As soon as you guys got off, it started to work properly again. Lol.
Lol. See you in a bit
As soon as you guys got off, it started to work properly again. Lol.
Such as...Finished the Tour today.
The game has been a massive disappointment, personally. Even when the online stuff is working, which to be fair it mostly has been for me this week, I think there are design decisions and fundamental problems with the game not related to the servers.
Really disappointing. Especially as I think a lot of the games problems would have been lessened or masked completely by being a Motorstorm title.
I get that Evolution wanted to make this sort of game, and it's cool that they got the opportunity, but I don't think it's really worked for them. I'm not the sort to call for studio closures or comments like "they closed the wrong studio!" - which I find crass and revolting. But I don't think Sony should be greenlighting a sequel. The best aspects of Drive Club as a product lend themselves far better to the sort of stuff they've worked on previously, rather than what's here.
Game does not connect to servers. I am a little out of the loop. Does it work now, including challenges etc? Did I just tried to connect at a bad time or is it still busted?
Such as...
It is still busted but "slowly improving" (most likely due to lower demand, not any real improvements). The whole networking code seems to be completely wrong, otherwise they would have fixed the issue 3 weeks ago.
Such as...
The tail end of this week has been good for me but I can't get online at the moment.Game does not connect to servers. I am a little out of the loop. Does it work now, including challenges etc? Did I just tried to connect at a bad time or is it still busted?
So still no challenges, etc?
I was after their opinion considering they said they were disappointed but didn't list why. I think we all already know yours, you don't need to repeat it all againIf another car (or a whole load or cars) loses control in front of me, due to the fact that there is zero run off area on the tracks, the crashing cars can't leave the circuit to make way for racing cars, and racing cars can't take extreme manoeuvres to avoid contact when needed.
Another car hitting an invisible wall shouldn't suddenly fling them sideways across the track into the path of nearby or oncoming racers.
Cars being so tail happy in general means that spinning out a car in front of you takes very little effort. Sometimes a car ten feet in front of you will randomly spin out on a straight as if you're ramming them or something. Don't know what's up with that.
Releasing a racing game with no replay mode is a wtf moment for sure.
The tail end of this week has been good for me but I can't get online at the moment.
Finished the Tour today.
The game has been a massive disappointment, personally. Even when the online stuff is working, which to be fair it mostly has been for me this week, I think there are design decisions and fundamental problems with the game not related to the servers.
Really disappointing. Especially as I think a lot of the games problems would have been lessened or masked completely by being a Motorstorm title.
I get that Evolution wanted to make this sort of game, and it's cool that they got the opportunity, but I don't think it's really worked for them. I'm not the sort to call for studio closures or comments like "they closed the wrong studio!" - which I find crass and revolting. But I don't think Sony should be greenlighting a sequel. The best aspects of Drive Club as a product lend themselves far better to the sort of stuff they've worked on previously, rather than what's here.
Well, the environmental detail for a start. The game is (mostly) absolutely beautiful and it's definitely to Evolution's credit that they put so much effort into the variety, density and detail of the environments. I want to race through that - a-la Pacific Rift - rather than just alongside it.
I also think the sense of speed would lend itself well to an off road arcade racer, and I think some of the problems with aggressive AI and rubber banding would be a lot less irritating (or like I say, at least masked) by being a Motorstorm title.
Even though it's not a sim, I don't think Drive Club does as much as it thinks it does or wants to do to differentiate itself as a track racer with real cars. And it actively leaves things from Evolutions previous DNA in here which are far more frustrating in this setting than I believe they would be in something like Pacific Rift.
I was after their opinion considering they said they were disappointed but didn't list why. I think we all already know yours, you don't need to repeat it all again
My goodness, dude you're basically saying nothing, you wrote two posts that I've seen and all you said that they should have made motorstorm.Well, the environmental detail for a start. The game is (mostly) absolutely beautiful and it's definitely to Evolution's credit that they put so much effort into the variety, density and detail of the environments. I want to race through that - a-la Pacific Rift - rather than just alongside it.
