New Rift Guardian: Rat King. (from playable demo)
I bet a lot of demon hunters will be happy with that new more active set. 2 discipline from generators, eh - easy ticket to perma-SS, then they just need damage.
cool. i wonder why the vile ward and lut socks don't have their legendary ability anymore.
Just screenshots highlighting the increased main stats. Doubt it means anything.
Sunwuko Set:
2P: Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 100% weapon damage.
4P: Enemies hit by the decoy explosion take 500% from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush or Wave of Light abilities for 3 seconds.
New item rarity level. Ancient Lengendary. Rolls higher stats than the normal versions. Press Kit examples
What does this mean for my Monk? Is she now weaker than she already was.So it looks like ancient = 33% higher stats on the primary stats and damage. Power creep time! RIP most non-jewelry gear.
Oh, ok. Well, yeah, that's certainly less spammy if Sweeping Wind and Mantra don't work with it any more.
oh crap did the diablo panel already happen?
Yeah this is the same as level increase for an expansion, except not.I really think this is the last straw for me. Literally grinding for the exact same items.
Sunwuko changes:
Hmm, no more dependency on daibos. That makes it a lot easier to run with high CDR.
Well, yeah, that's certainly less spammy if Sweeping Wind and Mantra don't work with it any more. Not sure how that one will play out yet.
Change sucks cause now we're forced to put a spender in our skills.So it looks like ancient = 33% higher stats on the primary stats and damage. Power creep time! RIP most non-jewelry gear.
Sunwuko changes:
Hmm, no more dependency on daibos. That makes it a lot easier to run with high CDR.
Well, yeah, that's certainly less spammy if Sweeping Wind and Mantra don't work with it any more. Not sure how that one will play out yet.
Yeah this is dumb as fuck. How does this encourage people to come back? 'Hey here's the exact same thing with bigger numbers!'The armor difference isn't too bad, but the weapon difference is disgusting. It's ridiculous how much better that is compared to normal, and the DPS difference is huge. It's not just going to substantially push power creep, it's also basically the only thing worth chasing.
Everyone needs to upgrade their weapons now to an Ancient version of their BIS weapon, because it will be something like a 25% increase in DPS.
What does this mean for my Monk? Is she now weaker than she already was.
Change sucks cause now we're forced to put a spender in our skills.
We've been running sweeping wind in order to be able to dump spirit quickly enough, so we get a slot back there to use for the spender.
Yeah I figured sweeping wind would be the one to go to but it was decent to generate spirit too.
.Pylon Changes: Conduit not getting removed in GR. Instead, Speed Pylons ignoring collision and lasting longer, Shield Pylon reflecting damage and exploding when it times out. You should get 2-4 Pylons per GR, not 0 or 6.
It means they don't care about GR being competitive for leaderboards at all. Oh well.what's wrong with that? obvi conduit is still the king but at least the other ones aren't useless and will help complete grifts faster.
Why's no one asking about pvp?
Exactly. Imagine if they started balancing the classes around PVP play, shudder.I honestly don't think the vast majority of people really care about pvp in this game.
The Pylon changes are pretty bull shit. They didn't listen to shit, it was universally agreed that Pylons should be removed from GRs.
Pylon Changes: Conduit not getting removed in GR. Instead, Speed Pylons ignoring collision and lasting longer, Shield Pylon reflecting damage and exploding when it times out. You should get 2-4 Pylons per GR, not 0 or 6.
Balancing around pvp would be terrible for sure and it's definitely a difficult thing to implement but imagine how awesome it would be if they'd find a way? I mean when D3 came out all my friends were like 'when do we get to kill eachother?'Exactly. Imagine if they started balancing the classes around PVP play, shudder.
They're not getting rid of them? So much for greater rifts.Trial changes are coming to 2.1.2, pacing and mosters in them are being looked at. In the current internal build, all monsters can be knocked around. Progression in Trials should be more persistent.
Hey bros all this amazing stuff goes to consoles aswell right?
New sets sounds great.
Does this mean that for items like The Furnace that start with a 2% drop rate, you have a further 5% chance that item will be an ancient?Ancient items are intended for the most dedicated players the have already have their whole sets completed. Currently, the chance for Ancient items is 5-10% on T6. Similar for GR.
Its like a shiny pokemon
Barb set is super ugly, but I love the DH set and Wizard is good (except for the complete lack of chest armor).
No approximate dates yet? And no word on ending season 1, or will that just happen when season 2 starts?