what do you mean by "forcing" lgbt stuff into a game? that's the part that aroused confusion in my cerebral vortex
Oh. I meant the suggestion of using it as a selling point, not something that should be available anyway. If I wanted to roleplay a character as the gayest man ever (or whatever), I already can and should be able to. But it gets weird you start to design and market it as a specific feature.
Let me use Mass Effect 2 & 3 as an example of that versus Fable 2 (and further). In Fable, when someone has gained sufficient love for you as a hero, you can give them a ring and marry them, no questions asked. Man or woman, you can swing whatever way you want (though I don't remember gay marriage trigging a cutscene like the hetero version does), and the game lets you have it all. I might be misremembering the game(s) in this regard, but I don't recall any limits on that feature.
Mass Effect 2 introduced a rather disturbing "romance" feature where you could romance everything with a hole in it (oh, hello port side access hatch, how are yoooouu), but as soon as you wanted some man-action it went to "well hold on now, let's not get crazy". It's kind of sick in how it went from "scifi epic" to "space pussy wagon" because it presented the woman as very specific lust objects, and not much else. Jack and Miranda in particular are just there to be Pokemons -gotta f*** ém all! - of desire.
Mass Effect 3 made it much less creepy (even when it's still there, and very obviously so with ehm... the fembot) by making it into a singular commitment instead of the Fuckboat, but you still had only one option for gay romance. Despite being somewhat classier about it than most (then and now), it was still just the one guy. When you also had Kaiden and the hunk-o-meat that was introduced at the start, Vincent Vega, where off-limits. I'm not even gay and even I was slightly offended that romancing Vega was just not gonna happen. Like, the guy is there as the biggest prime slab of meat you've ever seen, but somehow he's off-limits. "Am I not good enough for you?!"
Anyway, EA of course marketed this an an actual feature, which also happened to be about the one good thing about the whole game. But it still came across as shouting: "We got ONE whole gay romance in this shit!", which is what I mean by making it weird. Gay relationships should not be made to be weird, even if the times allow you to make it a selling point. And really, ME3 did pretty well with this, I should reiterate that.
But it's preferable if, like Fable, the game doesn't force a gender definition on you by default. Just give people the options and let them work it out. It never stopped anyone in the pen & paper stage or text game or Massive User Dungeon (MUD) type setup, so why should it now? And it's worth pointing out that in terms of gender and sexism MMO's in particular have actually gone
backwards rather than the pleasant gender-bending possibilities they provided before (in text format, unfortunately).
How is someone supposed to empathize with a perspective they can never choose to play as? Like how different Fallout 3 gets when you play it just with a female avatar and you suddenly notice how fucked-up sexist that game is (though the defence there is the setting, but even beyond that) versus you play it as a male character.
And in all this, I didn't even bring up the issue of writing female characters, which fantasy writer, like FUME5 pointed out, seem to be almost inherently incapable of.