I read somewhere that the game presents you with the opportunity to respec during the later acts. Is that true?
Yeah i wasn't using enough elemental arrows. Thanks for the tip. Shame I can't find a decent bow in the random loot.
On a more general note, crafting is really fun.
I've heard this is true. You also lose all learned skills which I assume could be a problem for the few skills that cannot be purchased from a vendor (ie. Barrage).
I was going to wait for a sale but I caved and bought the collector's edition on Thursday. The co-op is what pushed me over the edge. I've been playing Divinity in co-op all weekend and the game has far exceeded my expectations. I love almost everything about the game, especially the battle system. Outside of full blown strategy RPGs, I don't think I have seen a better turn based system in any game ever.
My only complaint are how conversations are handled in cooperative play. I really hope they patch the dialogue issue soon. It's super annoying to need to coordinate conversations constantly and bring up the journal all the time just to follow the story, especially when the journal starts to collapse your conversations if your partner talks to another NPC or if a special dialog is initiated.
This game is so fucking good. I'm about to quit my job for this game. Don't got time to work, I need to continue my co-op adventures in Cyseal asap.
I get by via this OT while I'm at work.
I purchased Barrage from a vendor. It didn't save me fromThe Shepherd of my doom
Depending on what you consider cheese and what is acceptable sandbox playstyle to you, there's also the optionof using containers to close off the door and funnel through enemies as you're ready.
Or simply backing off and using the doorway as your choke point.
I got ahead of myself at one point, a fight with 4 level 14 enemies while I was 10. I got all stubborn about fighting, but 90% of the time I couldn't even hit them even with stacked hit percentage buffs.
So I built vase cages around 3/4 and pulled the first away, then took them one by one.
Cheesy? Maybe. Still felt good to beat them when I shouldn't have been able to.
I found 2 additional star stones, but nothing happened in homestead so far. Is it becauseOr did I hit a bug?it's under attack?
I am currently inthe Immaculates Temple trying to recover Leandra's Blood and diary from the area with the one locked room in the middle and the 4 switches. Found a book written by "E.N.S. West" so I guess the correct order for pressing the buttons should be east,north,south,west. I press them in that order and the middle room remains closed. Am I doing anything wrong?
Ok srsly, could someone give me a decent strategy for fire based enemies, particularly those? It doesn't seem like there's ice magic in the game so I tried water spells on them and they do little or no damage. And they seem to hit me really hard. I'm lv5 which is the same level as they are.lesser infernal chimeras
Here:
There is a compass on the stairs. See how it doesn't have North in the same direction as the real compass?
So looks like this game has its first review out: 9.5 / 10
Softpedia is the site
Are big shops going to review this? I would of figured at least RPS would of done a review by now...
Are big shops going to review this? I would of figured at least RPS would of done a review by now...
Ok srsly, could someone give me a decent strategy for fire based enemies, particularly those? It doesn't seem like there's ice magic in the game so I tried water spells on them and they do little or no damage. And they seem to hit me really hard. I'm lv5 which is the same level as they are.lesser infernal chimeras
Maybe all the journalists didn't have access to full review builds and had to wait for the game to come out of Early Access to start playing
Does anyone here play Dungeons and Dragons with friends? The game mirrors the ruleset of 4th edition rules very closely. It feels like I'm literally playing a D&D game, they did very well using a simplified system that people can actually grasp. If you enjoy the combat in Divinity, you might want to check out Dungeons and Dragons, its a lot of fun and has a similar system.
You know those weird conversations you get sometimes, about your character's morality and the discussion is, like, the opposite of what just happened? i.e. stealing something, and then discussing with the co-op character how said character is so good for being generous, or somesuch, with no mention of them stealing.
I think I know what the problem is - it's interpreting your co-op character's choices as you own and applying them to you, instead of the proper way around. Because that's exactly how it's gone down for me a few times now.
That's precisely what the developer was aiming for - a singleplayer game with the breadth, flexibility and adventure inherent to a dungeon master's campaign, and I'd say they struck a home run, because that's exactly how it feels to me.
I thought it was an unnecessary wrinkle. Why have that fake one there when I've been using the real one this whole time?Haha, totally missed that. Love how Larian forces you to pay very close attention to the environment to solve some riddles
I wouldn't have minded another hint. I was thinking along the lines ofCan we all agree that theinitiation button puzzle is the dumbest thing ever?
Are big shops going to review this? I would of figured at least RPS would of done a review by now...
Gametrailers had an editoria chat about the game and the guy who's playing and reviewing it was really, really impressed by it.Kevin VanOrd(gamespot reviewer) really likes it.
Are big shops going to review this? I would of figured at least RPS would of done a review by now...
You guys werent kidding about how stong warriors become. I was cheesing the game early with barrels and telekinsis and thought i was being unfair. Now in 1 good turn i can one shot bosses.
Madora went from maybe doing sub 10 percent of the overall damage in chapter 1 to doing 95 percent or so in chapter 2.
My two complaints about the game so far, not touching on randomized loot, are how obtuse it is to find buttons on walls; and how much the mages dont seem to be scaling.
Maybe all the journalists didn't have access to full review builds and had to wait for the game to come out of Early Access to start playing
I mentioned it earlier but if you want to make warriors even stronger then give them leech and comeback kid talents and they become unkillable by all physical damage. I think this will get nerfed in the future though.