Hahah, I imagine this isn't the first time nor will it be the last that Blizzard has to explain the concept of RNG and human pattern recognition.
It brings to mind Skinner's pigeons.
Hahah, I imagine this isn't the first time nor will it be the last that Blizzard has to explain the concept of RNG and human pattern recognition.
It brings to mind Skinner's pigeons.
Don't underestimate +dmg to elites, that's pure damage against the only types of enemies you need to worry about. Get CA dmg on there if you're in a CA build and that's a hot archfiend. If you fall below 300k hp because of it, you may want to get your hp, re-roll some +life% etc if you can.
From the YouTube comments:Hahah, I imagine this isn't the first time nor will it be the last that Blizzard has to explain the concept of RNG and human pattern recognition.
Blizzard forgets luck in a scripted event... is scripted too. Irrelevant video comparison.
Pretty easy to see how so many DH's end up with crap toughness and huge DPS. The items really lend themselves to maxing out that dps.
I'm on my fourth Magefist found now from Kadala (haven't found it any other way yet)
Every one.
EVERY. SINGLE. ONE.
Has had Vitality on it rather than crit damage, and I've always had to enchant to get 10% crit chance again.
That's so fucking stupid but really not surprising coming from the official forums. That place is truly the cesspool of D3.I hate the negativity on the official forums. Even going into the Demon Hunter forums you'll find so many elitist Demon Hunters ready to shit on your for using the popular CA build.
I'm on my fourth Magefist found now from Kadala (haven't found it any other way yet)
Every one.
EVERY. SINGLE. ONE.
Has had Vitality on it rather than crit damage, and I've always had to enchant to get 10% crit chance again.
Come on, Kadala. Give a Fire Barb a break here. At least my latest one has the highest str and fire dmg% on it so far, and it only took one enchant this time to get nail 10% crit chance.
ALSO ALSO ALSO: Does anyone know if the 6 piece Jade Harvester set bonus works with Quetzalcoatl & Creeping death? Because you could literally blap stuff instantaneously for hundreds of millions of damage if true, and that would be fucking hilarious.
So are there any crusaders that aren't using a blessed shield build? Other than those that don't have a jekangbord yet? Seems the class is pretty pigeon holed right now, not because BS build is the best of many builds, but because it's pretty much the only viable option.
That's so fucking stupid but really not surprising coming from the official forums. That place is truly the cesspool of D3.
The CA build is popular because it's the only build that does enough damage for you to tackle higher Torment levels. Every other DH Hatred spender is booty butt cheeks. The only other build that does about as much damage is the Cluster Bomb build (you don't even have to change your gear) and while Cluster Bombs do a ton of damage they are extremely unreliable and miss a lot especially against fast targets.
So when you break it down... DHs only have 2 high Torment viable builds. CA build and Pets build. The Pets build requires some very rare pieces to make it work where as the CA build really only needs three (Cindercoat attainable from Gambler, Pride's Fall from Act 3 Bounty, Reaper's Wraps can be crafted) and they are attainable at a reasonable rate.
I can try to make another build though I would probably need Kridershot for that build.
Damn near BiS for a Lightning Monk.
So are there any crusaders that aren't using a blessed shield build? Other than those that don't have a jekangbord yet? Seems the class is pretty pigeon holed right now, not because BS build is the best of many builds, but because it's pretty much the only viable option.
Not liking that we haven't heard anything about rebuilding the class after that last patch. The class has about 4 worthwhile skills (shield, fissure, bombardment, champion) all of which are on different elements, the passives are 95% trash. Have we heard any blues talk about the class after buffing fissure/justice in the last patch?
Damn near BiS for a Lightning Monk.
I mean, it's not any different from other classes going from various builds in early torments to another in mid-to-high ones. Crusaders right now are facing three primary builds at T5+ and two of them are reliant on their 6pc. Blessed Shield is just easier to gear than that and it scales well throughout the Torments.
There's a recent thread about a Buriza + Hungering Arrowevouring Arrow + Fan of Knive:Knives Expert build that looks high torment viable: http://us.battle.net/d3/en/forum/topic/12675227847?page=2
T5 video: https://www.youtube.com/watch?v=EUjDrfa71OA
The key is that FoK doesn't interrupt your attack animation so you can spam it and your left click at the same time. I have all the necessary gear so I might give this one a go.
I just played this game on the console for the first time and wow, it felt amazing using a controller. I just downloaded the PS3 demo and played until the end. They let you level to 9 and go all the way to the Skeleton King!
Cannot wait for this on PS4.
Yeah the proc is pretty good. The damage they do is under 1 mil crits iirc but they can cyclone and EP which is pretty nice. (although someitmes they cyclone away from you which is annoying).
So are there any crusaders that aren't using a blessed shield build? Other than those that don't have a jekangbord yet? Seems the class is pretty pigeon holed right now, not because BS build is the best of many builds, but because it's pretty much the only viable option.
Not liking that we haven't heard anything about rebuilding the class after that last patch. The class has about 4 worthwhile skills (shield, fissure, bombardment, champion) all of which are on different elements, the passives are 95% trash. Have we heard any blues talk about the class after buffing fissure/justice in the last patch?
