Guess I was wrong. I was going by the score at the bottom of the brackets.
That score isn't what I'm using to calculate winners.
Challonge just counts a win as a win and doesn't factor in number of games.
That's why I've marked any byes/DQs as 1-0, instead of applying 4 games.
If the other player is available and 1 of the 2 party requests it, they must play the match.Alright... So what you're doing to account for the unbalance is that if the player who is still willing and able to play the match who was awarded 0.5 points wants to play the match at a later date, he will get 1 point regardless of if the opponent who couldn't make it wants to or not?
Since this will work outside of the regular rounds, the request can be made whenever, but the round can only be played obviously when both parties are available.
Meaning you can request to have that match played out, and that request will hold until you play out the match or the end of the tournament. As long as the opposite party is available, they must consent.
If the player is completely gone for the rest of the tournament (as will be the case with Octavion Rex), then there is nothing that can be done, and you are only given the guaranteed 0.5 points.