Chance Hale
Member
Really pleasantly surprised how the graphics and lighting have come along since the first EA release went up. Wasn't expecting much but it really looks incredible now, and the tilt-shift depth of field effect is pretty neat.
The DLC items are from the Kickstarter.
Ranger is an own thing:
The talents are broke down into:
-Expert Marksmen (Ranger) <> Dex
-Scoundrel (Rogue) <> Dex
-Man-at-Arms (Melee) <> Str
-Witchcraft, Air, Water, Fire, Earth (Mage) <> Int
You need the appropriate talent and the appropriate stats to equip and/or use a particular talent. Anything above that requirement yields a small %-increase (I think 5% per point, but I'm not sure).
edit: if you speak about the preset class "Ranger", it's a pure archer. Wayfarer is a Ranger / Mage hybrid. You can customize your character in every aspect no matter the starting class. All that determines is the starting equipment. I choose Knight as pre-set for the heavy armor and 2h weapon, but customize him to have almost nothing in common with the preset.
Really pleasantly surprised how the graphics and lighting have come along since the first EA release went up. Wasn't expecting much but it really looks incredible now, and the tilt-shift depth of field effect is pretty neat.
I still wonder how the first The Witcher went as huge as it was.The same way it slipped past all the other people's radar who are expressing similar sentiments. Media failure.
Or more specifically, the facts that
- It doesn't have a huge publisher
- It doesn't have a large marketing budget
- It's not the kind of title to go viral on youtube
- It's also not an "indie darling of the week" kind of game
- The developers are European
I still wonder how the first The Witcher went as huge as it was.
More to the topic: could anybody confirm whether we'd be able to add customized portraits to the game, Baldur's Gate-like? The disrepancies between my created character and the available portrait is going to bug me greatly.
At Game Developers Conference 2008, CD Projekt RED announced an enhanced version of the game which was released on September 16, 2008. The significant changes featured in the enhanced version are over 200 new animations, additional NPC models and recoloring of generic NPC models as well as monsters, vastly expanded and corrected dialogues in translated versions, improved stability, redesigned inventory system and load times reduced by roughly 80%
GAF has lost its mind. I'm OK with it.
Just heard for the first time about this, looks pretty good (beside the UI). I thought some people from this thread could be interested in a game like this
So back to Divinity, only 19hours till Editor. Second half of 2014 will be amazing . Divinity, Risen3(not much hype for it on gaf sadly ), Dragon Age, PoE (still planned for 2014 ^^) and maybe Wasteland2 (not sure if i like it)
I've never really seen the appeal of hybrids in a party based game. You got enough characters to specialize in everything, why gimp yourself?
Just caught up on the last few pages of the thread and I'm still hyped for this game. I only wish that I had larger screen to enjoy it on. 11-inches isn't great for these isometric games.
Just caught up on the last few pages of the thread and I'm still hyped for this game. I only wish that I had larger screen to enjoy it on. 11-inches isn't great for these isometric games.
I'm assuming you're on a laptop? Can you video out to another screen?
Yup, laptop. And I can definitely do video out. But I don't even have PC monitor.
I'm tempted to just purchase a new gaming laptop, for $1,000 or less, to replace my three year old M11xR3. Or just spend $150 on a monitor.
For reference, with max settings at 1080p, a GTX 760 will achieve ~50-60fps. Mobile cards are almost always a step down from their naming convention desktop counterpart.
I know, that's another dilemma. Spend $1,000 on a decent desktop setup that will last waaaay longer than a laptop. Or buy another laptop for the sake convenience.
The only one:
https://twitter.com/larianstudios/status/479683076407431169
But I'd still wait, that way you aren't tempted to try the game and lose all your progress with the next update
It is funny this thread is active. I look forward when the game actually releases fully.
The editor releases tomorrow, four days from the full game's release.
That's just enough time to do the impossible.
Yup, laptop. And I can definitely do video out. But I don't even have PC monitor.
I'm tempted to just purchase a new gaming laptop, for $1,000 or less, to replace my three year old M11xR3. Or just spend $150 on a monitor.
All the talk of keys in this thread made me look around and I saw that this was only 3 keys, so I went for it.
