All they're saying is that it's not a system-seller, something the Wii U is in desperate need of.
All they're saying is that it's not a system-seller, something the Wii U is in desperate need of.
All they're saying is that it's not a system-seller, something the Wii U is in desperate need of.
The success of a platform should not affect the review of a game.All they're saying is that it's not a system-seller, something the Wii U is in desperate need of.
I like how the most negative review(Gamespot) doesn't even really know what's wrong with it going by the conclusion. How bad do you need to be at reviewing to go "something's off but I dunno what so whatever 6/10".
What's the consensus on load times? Metro says they're awful, anyone else pitch in?
So if it doesn't appeal to the masses it gets deducted points? Niche games can't get a 10/10?(not saying DKCR is niche). Seems like "game is good but Wii U is doing bad so deduct points" reasoning.
Save that shit for an article about how doomed Nintendo is. It has nothing to do with the quality of the game, and doesn't belong in the verdict section of a review of a game.
The success of a platform should not affect the review of a game.
Briefly skimming over the negative reviews, the common thread seems to be that it's incredibly similar to the older DK games and doesn't innovate. Doesn't bother me, none of the reviews seem to imply it's a poor platformer, just that it's overly familiar.
I wouldn't mind, because that's exactly my experience with Dark Souls. (frustrating, too much repetition, no sense of progression for long periods, 4/10). I think games should be rated on what the respective reviewer's experience was, not what some hypothetical other person might think of it.
What does system seller mean?
The paragraph in the OP is the intro btw, not the conclusion.
The Gamespot review seems fair to me. He acknowledges some of the recent, great platformers he's played, Rayman Legends and 3D World, so if those games are the standards he's using then maybe this one just isn't as good.
It really shouldn't, but don't be surprised when outlets can't help themselves but to mention it.
Every keystone release for the Wii U is going to have this extra, and frankly unfair, additional evaluation.
In Short: A highly competent 2D platformer, but one utterly devoid of any new ideas or any reason to buy a Wii U in order to play it.
Yup I got a new avatar yesterday.
Eurogamer: DKCR - 9, calls DKC: Tropical Freeze "a superior game" - 7
That sort of thing makes your publication look idiotic in my eyes. It literally makes no fucking sense.
I'm not sure how Gamespot can say the game has "dull, derivative level design" after watching this.
Not innovative enough apparently.
BTW here are some other reviews from him:
Assassin's Creed 3: 9/10
Assassin's Creed 4: 9/10
Assassin's Creed Brotherhood: 10/10
Far Cry 3: 10/10
GTAV: 9/10
Bioshock Infinite: 10/10
It seems like we have a fair, and wide, representation of views in these reviews. I'm a little surprised at the blowback some folks here are contributing. It's not any reviewer's responsibility to be "good enough to have fun" at a game or to grade a game based on some objective truth.
I personally love that we have a continuum of opinions, and I'd like to see it more often. Diversity of opinion is what makes criticism interesting.
This is all coming from someone who's been a Nintendo fan for nearly 30 years, has owned over single Nintendo system (including the Virtual Boy), and considers the DKC series to be my favorite in gaming history.
You're my new favorite member. Our avatars get along so well, after all.Do XBO games get points deducted for not using the Kinect? Off-TV play is more use than the Kinect gets in most games. What about the PS4, do games lose points if they don't make extensive use of the touchpad on the DS4?
What does that mean? The reason to buy a Wii U in order to play it, is because you fucking need a Wii U to play it. What other reason is there? Do you need to buy an Xbox One or PS4 to play their exclusives, other than the fact that, you know, they're exclusives? Does someone sit there playing Dead Rising 3, and go, "*sigh* there is like, no reason to buy an Xbox One in order to play this game..."
Getting really tired of this shit...
While Tropical Freeze is technically not doing anything drastically different from Donkey Kong Country Returns, its no less rewarding and, above all, fun. The ease of obtaining powerups, as well as the improved abilities of the Kongs make for a friendlier game than its predecessor. Meanwhile, a host of challenging boss fights that end each island excursion are as old fashioned as you can get and while these encounters can take a little too long to pass, they are no less entertaining to take part in. For modern-day jungle explorers, the mountain of secrets hidden in each level will keep dedicated players occupied for some time. Put simply, its old school platforming done right, a wonderful alternative to Mario that is definitely worth adding to any Wii U owners collection.
Expected these scores.
Not bad, but not on SM3DW levels.
Criticism of criticism is as important as cricism itself if not more important. There have been some very weird downsides mentioned in those reviews and while I don't support any kind of overreaction those parts should be called out.
Now if you please, Retro, please go make that Metro game we all want to much
Oh, we're on the same page here. I just don't think any criticism of a reviewer for "sucking at the game" is productive.
Reteo makig Metro? That would be interesting.Yep, one of those game i can only play on WiiU.
Great.
Now if you please, Retro, please go make that Metro game we all want to much
These abilities speak to the central problem of Tropical Freeze: its all very well made but theres not an original bone in its body and its obsession with recreating the past only exacerbates the situation. Neither of Retros Donkey Kong games dare to move beyond the usual outdoor settings (here its jungle, followed by a Nordic forest, followed by an African savannah, followed by some tropical islands, etc.) and none of them have any substantial new features.
The game is filled with secrets and extras but even most of these turn out to be simple one room mini-games, that soon become so predictable it severely lessens the desire to search for them. This in turn makes unlocking the bonus stages even more difficult, although they only reward you with what are essentially the platforming equivalent of Dark Souls.
[...]
These set pieces are the exception to the rule though and far too much of the game is just competent but unmemorable platforming, with little variation or any attempt to surprise. Even the animal mounts that have always been a part of the series are used infrequently and to little real effect.
There just seems no desire to push beyond what the series has already been established as. If not for the higher resolution and more mobile camera this couldve easily been mistake for a game from 10 years ago. Especially as by far the most impressive aspect of the presentation is the music by original series composer David Wise yet another retro indulgence.
Oh, we're on the same page here. I just don't think any criticism of a reviewer for "sucking at the game" is productive.
You mean the 9 and 10s? I expected them too.Expected these scores.
Not bad, but not on SM3DW levels.
Good to see the blowing mechanic is gone...another one of those Miyamoto ideas that only he likes.
Criticism of criticism is as important as cricism itself if not more important. There have been some very weird downsides mentioned in those reviews and while I don't support any kind of overreaction those parts should be called out.
The Gamespot review was invalidated to me the moment I read that he thought Rayman Legends is a game filled with elegant puzzles and platforming challenges. Not saying it's a bad game, but challenging it was not and its level-design was a load of copy/paste with a different wrapper.