i always meet him in the offlaneWhat's the standard Slark skill and item build? Is he usually played safe, mid or offlane? Seems like he can be used in every lane though.
i always meet him in the offlaneWhat's the standard Slark skill and item build? Is he usually played safe, mid or offlane? Seems like he can be used in every lane though.
Bristlebaby counters everyone
What's the standard Slark skill and item build? Is he usually played safe, mid or offlane? Seems like he can be used in every lane though.
So is it wiser to play ranked matchmaking to play opponents of my skill level or just play something like all pick and see what I get? I don't have a grasp for who's playing ranked and who's playing what.
You should get opponents of your skill level in both, but people in ranked tend to be a bit more serious.
What's the standard Slark skill and item build? Is he usually played safe, mid or offlane? Seems like he can be used in every lane though.
As long as you get it early it kicks butt. Allows you to dive so much easier and earlier since all the creeps and towers you just ran past do shit for damage. Then you snowball.why do people get vanguard on Bristleboss?
For me its such a situational pick (when my team is losing other lanes and I have too turtle along/help them defend)
Stout - Ring of Basi + Wand - Blade mail and Heart are the ultimate build.
I don't even think AC is needed (unless u have too many squishy heroes you gotta tank for). Just go into luxury radiance if you have the above and the game should've ended by then.
why do people get vanguard on Bristleboss?
For me its such a situational pick (when my team is losing other lanes and I have too turtle along/help them defend)
Stout - Ring of Basi + Wand - Blade mail and Heart are the ultimate build.
I don't even think AC is needed (unless u have too many squishy heroes you gotta tank for). Just go into luxury radiance if you have the above and the game should've ended by then.
I need more ideas for experiments to do like this.
http://www.reddit.com/r/DotA2/comments/1vbge0/update_on_the_guy_that_is_trying_to_prove_that/
Interesting thread on reddit about the MMR system. Basically, some guy with a MMR of 5.6k took on a 2.9k rated account to play so as to prove that Elo hell doesn't exist. He won 26 games IN A ROW and got the MMR to 3.5k. All solo queue.
I don't believe Elo hell exists but I do think the MMR system is too static and does not adjust for a player's true skill level quickly enough. The guy won 26 games in a row and gained only 600 MMR. He is still 2000 MMR away from his true rating which implies that he would need 85 more wins than losses to climb to his current skilll rating. Combined with his 26 wins, that's easily 100-200 hours of gameplay.
As I mentioned a couple of times in this thread in the past few weeks, the system essentially requires a lot of grinding to get to your true MMR.
Well that's why you have the minimum level 13 requirement in place. After you've played around 150-200 normal games, I think the system has a pretty good idea of where you stand.
http://www.reddit.com/r/DotA2/comments/1vbge0/update_on_the_guy_that_is_trying_to_prove_that/
Interesting thread on reddit about the MMR system. Basically, some guy with a MMR of 5.6k took on a 2.9k rated account to play so as to prove that Elo hell doesn't exist. He won 26 games IN A ROW and got the MMR to 3.5k. All solo queue.
I don't believe Elo hell exists but I do think the MMR system is too static and does not adjust for a player's true skill level quickly enough. The guy won 26 games in a row and gained only 600 MMR. He is still 2000 MMR away from his true rating which implies that he would need 85 more wins than losses to climb to his current skilll rating. Combined with his 26 wins, that's easily 100-200 hours of gameplay.
As I mentioned a couple of times in this thread in the past few weeks, the system essentially requires a lot of grinding to get to your true MMR.
What's the standard Slark skill and item build? Is he usually played safe, mid or offlane? Seems like he can be used in every lane though.
Agree, but clearly it needs some adjusting. If you're facerolling to 26 consecutive wins, each win after a certain number should increase your MMR more and more. Until you lose a few.
But I'm sure Valve is going to continue to tweak it. No reason to take the position that it's perfect as-is. It's very much a WIP, just like everything Valve does.
Yep, just got an auto-loss.Just saw a mass disconnect in a game by everyone but me and the Omniknight on my team at the beginning of a match.