Yes it does, if you look around there are vids of people getting 1B+ crits in T6
Someone who knows more about WDs can correct me if I'm wrong, but the Jade Harvester build and Festish Army build w/ Starmetal Kukri or Zuni set are the two most widely acknowledged T6 capable builds for WDs
It does, but it "only" counts 40 seconds worth of damage and not the whole 5 minutes. Clearly, that's plenty.
It was answered in a very specific manner that addresses the thread it was posted in (loot is specific to your character when you create it; different characters have different chances to get different loot), but it doesn't address that other theory.Hahah, I imagine this isn't the first time nor will it be the last that Blizzard has to explain the concept of RNG and human pattern recognition.
This is basically a Pet Build though using Fan of Knives instead of Cluster Arrow - Shooting Stars.There's a recent thread about a Buriza + Hungering Arrowevouring Arrow + Fan of Knive:Knives Expert build that looks high torment viable: http://us.battle.net/d3/en/forum/topic/12675227847?page=2
T5 video: https://www.youtube.com/watch?v=EUjDrfa71OA
The key is that FoK doesn't interrupt your attack animation so you can spam it and your left click at the same time. I have all the necessary gear so I might give this one a go.
Are people still getting dc'd from games? Looks like on the official forums lots of people are still complaining about the issue. Is it just me or does blizzard seem completely clueless about these stability issues lately?
This is basically a Pet Build though using Fan of Knives instead of Cluster Arrow - Shooting Stars.
I don't see how this would be better than Cluster Arrow - Shooting Stars though. And it looks twice as dangerous too as you need to be within range for FoK to do anything.
I can actually do this build. I have almost all the items (just need one Marauder piece). I have a Buriza, a Satchel, a good Sash of Knives, a Tasker and Theo plus some physical damage items.
Timed a couple of different solo rift runs on my two monk builds last night.
T1 run using Epiphany/TR build where Epiphany is only on a ~3 sec cooldown averaged around 5 mins. Some longer, some shorter, but enemy density really was the major factor as everything disintegrates the second I see it. Elites die in one cast of SSS which is always available. Don't have the dps to instagib things on T2 so figured T1 would be better.
T3 run using my standard LTK/Epiphany lightning build averaged around 8 mins. I was a little surprised at how quick it was actually, but MoC Annihilation and Dashing Strike with the MS rune REALLY cuts down the travel time between packs which turns into a huge time saver
So considering that it doesn't factor the whole duration, then Quetzalcoatl is in effect doubling the damage of the harvester bonus too.
So with a RORG you can get the set bonus + Quetz bonus, and since the JH has no belt, you can get the Harrington bonus as well. I've seen non-quetz, non-harrington crits up to about 1.9b, so running both bonuses together should net you something near 8b crits?
That seems perfectly okay to me.
Looks like the Vyr and Inna set bonuses are getting fixed in the next patch, still no ETA:
http://us.battle.net/d3/en/forum/topic/12372067424?page=8#159
Quetz does double the damage, yes.
And really? I've only seen those numbers on videos with WD's who have manage to stack a high amount of damage bonuses to elites, critical damage, cold damage, and Haunt and Quetz, and a Witching Hour. And those numbers only then occurred when the initial Haunt + Locust Swarms were crits. I'm not sure how much overhead there is to get numbers as crazy as you're talking about.
After 170 hours on my Crusader it finally happened, I got a class set piece... and it was actually good!
Looks like the Vyr and Inna set bonuses are getting fixed in the next patch, still no ETA:
http://us.battle.net/d3/en/forum/topic/12372067424?page=8#159
If you want a lot of Discipline you can just use Blood Vengeance plus Nightstalker with the Shooting Star build too. It's not as much Discipline but it's enough to get you by especially if you play at long range.Eh I guess you could say that it but plays completely differently from the Shooting Stars build. Not just because you go from a long range small AOE spender to a short range big PBAOE spender, but also because you're firing your generator at the same time as your spender. You end up with pretty much unlimited discipline because of the synergy between Buriza + Hungering Arrow + Ninth Cirri + Nightstalker, which means never running out of hatred or smokescreens. Safety turns out not to be an issue for this reason.
I tried the build with Hexing Pants and it took me some time to figure out how to spam everything at once while stutter stepping. I'm still not sure I'm doing it very efficiently. I ended up binding force move to spacebar and holding that down while spamming LMB and RMB.
The clear speed was about equivalent to the Shooting Stars build for me, maybe a little bit slower (12-15 minutes on T5), so I'll stick with Shooting Stars since it doesn't strain my hand as much.
-edit- another hilarious thing is that if you bind FoK to left click you can hold it down and empty your entire hatred bar in like half a second. Doing this cuts the cast animation down to a fraction of its normal duration for some reason.
I would say yes.Is it right to say that followers' weapons would benefit more from rubies than emeralds?
The specific language used is an upcoming patch, not necessarily the next patch.
And, jesus, I can't read anything past that blue post. The official forums truly are horrendous.