2.1 builds round up. Here are some of the stuff people have been playing on the new 2.1 PTR patch.
New Crusader Set Roland build with Shield Bash/Shield Glare:
https://www.youtube.com/watch?v=UA3PR3H-_wk
Destroying T6 with this new set. RG down in 5 seconds. This is not even optimized gear. At least Akkan has some competition now (maybe).
Nirvana-esque Monk Holy Bell + SWK build
https://www.youtube.com/watch?v=7Ev-vnVQYms&feature=youtu.be
Decent T6 build, probably can make it up to GR 30. The new Transcendance skill allows for a ton of survivability while surviving and of course the damage from the Bells has been increased including Spirit regen buffs and attack speed buffs. Too bad about the Flying Dragon nerf (STILL salty about that shit...).
Lightning Raekor + Perma CotA
https://www.youtube.com/watch?v=I6Lo_iVHXf0
This is kinda old but recently someone make up to 39 GR with it. The crowd control is absolutely INSANE with this build and it actually out performs the Monk Raiment set because of the CC (even though it does less burst damage). Some people are saying this is even better in the new patch so I thought I would put some attention to it.
Note: Better to use Strongarm Bracers than Reapers Wraps for this build.
Wizard Starpact Meteor w/ Tal Rasha/Vyrs build
Build 1:
http://youtu.be/u1eSYpaQuWE
Starpact with the Tal Rasha's set. Standard stuff only you use Shock Pulse plus Conduit to build up AP real fast so you can cast max damage Starpacts more often.
Build 2:
http://us.battle.net/d3/en/calculator/wizard#bPYmSO!ZbTR!YZccbc
Utilizing the new Wizard item Swami plus the Vyr set for the Archon. The Archon gives additional damage after the state is over after which you can unleash the Meteor for BIG damage. And when I mean big I mean in the BILLIONS!
Probably will see someone try to use the build with the Grand Vizier soon.
Not much to report for DHs other than the new Immolation Arrow is actually pretty damn good and the synergy with Buriza is absurd. Each piece of the arrow leaves its own pools and the DoT stacks so you can have like 1215% weapon damage potentially off of two pierces off of one Immolation Shot. Also Sentries can proc knockbacks now with the Spitfire turret rune so bust out those Strongarm Bracers and Haunts of Vaxos!
I played PTR for 2 days. Monks are still the worst class in the game but at least now they have two of their many problems fixed... they can actually survive high levels and they don't have problems with Spirit/resources. Playing efficient with Monk requires a lot of weird ass builds and playstyles.
Class probably needs an additional design but they did got a few things right and that was the passives, the defense, better build/skill diversity and the resource management. Now they just need to add another resource spender that is not ass, buff the other spenders and fix the sets.... oh and please remember that Shenlong actually exists in the game.