The last state of play didn't look diversifying to me, was like investing everything in those games. No new single player game from Sony announced since Spiderman 2 or Wolverine. They announced 5 GaaS games.Diversifying a portfolio if not a bad thing. Trying to bruteforce into GaaS territory is only a problem if other, hallmark IP suffer. As long as the traditional Sony games keep coming there’s no reason not to give it a shot.
Sure I don’t give a shit GaaS but plenty people do.
You made a great post but you're way off base here.Yeah that comment made me roll my eyes. A studio they just finalized the purchase of a year ago would only have made such a sudden shift if they sacrificed a virgin to the Dark Lord. That assertion is even more bizarre considering that Schreier reported the situation involving Bungie telling Naughty Dog to rethink their multiplayer game. That was alongside the seeming cancellation of Deviation's game, the announcement of Marathon, and the purchase of Firewalk, who is also working on a live service game set to be released next year. Bungie is clearly stepping up to shape things. You're just not going to suddenly see the fruit of that in a mere 12 months after purchase.
They know damn well that live service is a crap shoot. So you just increase your odds of success by throwing in many attempts. Accuracy by volume.
SOCOM when it released back on PS2 had a huge following and was a success for PS2 Online at the time. This was also of course before Call of Duty was the behemoth it is today but they're both very different games. I think there's a market and fanbase for a good quality third person shooter.And they may be attempting to bring back SOCOM. Guerrilla brought on the director of R6S but it appears they are working on Horizon Online, which is ultimately a disappointment.
But hey, Horizon Online might be bigger than Horizon offline, it strikes some level of success that we've seen with say Monster Hunter World... I personally can't explain the success of a single GaaS game, because there is pretty close to zero chance I'd ever play one, but Sony might be able to take the Horizon world much further than the single-player games it was based. It wouldn't be the first time a game franchise became more successful by moving to a different phase.
I think Sony would be smart to bring back SOCOM, but you have to ask yourself a lot of questions. Should it remain 3rd person? Should it be 1st person? Who would be best within Sony to create it? I think we'll see SOCOM for sure though.
I'm sure Sony is kicking themselves for not holding on to Everquest.
The issue is it’s getting harder to get that one hit. They by and large missed the boat. There’s only so many people and hours in the day, and most players don’t have time for more than 1 of these live service titles, and a ton of people have already invested in a live service title or two.
I can’t blame them for chasing this whale, because if they get one that hits and has staying power then they’ve hit the gold mine, but I think they waited too long.
You made a great post but you're way off base here.
The top 20 most played multiplayer games of today all fall into one of 4 genres.
Additionally, PlayStation wouldn't be investing in Bungie and a Live Service Center of Excellence if it was just a crap shoot.
Any sufficiently advanced technology is indistinguishable from magic
Learn the rules. Apply the rules. Find success. It's not magic.
Yep. It was the same sort of thought that pegged freakin Spider-Man as niche. I am sure people like that one because only it’s Sony too.I love bitter tears like this.
Millions of gamers love them, which has now extended across PC in recent years. When factoring the latter is that still "because Playstation is popular" or is it more because you have no idea how to (or can't) appreciate them?
SOCOM when it released back on PS2 had a huge following and was a success for PS2 Online at the time. This was also of course before Call of Duty was the behemoth it is today but they're both very different games. I think there's a market and fanbase for a good quality third person shooter.
Sony would be wise to bring back SOCOM. PS5 doesn't have any exclusive must-buy online multiplayer games.
is there a thread discussing the latest hack Sony suffered a couple days ago? I haven't seen anything around here
concord is firewalk's gameLet's count out the games we know or can speculate on
1. Factions (delayed beyond the show's release)
2. MLB The Show
3. Gran Turismo 7 (we're just going to count this as live service)
4. Horizon Online
5. Fairgames (Haven Studio)
6. Likely cancelled Deviation game
7. Twisted Metal? (Delayed beyond the show's release, changed studios?)
8. Horizon MMORPG (different from Horizon Online)
9. Dreams (maybe the had planned a PC release and it was canceled)
10. Firewalk game
11. Firewall Ultra
12. Helldivers 2
13. Concord
14. Marathon
Percentages doesn't tell the whole picture.I think there is a realistic concern. Their own internal presentation showed that the plan was to drop traditional AAA funding to 45% by 2025 and raising live service funding to 55%. If the budget goes from 88% traditional funding 12% live service (2019 budget) to 55% live service, 45% traditional there is no way that they will be able to maintain single player release cadence. Especially in the setting of inflation/ballooning production costs. These numbers are all pulled from SONYs presentation to investors directly from their own charts.
