NEW ITEMS
Bloodthorn
New item formed from Orchid, Crystalys, and a Recipe
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Requires:
Orchid (4075)
Crystalys (2120)
Recipe (1000)
Total: 7195
Provides:
+ 25 Intelligence
+ 30 Attack Speed
+ 60 Damage
+ 150% Mana Regeneration
Active: All attacks on the silenced target, including from allies, gain True Strike and a 1.35x critical hit [?]
Cooldown: 11 [?]
Passive: Grants a chance to land a critical hit [?]
Echo Sabre
New item formed from Oblivion Staff and Ogre Club
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Requires:
Oblivion Staff (1650)
Ogre Club (1000)
Total: 2650
Provides:
+ 10 Strength
+ 10 Intelligence
+ 10 Attack Speed
+ 15 Damage
+ 75% Mana Regeneration
Passive: Causes melee attacks to attack twice in quick succession. Your double attack applies a 0.6 second 100% MS/AS slow. Has a 5 second cooldown.
Note: The passive only works on Melee Heroes.
Blight Stone
New item
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Costs: 300 gold
Passive: Reduces armor by 2 on attack.
Available in the Side Shop.
Item is used in Desolator and Medallion of Courage.
Infused Raindrops
New consumable item, Infused Raindrops
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Costs: 225 gold
Provides:
+ 0.85 Mana Regeneration
Passive: Comes with 5 charges, the item is destroyed when it reaches 0 charges. When you receive over 50 Magic Damage it procs, consuming a charge and blocking 120 Magic Damage. The proc has a 4 second cooldown. [?]
Becomes available for purchase at the 3 minute mark
Wind Lace
New item
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Costs: 225 gold
Provides:
+ 20 Movement Speed
Available in the Side Shop.
Item is used in Drums and Eul's.
Multiple instances don't stack.
Tome of Knowledge
New consumable item
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Costs: 150 gold
Use: Grants you 425 experience.
Starts out of stock, increments stock every 10 minutes.[?]
Hurricane Pike
New item formed from Force Staff, Dragon Lance, and a Recipe
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Requires:
Force Staff (2225)
Dragon Lance (1900)
Recipe (250)
Total: 4375
Provides:
+ 20 Agility
+ 15 Strength
+ 10 Intelligence
+ 4 HP Regeneration
+ 130 Attack Range (ranged heroes only, does not stack)
Active: When used on an enemy, it pushes you both away from each other 450 units each, and allows you to attack that target without range restrictions for 4 attacks for a maximum of 5 seconds [?]. Does not give vision over the enemy. Works normally like Force Staff when used on self or allies.
Cooldown: 14 [?]
Cast range: 400 when used on enemies, 800 on allies or self.