Been hooked on Tabletop Escapades and it's got me really wanting to get into tabletop gaming. Already ordered a bunch of stuff and hoping to find some online games. There are a couple questions that are driving me nuts though, maybe you all can help.
1. When someone rolls a perception check on some random room or whatever, how does Ben know if they passed or failed? There's no way he could know ahead of time what players may want to roll on. Are perception checks more like a scale? So you may see one thing with a 12 and even more with a 17?
2. When a player decides to attack or do something outside of the quest. An example would be when Huber tried escaping the guards grasp. Ben had Huber roll for this. I'm super confused on how this works. Did Ben actually have stats written out for each guard already and Huber rolled against their strength stat or does Ben as the DM come up with that as he goes? So as soon as Huber said he wanted to try to break free, Ben, in his head, thinks "okay if he rolls a 15 he succeeds"? What if Huber had decided to attack the guard? Does Ben just make up his stats / abilities in that second? I would assume the guard would have to have stats for saving throws, initiative rolls, etc. etc.
Apologies for the questions but I'm really geeking out on all this right now
I like that when Ben talks about something it looks like he's playing with his own boobies
va-va-va-voom!
Last night stream, dancing to roundabout.
Every week table top gets better and better. Pure gold
Got a timestamp?
TTE has been consistently great, but I think that the first two town episodes are still the best ones.
TTE has been consistently great, but I think that the first two town episodes are still the best ones.
Been hooked on Tabletop Escapades and it's got me really wanting to get into tabletop gaming. Already ordered a bunch of stuff and hoping to find some online games. There are a couple questions that are driving me nuts though, maybe you all can help.
1. When someone rolls a perception check on some random room or whatever, how does Ben know if they passed or failed? There's no way he could know ahead of time what players may want to roll on. Are perception checks more like a scale? So you may see one thing with a 12 and even more with a 17?
2. When a player decides to attack or do something outside of the quest. An example would be when Huber tried escaping the guards grasp. Ben had Huber roll for this. I'm super confused on how this works. Did Ben actually have stats written out for each guard already and Huber rolled against their strength stat or does Ben as the DM come up with that as he goes? So as soon as Huber said he wanted to try to break free, Ben, in his head, thinks "okay if he rolls a 15 he succeeds"? What if Huber had decided to attack the guard? Does Ben just make up his stats / abilities in that second? I would assume the guard would have to have stats for saving throws, initiative rolls, etc. etc.
3. I also see Ben roll a lot to see if certain things will happen. What's he rolling against? Like if a fire spreads or dies out for example. I don't imagine he has a character sheet for "random fire". Is he just saying in his head "Okay, below 10 it spreads, above 10 it dies out"? Does he do this as a DM check for certain things instead of just saying what happens, kinda like a checks and balances system to make it so the DM doesn't have too much power over the story / players?
Apologies for the questions but I'm really geeking out on all this right now
Just found this group yesterday and i find them a balance group of gamers, some rpgamers, some nintendo fans, sony fans, and theres bossman to balanced it out, im liking them alot and i think i just found my gamer group to watch.
Just found this group yesterday and i find them a balance group of gamers, some rpgamers, some nintendo fans, sony fans, and theres bossman to balanced it out, im liking them alot and i think i just found my gamer group to watch.
where is the next episode of don's discount gaming? best show on the channel.
There might never be any more of those.
But yeah, best show.
I'm catching up on old Bosman vs Wozniaks. The B type music mix made from the bosman at home theme is hilarious.
https://youtu.be/E8xiXhWwDLo?t=2504
Yes. Generally you can expect it sometime between now and the next 4 hoursIs the podcast still coming today?
Ah okay. I thought that was a mid day Wednesday pod. Guess notYes. Generally you can expect it sometime between now and the next 4 hours
I think they've put it up really early like twice (once simultaneously with Tabletop), that's about it. Otherwise it's late wednesday night
I think the only thing the Allies are really missing is someone who really understands the financial and sales side of the industry. I love them and they are my favorite group to watch but when they start going into topics of how they think games are gonna perform / have performed in the past, they tend to show some weaknesses. Just one example is a couple weeks back they were talking about Rainbow Six Siege and how it seemed the game didn't do well, when in actuality it had an awesome 1st NPD, great legs, and has set records at Ubisoft for player retention. The community is incredibly active.
It's a minor complaint and I know this is sort of random but it's just the one thing that bother me a bit. The allies are a little lacking when it comes to knowledge of industry performance.
Still keep up the good work love you guys!
I think the only thing the Allies are really missing is someone who really understands the financial and sales side of the industry. I love them and they are my favorite group to watch but when they start going into topics of how they think games are gonna perform / have performed in the past, they tend to show some weaknesses. Just one example is a couple weeks back they were talking about Rainbow Six Siege and how it seemed the game didn't do well, when in actuality it had an awesome 1st NPD, great legs, and has set records at Ubisoft for player retention. The community is incredibly active.
It's a minor complaint and I know this is sort of random but it's just the one thing that bother me a bit. The allies are a little lacking when it comes to knowledge of industry performance.
Still keep up the good work love you guys!
Yevs Guile-montThey have corrections for a reason
They have corrections for a reason
All podcasts/gaming discussion groups have this issue though. Very few have actual business men or analysts in their circle to give accurate numbers or info. Combine that with the fact you have almost no information provided by the publishers or devs that can be taken as simple marketing snippits...
We can assume all day that -insert game- is doing well or failing but at the end of the day we generally have no idea outside internet musings like gaf and what not unless people are shown the numbers by an unaffiliated party.
Doubtful it's still happening tonight. Weird they don't post anything on Twitter or somewhere and say what's up.
I'm asleep tho!Actually just saw the schedule on their website and according to that it's out in 20 mins.
That tapestry is positively sombre.