Screenshot time.
i like the face on the 3rd.
For a pure tank it would be fighter. They have more of a "taunt" ability in shield drum, and more defensive/tanking abilities...not to mention they wield a shield.
I did get some. Thank you!
I hope you found her helpful.
If there is anything I should change, let me know.
And the big fur cape really classes up the fact that she's parading around in her underwear!
I went in way higher, but it's more a matter of gear at that point, so I guess if you grind you should do it in Soulflayer Canyon and get all the loot you can and let it reset.What level would people recommend for The Final Battle Quest in the main storyline.
Think I'm around lvl 37 at the moment.
So I just beat Daimon and I'm currently level 64, I see a lot of people whose level are in the hundreds and when running through again I'm really struggling with some of the encounters where there are just so many enemies to handle at once. Should I leave bbi and replay the main story line (beat it once) or should I keep trying to farm bbi to gain levels?
Ok. The wiki is talking about new universal skills that you pick up as cursed items on BBI.Vocational skills sorry, I have max for both Ranger and Magic Archer but don't see any new kills. The Wiki mentions "New Level 3 skills" Guess they meant items?
Most enemy encounters are in groups, so there's always attacks flying from every direction, but even if you're facing one giant creature, you're specifically meleeing/positioning yourself to take hits when they come. So you're not just waiting to be attacked, you're attacking and reacting accordingly when they do attack.
There are some great moments though when enemies ambush and jump at you and you get the perfect block off and obliterate them mid-air.
Can someone tell me why my magic archer is weak as fuck with the bow? I bbq everything with my daggers but the magic bow is slow and doesnt do much damage
Ok. The wiki is talking about new universal skills that you pick up as cursed items on BBI.
Just sounds like a lot of extra work for little payoff (aside from a pride thing) compared to just Cannon/Sigil on the bigger enemies.
Just want to make sure i'm not confused. Augments are the only purchased skills that can be carried over between vocations?
Is there any way to teleport in this game? Or at least some way of returning to the main city instantly?
Just switched to a Sorc for shits and giggles...
why haven't I done this sooner?
my god
Mystic knight is unplayable, the framerate is terrible the entire time... get 2 cannons up and have a weapon enchant and the framerate drops to 10-15 fps consistently
Other than that it's a terrible inelegant class, your shield and weapon enchants last maybe 45 seconds to a minute, cannons last 15 seconds (if you bother using them)
So you are constantly busy rebuffing yourself.
You buffed ice, put up 2 cannons, ops the dragon roared and you have to go pick up your pawns, now your cannons are about to expire.
I'll just put up some new ones, put up the first one, OPS there goes the ice buff, renew that, 10seconds left on the first cannon, enemy runs around a cornern to a pawn that went off for no reason, call them back, get 2seconds of dmg cannon expired.
By the time I get to picking up the pawns the dragon would be on the floor with any other class, and by the time I rebuff he'd be on half hp.
Even if everything goes right and even if the framerate didn't tank to 'I wouldn't play like this if you paid me' it's just no fun whatsoever to have to constantly rebuff.
Oh well one imo garbage class out of 9 isn't too bad.
Once again a shame this game isn't on PC, would be easy to adjust buff durations to your liking on there, and fix any other little annoyances and niggles
Mystic knight is unplayable, the framerate is terrible the entire time... get 2 cannons up and have a weapon enchant and the framerate drops to 10-15 fps consistently
Other than that it's a terrible inelegant class, your shield and weapon enchants last maybe 45 seconds to a minute, cannons last 15 seconds (if you bother using them)
So you are constantly busy rebuffing yourself.
You buffed ice, put up 2 cannons, ops the dragon roared and you have to go pick up your pawns, now your cannons are about to expire.
I'll just put up some new ones, put up the first one, OPS there goes the ice buff, renew that, 10seconds left on the first cannon, enemy runs around a cornern to a pawn that went off for no reason, call them back, get 2seconds of dmg cannon expired.
By the time I get to picking up the pawns the dragon would be on the floor with any other class, and by the time I rebuff he'd be on half hp.
Even if everything goes right and even if the framerate didn't tank to 'I wouldn't play like this if you paid me' it's just no fun whatsoever to have to constantly rebuff.
Oh well one imo garbage class out of 9 isn't too bad.
Once again a shame this game isn't on PC, would be easy to adjust buff durations to your liking on there, and fix any other little annoyances and niggles
(rank 7 mage augment perpetuation)
You already need so many augments for this class..
Going bbi 2.0 without stability is asking for frustration, same for sinew, then you need the magic dmg one and clout, you need egression as tank or the innihilators will kill you since their hold can't be blocked, prescience for the blocks, you'd also want the one to reduce sta cost on blocks but I ran out of slots by now. You'd also want the one to recude casttime to make buffing and cannon summoning less of a pain but no slots there either
I guess I can leave out the magic dmg one, which kind of defeats the point of using cannons then.
Does MK get a taunt? 'm rank 7 and still didn't get one, kind of defeats the point of having reflect and the enchanted shield if you can't get enemies to attack you.
I mean, it's a hybrid class. Those augments are there to more to help you with lopsided stats if you're coming over from a heavy melee or heavy caster background. I'm not saying the class is perfect, but plenty of people have reported great success with it, even in BBI.
No, they don't get a taunt, but I don't have much trouble getting enemies to attack me. Though, as I said above, I don't play ranged cannon spam style primarily. If the class doesn't gel with you, no big deal.
Well it's supposed to be a hybrid class, but you can't make a versatile build, you can make a tedious (re)buffing mage who can't heal (I think) with dull cannon spam, or you can make a tank with reflect and elements on the shield but no taunt (how unfortunate lol).
You can't both have elements on your shield and on your weapon since they all go in the shield slots.
The shield buff shouldn't expire to begin with either, such pointless design.
Are you telling me I should drop this 30 hour file and reroll again?!
also, correct me if I'm wrong, but isn't it usual for high level chars to have weapons/shields permanently enchanted with elemental attributes anyway?
Im totally getting my assed handed to me in this game. Just started the game and found Quina near the witches hut. I have no idea what a good mix of pawns are (so I can lay down some ultimate pawnage!)
Should I just have one of each (mage, strider, fighter??)
Right, only augments, but any shared skills/spells that are already bought don't need to be bought again.
I love MK, I've played the majority of the game so far as it. Great Cannon just destroys absolutely everything. I don't worry about buffing so much because my sword is perma-enchanted with fire (so GC still does fire damage) and then my sorceress handles the rest. I only keep a frost enchant on me in case my sorcerer decides to lolly gag around with buffing me.
Is there a reason this warrior I hired barely attacks though? Was fighting a bunch of greater goblins and she just ran past them and around. So weird.
So someone dissect Magic Archer for me then. Good? Bad?
Is there a reason this warrior I hired barely attacks though? Was fighting a bunch of greater goblins and she just ran past them and around. So weird.
Do any bow augments affect magic bows? Right now I feel that having primarily played sorc/MK I could easily make the switch to MA, but not if I need ranger type augments.
Last question, how much "regular" bow shooting is done as an MA? Even regular shots are lock-on, right?
Found this on the dogma wiki.
"If the Pawn is at or below the player's current level, the Pawn is free. Conversely, the higher level the pawn, the more rift crystals it will cost. Pawns of players on your friend list, no matter what their level, are free. At higher player levels pawns also are increasingly more expensive."
Does this mean people can basically break their game, by hiring pawns way too high level for the current position in the game?
Make sure it's primary inclination is either Scather or Mitigator. Make sure it also doesn't have any shield skills active besides the Shield Summons/Drum.
Another blackwing...