With this I now have all the Divinity games
Been waiting for this game since the day it was announced on Kickstarter, that's how hyped I am. I haven't even PLAYED the dam game. Waiting for full release on the 30th to jump in with my friend.
However, I wanted to test the performance. I have some concerns if anyone can help.
My machine is a Windows 8.1 PC w/ GTX 480 + i5-3570k. The game seems to really put my graphics card to work for some reason. The fan's kick up like crazy. Not sure if it's because it's the summer and it's hot inside or what but this game shouldn't really put my machine through that much work should it?
For reference, with max settings at 1080p, a GTX 760 will achieve ~50-60fps.
Is the first city the only city in the game?
I would buy a gaming desktop and a separate lightweight laptop for nongaming tasks. The two devices are never a good compromise, being neither a good gaming PC nor a good laptop; yet costing more than either.
A monitor would be a decent step up for a reasonable price. Other than that, yeah I'd go for a gaming rig and keep your laptop for your mobile needs, if you have the funds.
Ended up ordering a 22" monitor that will just barely fit into the computer cabinet that my wife bought last year. I'd really love to get a gaming desktop, eying the Alienware x51, but I'm not quite ready to spend another $900.
Can it be Monday already?
Ended up ordering a 22" monitor that will just barely fit into the computer cabinet that my wife bought last year. I'd really love to get a gaming desktop, eying the Alienware x51, but I'm not quite ready to spend another $900.
Can it be Monday already?
Yeah, I noticed something similar when selecting an image for the small banner in the Steam thread. You really need to see more of an isometric game.Isometric games don't lend themselves to gifs. They can't be too small or it's difficult to see what's going on. Consequently, that means gifs become too large for the OT. :/ maybe I should just use WebM.
Is turn based you'll be fine with mouse only.For anyone who has played some of the alpha, how keyboard intensive is the game? Is it a good game to play mouse only or does it require a lot of hotkeys?
For anyone who has played some of the alpha, how keyboard intensive is the game? Is it a good game to play mouse only or does it require a lot of hotkeys?
I've briefly searched, but couldn't find anyone else talking about the issue. So either I'm just not searching with the right keywords, or I'm completely overlooking it.
My buddy and I are having a couple issues with coop, They're not a huge problems that a restart doesn't usually fix but it tends to throw off the flow of the game. He's the host, and I joined his game during character creation so I could create my own character. Now, he's got lone wolf for his wizard, so he doesn't run with a companion whereas I do.
The problems we keep running into are, first that the game randomly takes control of the character I was using and gives it back to him, then I get stuck only being able to control the companion I was using. It seems to only happen when entering combat, too.
Every time that happens, if I try and just quit out to the main menu then load back into his game I basically load up a blank UI and a black screen. It requires both of us exiting to the main menu, him loading back in and then me following to fix it.
The second problem is similar, except it randomly gives him my companion so he loses his lone wolf. Both problems require us having to dismiss the companion, then go and re-acquire them so they're following me and not him. Has anyone else had something like this happen, and if so do you know a way to avoid it?
Like I said, not really a big deal and I'm sure (hoping) it's been fixed in the retail build however its a wee bit annoying to have it happen every so often.
Was this recent? Thought this issue was fix in the last several updates since it was mention in the official boards awhile back.
For anyone who has played some of the alpha, how keyboard intensive is the game? Is it a good game to play mouse only or does it require a lot of hotkeys?
Yeah, it was happening about every 45 minutes to an hour during our last session around 4 hours ago.
You should make a thread or post about it in the forums. Here's a thread similar to your problem awhile ago. Post in that saying you still have that issue:
http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=497238
Ok, first things first, let's adjust the premise pointing that Planescape Torment and Baldur's Gate are nowhere near in the same tier, when it comes to story (and I say this as someone who loves both).Does this game appear to have a good story, or is the story more of an afterthought. When I saw the Kickstarter I was hoping for some very engrossing story like in Planescape and Baldurs Gate!
Does this game appear to have a good story, or is the story more of an afterthought. When I saw the Kickstarter I was hoping for some very engrossing story like in Planescape and Baldurs Gate!
It will run, it just won't be pretty.Does this game have a prayer in hell of running on my temporary laptop with a core i-3 2.5ghz and a intel HD4000 card?
If not I'll have to wait till I get home to play it on my gaming desktop 2 weeks from now.