VOLVO PLS FIX
I'd imagine the system is much better at handling the gradual improvement that most people will experience compared to enormous jumps like that example. That sort of situation is an extreme outlier.
That is the key flaw of the system. It assumes that everyone improves gradually and at the same rate throughout their entire ranked "career" when that is not true at all. People can have spurts of improvement in their game for a large variety of reasons and the system does not have any way of accounting for this at all.
Anywhere except jungle.
I don't know about standard builds for him but I build Skadi-Basher(potential Abyssal later)-Mjollnir and S&Y.
Stats, damage and aoe!
I know some like to get heart on him but I feel like it's a waste when Skadi gives Slark much needed stats+mana+HP and his ulti gives you HP back. I guess in the Skadi vs Heart debate I'm firmly a Skadi supporter since I have reaped the benefits of it so many times now.
I think the only standard items I have are Tangos, Slave, Stout > Poorman's Shield > Brown boots > Orb of Venom > Power Treads. From there you can build a number of items. Magic Stick or Wand depends on who you're laning against. Drums to give you a little more HP and help with your mana regen. You can make Sange & Yasha to break apart into a Manta and/or Heaven's Halbred later. Maybe you feel like you don't have enough lockdown, so you can build a Basher and later upgrade it into an Abyssal Blade. I like going Eye of Skadi myself.
Mask of Madness is also a relatively safe item to use on Slark, great for flash farming and pushing lanes along with Dark Pact. Some people like to build Shadow Blade, which makes more sense to me now given his ult's longer cooldown. Didn't build Drums, ganking nonstop, got mana issues? Build an Orchid. Even a Linken's Sphere, although that's kind of dumb and maybe only necessary for Doom. You can make a Butterfly, a Heart, BKB pretty much whatever. You can build a Radiance if you feel like being a troll.
Slark's build is really flexible as is his laning. He can safelane, he can situationally mid or he can offlane. I generally prefer to offlane him since his escape can make him sort of hard to lockdown. You just need 6, once you have that you rarely, if ever, need to return to fountain. Your mana pool will be your most pressing problem.
Any Lone Druid players want to comment on why Skadi isn't picked up on Bear? I feel like the slow would be great, it makes him much tankier and since a lot of players get orb of venom on the bear early it could work as a progression.
I can see that basher, ac etc is generally better but I still feel like in certain situations it could work.
Spirit Bear - Summons a powerful Spirit Bear companion that can equip items. If the bear moves 1100 distance away from the Lone Druid, it cannot attack. If the Spirit Bear dies, the Lone Druid suffers composite damage as backlash. As the bear increases in levels, it can learn the Return, Entangling Claws, and Demolish abilities. Spirit Bear does not benefit from attributes.
Not hard support.what role does he play?
Agree, but clearly it needs some adjusting. If you're facerolling to 26 consecutive wins, each win after a certain number should increase your MMR more and more. Until you lose a few.
But I'm sure Valve is going to continue to tweak it. No reason to take the position that it's perfect as-is. It's very much a WIP, just like everything Valve does.
Agree, but clearly it needs some adjusting. If you're facerolling to 26 consecutive wins, each win after a certain number should increase your MMR more and more. Until you lose a few.
But I'm sure Valve is going to continue to tweak it. No reason to take the position that it's perfect as-is. It's very much a WIP, just like everything Valve does.
May be a dumb question but would anyone be interested in some 1v1 mid practice tonight? I've hit a bit of a slump trying to pick up new heroes(specifically QoP/TA/SS in particular) and work on fundamentals so I would like to practice them in a vacuum rather than just keep making the same mistakes over in games.
http://dotabuff.com/players/4228030
So you actually rush Skadi on him and not SnY first? Where does the Maelstrom fit in this build order?
what servers are you in?
This is pretty cool. When I woke up today on my day off, hoping to play a game or two of Dota, what I was really hoping for is that I would be literally the one single person not from Russia in my game. That really makes for a fun and communicative game.