Vigilant Gambit
Member
You need to get a blank book...which can be crafted from two blank scrolls...which can be crafted from pixiedust (bonedust+stardust) and parchment. As far as I know, the element of the scroll you make that way is always random.
Edit: Then you combine the book and scroll.
I need to write this down.
Just play smart. You can win against almost impossible enemies just by playing smart. Use the environment to your advantage to create choke points or to get archers / casters to run to you, drag a few oil barrels around, make element combos like rain + lightning, use a scroll, hit and run tactic, use summons... etc You have SOOOO many options, USE THEM.
The game is very rewarding for being strategic and creative.
This is too true. My last post in this thread was a complaint about how every group of enemies in every possible path I could take out of the city seemed insurmountable, but I ultimately was able to beat the weakest group. Between the EXP and gear I got from that fight, I was able to progress pretty far into Cyseal, and now I'm level 7 and fighting level 8 enemies, but I think I can handle them if I can get a little creative.
I will say this, though. My #1 pet peeve in this game is the lack of any sort of snap targeting. This is also why the game couldn't work as designed on a controller. Targeting is pixel-perfect. This means that if an enemy's idle animation has them moving around a lot, they might move out from under your mouse cursor before you commit to your action. This often means a "target enemy" action becoming either a "target terrain" action, which loses the "on targeted enemy" effect, or a "walk towards this terrain" action. Many times, this can mean the difference between winning and losing a battle. I hope they can fix this somehow.