E3 2008 Sony Conference

raYne said:
Yeah, but you're supposed to escape here, not destroy them. That makes all the difference.

It's as boring as any "escape from a monster that really poses no threat" scene in a game.

LBP Charts are great. :lol
I guess, but scale means nothing if the fight is so scripted the next time you replay it, it will be the same. I need to play this game before passing judgement I was just pointing out what I noticed. Ted Price touted about scale, but scale isn't everything as his video pointed.
 
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