Been playing this, pretty fun game. Main pet peeve is how terrible a lot of the UI related choices are.
You can't destroy items without putting them in your big chest first otherwise you can only discard them(which is annoying if you're in your base cause they'll just fly somewhere and you'll pick it up later). If you drop an item from your inventory into the great chest but on the wrong page, it won't stack which would imply the pages are treated seperately, until you use the tidy up function which will move all your items together in the first chest then the 2nd as if they were just one inventory. Makes it a pain if you want to keep track of stuff more easily.
The action button being the same as the menu is annoying enough, but the actions themselves have very weird "hitboxes" on stuff and sometimes you can't actually use stuff without fiddling around and moving and stuff especially when there's multiple items that can be interacted with or like you run to a bed, press X, nope your char climbed on the bed so now you can't sleep, here have your inventory load up instead. Some of the blueprints you build aren't helping with that either, they put a workshop with some chairs all around or whatever and then you can't build without sitting half the time, so you have to move the chairs somewhere else once you've finished the blueprints.
Wish there was a way to turn off your own damage in your own city. The other townsfolks don't seem to damage your stuff but you yourself will wreck your rooms if you ever fight in the city, which is annoying.
A map item would be nice, doesn't have to be unlocked right away but something you build would be great. They even have the map system in the game when you do bird eye's view so they could just let you view anywhere you've visited.
No way to craft more than 1 item but less than everything at once that I could see? I tried pressing every button I'm pretty sure but nothing works, the only way I found was to take items out of the chest, discard them, craft everything with what's left in the chest, then pick the rest back up, and drop it back in the chest.
Saving, default to overwriting previous save, confirmation with default on No, if you press No, it exits the whole thing so you have to reload the save menu again.
Can't cancel dialogues, button to skip dialogue faster is the same as the button to speak to the NPC again after you're done.
Item placement on larger objects seemingly being off to your right side, maybe to reflect the fact you hold them in your right hand, but makes placement of larger stuff kinda annoying since you have to position yourself not in front of where you want to the item but on the left side of the front. You also can't check orientation of items before using them it seems, not a big deal for most cube stuff but trying to build a roof is a pain in the ass when you start doing the corners and stuff.
Anyway lots of small things that can make the game frustrating at times, but for the most part it plays nicely. Kinda hoped I'd learn more special moves and have more weapon types though, combat is pretty bland so far(starting chapter 3). The boss fights are kinda interesting, do wish it would rollback town damage at the end however, chapter2 boss destroyed half the rooms in my city, some because adds were trying to carve a way in by going underground which messed up some rooms cause they're missing blocks under the ground objects and stuff.