Nabs said:Get Mario. NSMBW and SMG2.
No Wario?
Nabs said:Get Mario. NSMBW and SMG2.
It's not really a classic platformer, it's more about exploring levels to find treasures. Although each level has a series of missions and some of them require good platforming skills to complete.agrajag said:No Wario?
nope.Wizpig said:So I assume those with crazy good times in the speed-runs on Youtube "cheated" with a Classic Controller?
Nope. Joe Fenix got all Shiny Golds with the nunchuk.Wizpig said:So I assume those with crazy good times in the speed-runs on Youtube "cheated" with a Classic Controller?
Maybe not every single one of them, but still, it's not something that the developers planned.
Klonoa and NSMBWii are good. Wario and Epic Yarn come recommended if you don't mind a low difficulty. All classic platforming with no/unintrusive motion control.agrajag said:So, this game gave me an itch for some more classic platforming on the Wii. What platformers does GAF recommend? Wario World? Klonoa? Muramasa? NSMB Wii? I played the latter at a kiosk and didn't really like it. Maybe it was one of the early levels, but it seemed dumbed down and uninspired compared to earlier SMB games. And I didn't like the art style either. On the 3D side of things, I've been meaning to pick up SMG2. I absolutely loved the first one, so I'm gussing I'll at the very least enjoy it. So what say you, GAF?
I actually tried another configuration while I was waiting which has R to waggle. If all the buttons are on the face, isn't it hard to run and roll, jump?Stumpokapow said:http://www.pixlbit.com/news?action=showNewsArticle&newsArticleId=1037
Scroll down to this paragraph "For ease of use, you can download the cheat already pre-made as a .gct ready to drop in the proper directory by right clicking here, choosing Save Link As..., and naming the file "CC_Support_DKCR.zip"." and save that zip.
Unzip.
Most copies of the game are v2, so go into v2. Move the gct file there into your SD card under usb-loader/cheats/ (if you're running Configurable, not sure what other USB Loaders use). Launch USB loader. Per-game options. Enable cheats for the game (the option is under "Ocarina"). Boot game. If it doesn't work, try the v1 file.
Default is R = 1, Y = waggle.
Haunted said:Klonoa and NSMBWii are good. Wario and Epic Yarn come recommended if you don't mind a low difficulty. All classic platforming with no/unintrusive motion control.
On the fringe, there's A Boy and his Blob which is a beautifully drawn puzzle/platforming mix. It's slower-paced.
The two Lost Winds titles and NyxQuest come recommended on Wiiware, both are fresh takes on classic platforming, using the Wiimote extensively.
The SMG games are of course no brainers for 3D. De Blob is also quite good and damn cheap by now, although there's a whole lot of exploration mixed into the platforming.
edit: oh yeah, the VC has a shitton of classic platforming of course, but I think you were mostly referring to newer titles.
Every console has its titles, but the Wii is my favourite platformer... platform this gen. Quantity and quality, all there.
agrajag said:So, this game gave me an itch for some more classic platforming on the Wii. What platformers does GAF recommend? Wario World? Klonoa? Muramasa? NSMB Wii? I played the latter at a kiosk and didn't really like it. Maybe it was one of the early levels, but it seemed dumbed down and uninspired compared to earlier SMB games. And I didn't like the art style either. On the 3D side of things, I've been meaning to pick up SMG2. I absolutely loved the first one, so I'm gussing I'll at the very least enjoy it. So what say you, GAF?
Then it's all good!Lathentar said:Nope. Joe Fenix got all Shiny Golds with the nunchuk.
But the physics are not as good as other 2d Mario games.Ranger X said:Fear the first world in NSMBWii. It's been made easy and really accessible since most casual will only play that one and also to let them experience the multiplayer fun.
However, don't let this kiosk experience fool you. This is simply the best 2D Mario ever made. You simply cannot be prepared the kind of genuine gameplay and level design the other worlds will bring to you. And the difficulty ramps up greatly. Each level is having their unique touches and the power new power ups are great and put to good use. It'S incredibly well balanced for playing 2 players too (even if it's extremely fun to do it alone anyways). No seriously, don't let people convince you it's just another NSMBDS or a counter-immersive kiosk experience decide, you will miss something that is out of the ordinary.
Wizpig said:Then it's all good!But the physics are not as good as other 2d Mario games.
The triple jump feels off, etc.
mclem said:What other 2D mario games *have* Triple Jump?
Wizpig said:Then it's all good!But the physics are not as good as other 2d Mario games.
The triple jump feels off, etc.
K' Dash said:I just started playing this, will I be missing something if I don't do any of the time attacks? I hate time attacks with passion.
I'm collecting all the kong letters and puzzle pieces, by the way.
Yep. Though that feeling is mighty satisfying.Ranger X said:Let me bet the time attacks don't reward you with much more than the achievement feeling of pulling them off.
Lathentar said:Yep. Though that feeling is mighty satisfying.
