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Or is it just one of Phil's balls in my throat?
On the plus side, the quality of the PC version of The Last of Us Part 2 is considerably improved over Part 1's disastrous launch. However, we've still got plenty of issues with this port: GPU performance is much lower than it should be compared to similar results from the 12-year-old PS4, CPU utilisation can be very, very heavy - and yes, there can be stuttering problems. Even beyond that, capping frame-rate for a smoother ride isn't as simple as it should be. Alex details the pros and cons of the conversion.
00:00:00 Introduction
00:00:21 Technical Continuities with TLOU Part 1
00:01:51 GPU Performance
00:05:08 CPU Performance, Frame-Times and Steam Deck
00:10:40 Using Effective Frame-Rate Caps
00:12:49 Visual Issues
00:13:46 Optimised Settings
00:15:25 Conclusion
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