Sony GaaS like Dreams, Destruction All Star, MLB 21-23, Gran Turismo 7, Firewall Ultra, Helldivers 2, Marathon, Concord were all greenlighted before Jim Ryan became CEO.
The decision of betting harder on GaaS/MP games was made before Jim became CEO. Same goes with the PC ports.
Jimbo only dediced to bet harder in all their fronts SIE had open making a lot of hirings, acquisitions: GaaS, non-GaaS, 1st party, 2nd party, 3rd party, hardware, accesories, game subs, PSN store, expanding to PC/mobile/movies/tv shows etc.
So yes, he doubled down their bet on GaaS, as he did in everything else. Hired and acquired GaaS experts, support teams, porting teams and increased their headcount etc. to make sure they can work on more and better games, like for the non-GaaS teams.
Looking at market numbers, in recent years revenue from game sales kept flat or declining while revenue from add-ons (dlc/mtx/passes, so GaaS) kept skyrocketing not only in PS, also in consoles or in overal gaming markets. Most of the best selling, top grossing and most played games are GaaS too. And many of them MP focused too.
So yes, the smart decision for AAA publishers who were focused on non-GaaS SP only games was to expand to MP GaaS too, specially considering every generation the budgets skyrocket way unproportionally faster than sales or game prices, so more revenue sources are needed, so to bet on GaaS and more platforms are basically the only option, specially considering that the console market.
Jim Ryan and Hermen know that, the previous SIE and PS Studios CEO who decided to bet on GaaS, PC or mobile also knew that, and the future CEOs will know it too. In the same way that the CEOs from the other publishers also know it.
No sane CEO of a AAA publisher would get rid of betting on GaaS. Jim Ryan's vision was clear: to bet harder on all the fronts they already had open growing their teams and amount of studios to improve their products and release more products, while at the same time also expanding to new markets to chase more revenue sources and new fans since the possible growth with PS only is pretty limited and rising AAA cost require way bigger revenue growth.
This Bloomberg article is just another one spreading lies and FUD to make Sony look bad. Jim Ryan had a great strategy and results shown in Sony's fiscal reports show that.
Their big games are assassin creed clone open world games or marvel licenses. It sucks. They just need to communicate and announce some things. They've been so quiet and we have no idea what is coming from Sony in 2024.
But I guess it doesn't matter to them because they are selling record breaking console sales based on third party popularity.
Sure, games released under Jimbo's command like MLB, Gran Turismo 7, Ratchet, Returnal, Horizon CoM, God of War Ragnarok, Firewall Ultra, TLOU2, Dreams, Demon's Souls, Astro, Sackboy or Destiny 2 expansions are open world games and Marvel licenses, or they never existed.
And sure, Sony has been quiet during Jimbo's command because these games plus the other released ones like Miles Morales, Forbidden West, plus the 3rd party exclusives never have been announced and marketed. They never existed.
And yes, they have been quiet about future games outside Spider-Man 2: Stellar Blade wasn't announced for 2023. Concord, Helldivers 2, Rise of the Ronin, Lost Soul Aside, Convallaria plus more China/India Hero Project titles and others I may forget weren't announced for 2024. And there aren't games announced as TBA like Wolverine, Death Stranding or Marathon that may release in 2024. They never existed.
And sure, since all these games never existed and Sony remained quiet under Jimbo's command, they won't announce anything else in the rest of 2023 and 2024 that could be released on 2024.
Hermen, Jimbo and Sony lied when said multiple times when they said that had more than 25 games under development, being around half of them new IPs, from many different genres, comining single player (more than before) and GaaS, SP and MP, big and small, more traditional blockbusters as GoW or Horizon and more creative ones like Dreams or Death Stranding. Bungie also lied when said they planned to have released at least (so maybe more than) one new IP by 2025.
It's impossible to believe they could be working on all that because guess what, Sony never did that before: since 1994 they only have been making Ubisoft open world games and Marvel games. All the other Sony games never existed.