Which in turn makes them even more rewarding when you do collect them!Ranger X said:For the silvers I agree. Gold times however are hard to a point it actually removes the fun of doing them and it becomes frustrating.
Ranger X said:For the silvers I agree. Gold times however are hard to a point it actually removes the fun of doing them and it becomes frustrating.
nincompoop said:Which in turn makes them even more rewarding when you do collect them!
And Shiny Gold takes that frustration to an extreme. Just spent 45 minutes getting Shiny on Tidal Terror. But it was well worth it!Ranger X said:For the silvers I agree. Gold times however are hard to a point it actually removes the fun of doing them and it becomes frustrating.
Benjillion said:I picked up this game last month. I tell you, it is so hard for me to jump on the blue birds in the first couple of stages. It's not that they are difficult, it's more along the lines that they look old and tired. So I don't have much of an inclination to jump on them.
Now some of the good looking bad guys would be the vultures from the first DKC, those guys were mean looking.
i feel exactly the same. what's ironic is that DK64 was the last game i 10perfectchaos007 said:So rarely do I play a game these days that make me want to 100% it, but this is one of them.
agrajag said:So, this game gave me an itch for some more classic platforming on the Wii. What platformers does GAF recommend? Wario World? Klonoa? Muramasa? NSMB Wii? I played the latter at a kiosk and didn't really like it. Maybe it was one of the early levels, but it seemed dumbed down and uninspired compared to earlier SMB games. And I didn't like the art style either. On the 3D side of things, I've been meaning to pick up SMG2. I absolutely loved the first one, so I'm gussing I'll at the very least enjoy it. So what say you, GAF?
agrajag said:So, this game gave me an itch for some more classic platforming on the Wii. What platformers does GAF recommend? Wario World? Klonoa? Muramasa? NSMB Wii? I played the latter at a kiosk and didn't really like it. Maybe it was one of the early levels, but it seemed dumbed down and uninspired compared to earlier SMB games. And I didn't like the art style either. On the 3D side of things, I've been meaning to pick up SMG2. I absolutely loved the first one, so I'm gussing I'll at the very least enjoy it. So what say you, GAF?
Ranger X said:Midway through world 5 right now. God I love this world so far!!
agrajag said:So, this game gave me an itch for some more classic platforming on the Wii. What platformers does GAF recommend? Wario World? Klonoa? Muramasa? NSMB Wii? I played the latter at a kiosk and didn't really like it. Maybe it was one of the early levels, but it seemed dumbed down and uninspired compared to earlier SMB games. And I didn't like the art style either. On the 3D side of things, I've been meaning to pick up SMG2. I absolutely loved the first one, so I'm gussing I'll at the very least enjoy it. So what say you, GAF?
EatChildren said:Super Mario Galaxy 2 is the best 3D platformer ever made, and not picking it up should be a crime punishable by death.
Ranger X said:Well, I do not agree with this. It's better than SMB1 but a little tighter than Mario 3.
In my opinion Super Mario Bros and Super Mario World are having the worse controls. (and we are still in the "great controls" category here compared to the industry in general) SMB = a bit too tight and SMBW = a bit too loose.
As for the triple jump well... lol, you don't need to use it if ever you don't like it. It was necessary to use it like twice in the history of Mario all games.
M.I.S. said:As you've already expressed an interest in it, go for SMG2 - it really is a stupendous effort with wonderful yet accessible level design. It even autosaves after each star is acquired so is easy to dip in and out. If you want classic platforming, you're better off sticking with SMB1,lost levels,3 and World on VC or go for Super Mario All Stars Wii. NSMB Wii, unlike previous 2D Mario efforts, does absolutely nothing new. And the motion controls are gimmicky.
Its a tricky thing to define. If you're better at precise twitch control then SMW is tight and SMB (Super Mario Bros) is loose. On the other hand, if you're not great at mid-air control and you depend more on a characters defined momentum to make accurate predictive jumps (like me) then SMW can feel very loose as its easier to mess jumps up, while SMB (Super Mario Bros) feels incredibly tight.TheExodu5 said:wat
Are you sure your definition of tight/loose isn't backwards?
This.The_Technomancer said:Its a tricky thing to define. If you're better at precise twitch control then SMW is tight and SMB (Super Mario Bros) is loose. On the other hand, if you're not great at mid-air control and you depend more on a characters defined momentum to make accurate predictive jumps (like me) then SMW can feel very loose as its easier to mess jumps up, while SMB (Super Mario Bros) feels incredibly tight.
and This.SMB (Super Meat Boy) hits an awesome balance of the two though. Probably the best 2D platformer controls I've ever felt.
TheExodu5 said:wat
Are you sure your definition of tight/loose isn't backwards?
:lolReiGun said:It's been 15 years since I play DKC1, and this still rings true: Fuck mine cart levels.
Haunted said::lol
Those are my favourite levels!
:lolBenjillion said:I picked up this game last month. I tell you, it is so hard for me to jump on the blue birds in the first couple of stages. It's not that they are difficult, it's more along the lines that they look old and tired.