these comments have been done to death, but here's a list of what I'd like changed in a possible (almost certain) sequel:
-Better control scheme (more options, CC-support)
-Button roll + grab and run with the same button. That mechanic was perfect in DKC and on, I have no idea why they felt the need to fiddle with it in the first place.
-Kremlings and K.Rool. Not only Kremlings, but Neckies, Mini Neckies, Gnawties and other such amusing baddies that make funny screams when you kill them. As cartoony as DKCR is, it's missing a lot of the whimsy from the original series.
-Sarcastic, disparaging Cranky comments. They turned him into a wimp in this game.
-More animal friends. Unlike Sonic games, in DKC they are a good thing. The flying Squawks levels in DKC2 were the shit.
-Improve DK's physics, he's feels too slippery is he is now.
-Better, more memorable music.
- I'd like Donkey and Diddy not to have such cartoony voices. The monkey sounds they made in DKC were perfect.
- More variety in the bonus levels.
- Water levels with Enguarde.
- Snow levels are a must. It's not a DKC game without snow levels.
- More barrel-blasting-oriented levels. They really nailed it in the first world, and it's almost like they forgot about them later on.
- Scale back the roll-jump. They made it so powerful in this game that it's almost unusable in most situations.
If they make even half of these changes, I'd be one happy customer. I'm on the Factory world right now and loving this game, but it could be even greater!