Thank you!Ransomware group claims to have breached Sony
https://www.videogameschronicle.com/news/a-ransomware-group-claims-to-have-beached-all-sony-systems/ Ransomware group Ransomed.vc claims to have successfully breached SonyGroup and is threatening to sell a cache of data stolen from the Japanese company. While its claims remain unverified...www.neogaf.com
Where did you see that? And pretty sure Marathon isn't going to be SP, which is a huge miss. Sony EASILY could put a shit ton of money into a new engine for a single-player exclusive game that has a GaaS multiplatform world built around it. The game could basically play exactly like Halo.
Bungie sent out a survey asking players if they would enjoy periodic single player content every few years
IMHO, I think it's a good strategy. It gets the Single Player type players to play their games, and may lead to them getting back into their GaaS stuff that they support on a yearly basis
even Bungie's expertise has not yet been able to turn PlayStation Studios into a service-game factory".
FYI I don’t think Helldivers is one of those 10 GaaS games that he was talking about, it is not AAA and it is not a major releaseBesides wolverine we don't know but the assumption that single player games that were being worked on before gaas was even uttered by Jim has stopped or been canceled is wild. hell the only Gass we even have information on isn't even made by first party (helldivers).
Sony's live service pivot "may not pay off the way Jim Ryan had once hoped", says industry insider
Sony is reportedly "uncomfortable" about outgoing PlayStation boss Jim Ryan's pivot to games as a service.www.eurogamer.net
What do you guys think?
The only thing I'm interested in from SONY is the traditional model so I hope that's true. And we aren't talking about a few percentage points. Their plan is a fundamental change in approach and they would literally have to double their overall budget for their investment in traditional models to remain the same. They aren't doubling their budget by 2025...Percentages doesn't tell the whole picture.
That could imply total investment budget is higher.
Don't anyone learn from the past playstation is doom articles that never happened?
I've been on Gaf for 3 years and it's the same shit over and over.
Its hard to say for a lot of this shit.
I try to keep an open mind as shit, I'm wrong about a lot of shit. I thought APEX would flop cause its like, its not Titanfall, its not COD, Battlefield is EA's big hitter annnnnnnnndddd shit just got 100 million users
So i really don't know, even with Fortnite was first announced (back when it was suppose to be that night and day type concept with monsters and shit) I thought that would flop too.
So.....we don't really know, the way that market moves, its worth the investment on some trusted teams to allow their new ideas to be something to see if they can get a hit. Its not like they are doing this like generations ago where a team would just add on MP or Co-op, they are very much seeking the talent that has a actual history in that genre to try this. So its hard for me to say what will or won't be a massive hit.
I'm open with being wrong. Sometimes something we thought would flop, ends up with 100 plus million users, who is to really say those GAAS titles won't find their market?
thirs is like defending Wii because grandmas bought it gaas is crud just like wiimotesIn the end, at least one of the titles will be a smash hit and several others will be moderate successes. They will earn back multiple times what they spent developing these 12 gaas titles. While gaf and the old heads hate them, the larger market absolutely embraces them.
yep. sony's definitely a bit adrift right now. them last 2 major sequels (gow ragnarok & horizon fw)? fundamentally inferior retreads. the 5 year development thing is starting to take its inevitable toll on a console company that's always relied heavily on triple-a single-player exclusives...2023 has been pretty rough but looks like we might be in for an extra rough couple of years.
You made a great post but you're way off base here.
The top 20 most played multiplayer games of today all fall into one of 4 genres.
Additionally, PlayStation wouldn't be investing in Bungie and a Live Service Center of Excellence if it was just a crap shoot.
Any sufficiently advanced technology is indistinguishable from magic
Learn the rules. Apply the rules. Find success. It's not magic.
"even Bungie's expertise has not yet been able to turn PlayStation Studios into a service-game factory".
That all the GAAS development efforts seem to ignore the simple fact that people have time for max. 1, maybe 2 service games, not more.What do you guys think?
They finalized the Bungie acquisition in July 2022... what's supposed to have happened in the space of a year?
Idiotic.
This is what got him fired.
It’s a message board discussion.. don’t take everything as fact .. but it’s a plausible reason anyway. Personally I don’t like GAAS. I rather like good story driven single player experiences.Was that confirmed?
You : Oh no it wasn't confirmed. I just want it to be true.
Cool thanks for clarifying that.