I also think the sense of speed would lend itself well to an off road arcade racer, and I think some of the problems with aggressive AI and rubber banding would be a lot less irritating (or like I say, at least masked) by being a Motorstorm title.
Even though it's not a sim, I don't think Drive Club does as much as it thinks it does or wants to do to differentiate itself as a track racer with real cars. And it actively leaves things from Evolutions previous DNA in here which are far more frustrating in this setting than I believe they would be in something like Pacific Rift.
Yes, a lot of that tonight. But you are still connected. Just the Face Offs disappear, almost like you have two concurrent connections. Which is handy, I guess, in that you're not completely booted.Playing just now and even though there are a lot of "server disconnection" errors at least the ghost racers are working better than they have for the past week.
I was just doing a race on the BHR track and I'm fairly sure that an empty crisp packet just hit my windshield, has anyone else had this?
My goodness, dude you're basically saying nothing, you wrote two posts that I've seen and all you said that they should have made motorstorm.
And a black market opens up for people selling their Venom Hot Lap services.So yeah with Share Play next week more people get to try the game until the ps plus version is release.
Oh man that is true heh.And a black market opens up for people selling their Venom Hot Lap services.
Finally did 1:15:56 on Hot Venom Lap. 225/225 Stars
A bit disappointed by what is given to you after you complete the offline. No Trophy ? No Bonus Points ? Come on...
what do you get?
Not sure if it was posted already, but. here's some birds for ya:
Flying flamingos in 1080p (just cropped the borders):
Yes, flamingos are the pink something in the background
And standing flamingos in 720p (movie shot, was busy trying to win to stop and watch )
that logo looks almost exactly like my badge, just different color scheme.
..
Just started Semi-Pro in Tour mode with 89 stars yet I'm at level 30. There's just more and more things to enjoy in this game. I've never liked long races but now using 10 laps not only gives me plenty of fame but you really get more familiar with nuances of track and the car you're using.
I was expecting a gorgeous racer that pulls me in with the scenery and presentation and that's it. But the car handling and track design is arguably the best it's ever been done. It's easy enough to jump in any car (especially the high powered ones) yet have enough nuances to be compared to sim racers like GT and Forza.
DriveClub 2 needs to happen. Evo made a classic racer.
Just beat sigswat's drift score on the first Canadian single event track 13k points.
Nope, they're still broken.
Yessir! Your score was the highest out of all my friends.Didn't even know i set a drift score. Is this the the drift single event?
They confirmed 1 new location.Really hope the Season Pass offers some new locations instead of just more challenges as I could definitely devour some more content.
Well, the environmental detail for a start. The game is (mostly) absolutely beautiful and it's definitely to Evolution's credit that they put so much effort into the variety, density and detail of the environments. I want to race through that - a-la Pacific Rift - rather than just alongside it.
I also think the sense of speed would lend itself well to an off road arcade racer, and I think some of the problems with aggressive AI and rubber banding would be a lot less irritating (or like I say, at least masked) by being a Motorstorm title.
Even though it's not a sim, I don't think Drive Club does as much as it thinks it does or wants to do to differentiate itself as a track racer with real cars. And it actively leaves things from Evolutions previous DNA in here which are far more frustrating in this setting than I believe they would be in something like Pacific Rift.
Really hope the Season Pass offers some new locations instead of just more challenges as I could definitely devour some more content.
Yessir! Your score was the highest out of all my friends.
I actually race with your ghost.
Yes, tracks are free. And just to correct, 38 cars in the season pass and 9 additional free cars.I believe there is 11 new tracks coming for everyone. Season pass gets you 176 new challenges and 50 some cars
Leaderboard isn't popping up anymore!!! lol. I'll beat it when I try again.Look again........you didn't beat my score ;-)
I hate drifting. In any game. I hate drifting. That is all.
It's really difficult in DC ..
I hate drifting. In any game. I hate drifting. That is all.
I hate drifting. In any game. I hate drifting. That is all.