Jubenhimer
Member
8th generation's almost over, at least in terms of the spotlight. 9th gen consoles are right around the corner, and most people are gearing up to see what the future of gaming holds from Sony and Microsoft. With that, I want to discuss a thing I've noticed about this gen. 8th generation I'd say has been pretty great. Sony returned to dominance with the PS4, which has built a massive library much closer to that of the PS1 and PS2. And although they got off to rough starts, both Microsoft and Nintendo managed to turn things around in the end. Right now, all platform holders are doing pretty well for themselves now. But I've noticed a pretty big thing with 8th generation that I don't know if most would agree on. It didn't really bring anything new to the table. Rather it more-so polished and built on the trends and foundations 7th generation introduced. Open World games, digital distribution, sharing gameplay. These were all things that started in last generation, but tweaked and improved upon for 8th gen. Not like that's a bad thing, 7th generation introduced some cool ideas that really weren't used to their best potential. Either due to hardware limitations of the business models of the big 3 at the time.
Now you might make the argument that the Battle Royale Genre is new considering rendering 100 players on a large scale map wasn't really something last gen consoles could do particularly well. But I'd chalk that up to the big RAM increase this gen. I'm pretty sure that the PS3 or 360 could possibly do the Battle Royale Genre if they weren't bottle necked with such little RAM (On that note, I'm glad Current Gen got that big RAM boost because multitasking and other features were a nightmare on last gen consoles). Plus, Battle Royale seems like the new fad of the week at the moment, so I'm not really sure if it has any longevity in terms of mainstream relevance. There's that, and 4K, which I'd wager won't really be fully utilized until next gen, and even then, I think it'll be a while before 4K resolutions reach mainstream adoption rates.
I'd say the only really new thing that 8th gen brought to the table, was VR, which was just not possible last generation, mainly because the tech for a satisfying VR experience just wasn't there yet. The problem with VR is that it came a bit too late in the generation, and it itself is a bit of a niche market, and probably will always be a niche market.
Like I said, for the most part, 8th gen didn't seem to bring much new stuff to the table, either in gameplay or visuals. It's more a souped up 7th Generation in my eyes. Big enough to classify as its own gen, but not big enough to be a huge leap for gaming. It's also the start of diminishing returns regarding graphics. Take a look at a 7th gen and 8th gen game back to back, yeah 8th gen clearly looks better, but not in a "Going from PS1-to-PS2" sense. The difference is closer to a PC game on low-settings vs high settings IMO. Unless there's something radically new going into the PS5 and Xbox Scarlett, or unless Streaming really takes off in a big way, I think 9th generation's going to have a very similar problem, perhaps moreso. But then again, maybe I'm just weird. Maybe 8th gen did bring a whole lot of newness to the table and I'm just not seeing it.
I really like 8th gen overall. Bad monetization practices, painful start, and a lack of signifigant new ideas aside, I feel its the best generation we've had in gaming since the GOAT 6th generation. But when it comes down to it, I think its the generation that pushed gaming the least.
Now you might make the argument that the Battle Royale Genre is new considering rendering 100 players on a large scale map wasn't really something last gen consoles could do particularly well. But I'd chalk that up to the big RAM increase this gen. I'm pretty sure that the PS3 or 360 could possibly do the Battle Royale Genre if they weren't bottle necked with such little RAM (On that note, I'm glad Current Gen got that big RAM boost because multitasking and other features were a nightmare on last gen consoles). Plus, Battle Royale seems like the new fad of the week at the moment, so I'm not really sure if it has any longevity in terms of mainstream relevance. There's that, and 4K, which I'd wager won't really be fully utilized until next gen, and even then, I think it'll be a while before 4K resolutions reach mainstream adoption rates.
I'd say the only really new thing that 8th gen brought to the table, was VR, which was just not possible last generation, mainly because the tech for a satisfying VR experience just wasn't there yet. The problem with VR is that it came a bit too late in the generation, and it itself is a bit of a niche market, and probably will always be a niche market.
Like I said, for the most part, 8th gen didn't seem to bring much new stuff to the table, either in gameplay or visuals. It's more a souped up 7th Generation in my eyes. Big enough to classify as its own gen, but not big enough to be a huge leap for gaming. It's also the start of diminishing returns regarding graphics. Take a look at a 7th gen and 8th gen game back to back, yeah 8th gen clearly looks better, but not in a "Going from PS1-to-PS2" sense. The difference is closer to a PC game on low-settings vs high settings IMO. Unless there's something radically new going into the PS5 and Xbox Scarlett, or unless Streaming really takes off in a big way, I think 9th generation's going to have a very similar problem, perhaps moreso. But then again, maybe I'm just weird. Maybe 8th gen did bring a whole lot of newness to the table and I'm just not seeing it.
I really like 8th gen overall. Bad monetization practices, painful start, and a lack of signifigant new ideas aside, I feel its the best generation we've had in gaming since the GOAT 6th generation. But when it comes down to it, I think its the generation that pushed gaming the least.