. Ahaha.

So yeah, I definitely need to see it in game (or hinted, implied, something.) for me to buy the idea..
 
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