giga cancer. What the fuck. Is that English?I have tons of complaints on the game. Things that shouldn't have passed QA or beta test feedback.
Is fromsoft just too retarded to do basic video game shit?
List off the top of my head:
-No clock
-Map is cancer
-Game is too static
-Bosses feel like they have 10-15% too much HP or characters even with legendaries don't do enough damage
-Bosses have mechanics that just aren't intuitive without looking up a guide
-Too many flying bosses force the meta to be iron eye only matters
-No cross play and cross progression
-Lag on servers can be match breaking. I dedicated servers?
- No dual blade or fist class. wtf?
-Needs more exploration and secrets at round hold and in map
-Every run feels the same route. Get flasks, get legendary weapon if available, level up to 12+ before boss on day 3
-No voice comms
-Dog shit ping system
-Revive sucks to melee to get up and as a recluse is giga cancer to waste mana to try to get someone up
-Frame drops even on ps5 pro.
-Accessories shouldn't just be off Beatles, and they only drop one for 3 people to fight over.
Tons more I could list. However I just beat my third boss and got that cocaine high.
I don't think I'll beat this game and not from wanting to but just the repetitive grind of it isn't for me and the RNG of teammates.
Easily the worst FS game. 7/10.
This isn't the issue. It's the character quests (forgot the specific in game name). People have been stating that there's a matchmaking issue when you're trying to match with them active, and you'll queue what feels like forever because no other player else has progressed to that point yet.I guess the game must already be dead on PlayStation. Been over 10 minutes with 3 bosses selected to queue into and it can't find anyone.
Good call on no cross play FS.
For the camera thing,there should be a toggle in the camera options for autocenter view or sth like that. Just disable it and you can move the camera freely.A few things that need to change/be included
A clock, I never really know how much time is left, so it makes picking targets pretty much a gamble
Camera full swivel, I dunno why it controls like this, but it's really hard to turn the camera if you're moving in the opposite direction you want to view, this has killed me many times because I simply can't see what I need to dodge.
A target indicator, yes fuck it, it's so bad how the bosses can just switch targets on a dime, and it of course always happens right when you think you're safe to cast something; there's already a red indicator for when you have full aggro, so why not a regular indicator as well?
Attacking to revive
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I feel this one works great for ranged attacks, but it's just too clunky for melee, maybe also just have an option to hold a button.
Enemy attacks that go straight through walls, fuck that shit.
drop-in/drop-out coop, it seems there's a bit of a grace reconnect if you got disconnected, so the functionality is there, they just need to allow anyone to join in progress; people leaving because they are butthurt about something is just a giant waste of time.
The parry legend himself has posted a deathless Executor run:
You are in a toxic relationship with this game.This game uses peer to peer in 2025.
Host drops? Run disconnected.
3/10 game from my 7/10 score. Simply unacceptable.
Edit:
Let me rejoin thankfully. 6/10.
Agree. I have fun too. But damn melee classes getting rekt at the final bosses has nothing to do with difficulty or skill anymore. Its just plain bad balanced.I'm on about 20 hours played and only two bosses defeated.
This was terrible balancing of bosses that melee is essentially useless in this game imo.
Too many final bosses just fly around so only iron eye matters.
Ironeye is OP as fuck and really fun to play. He is good at dealing damage, avoid dmg and ressing allies.Agree. I have fun too. But damn melee classes getting rekt at the final bosses has nothing to do with difficulty or skill anymore. Its just plain bad balanced.
I couldnt beat the first Boss until i found randoms who all selected iron eye aswell and we were shredding that boss suddenly lol
Second boss i stuck now is ass aswell.
They either have to make it easier to lvl up or slow down the ring time so that you can explore more freely.
I also would like to see some kind of perma leveling for you character or let me at least upgrade my starting weapon permmantly.
Playing with 3 of the same melee class seems to work well.Agree. I have fun too. But damn melee classes getting rekt at the final bosses has nothing to do with difficulty or skill anymore. Its just plain bad balanced.
I couldnt beat the first Boss until i found randoms who all selected iron eye aswell and we were shredding that boss suddenly lol
Second boss i stuck now is ass aswell.
They either have to make it easier to lvl up or slow down the ring time so that you can explore more freely.
I also would like to see some kind of perma leveling for you character or let me at least upgrade my starting weapon permmantly.
Btw there are only 2 map modifiers in the game? Volcano and rot forest?
The parry legend himself has posted a deathless Executor run:
I haven't at all. Only issue I've experienced is the absurdly long load when I continue from the main menu.Anyone else on PC experiencing random pauses?
The game just stops randomly for a second or two.
yeah I was about to say I've seen your posts bruvNow im addicted and ngl i was hating on this game before release
You've got to be fucking kidding me lol, was literally yelling "noooo! NOOOOO!" as I was being revived but of course they couldn't hear me with no voice chatFirst attempt at this boss and it was with randoms as usual, we had a hell of a run going, so close!
Dude, that was maddening lol
On the bright side, if this is what it takes for fromsoft fans here to finally venture outside of Fromsoft games and try the other highly rated Soulslikes, then I'm all for it.I was watching it too. Even watching someone who never dies was boring. Imagine dying to bosses and repeatedly trying to kill basic enemies... It doesn't seem like a fun gameplay loop. First Elden Ring with its massive open world, and now this... I think I'll satisfy my need for a 30-40 hour linear soulslike with the sequels to Lies of P and The Lords of the Fallen. Hopefully they won't go down the same path.
I haven't at all. Only issue I've experienced is the absurdly long load when I continue from the main menu.
Never judge a book by its cover i guessyeah I was about to say I've seen your posts bruv
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Article: Welcome, Nightfarer. Thank you for joining the battle to repel the Nightlords from the land of Limveld. Since you're just starting out on this journey, we've prepared a set of tips and suggestions to help you get your footing and make the most of your early expeditions.
My crew and I are on Gnoster now. Three attempts so far. Our weapons were doing the opposite of melting them; we run out of heals while lightly chipping away at their health. And there's a move Scorpion & Moth pulled out at the end where they charged seemingly from one edge of the map to the other three times while firing projectiles and ground spikes in front of them. I was the last one standing, dodged two of the sweeps but the third got me.Fuck yeah, just beat Gnoster on my first attempt with randoms, Ironeye/Recluse/Revenant, we melted through everything![]()
It is not a cash grab. I loved the beta and decided to buy it and I'm loving the full game as well. It's basically a boss rush Elden Ring with focus on coop.Missed a good one with the OT title. Should have gone with 'Praise the run' lol.
Seems like people are enjoying this one, despite it looking like a cash grab on the name from what I saw originally.