In case anyone is wondering like "huh, how could the game be a slog ...."
Imagine dozens of hours worth of NPC interactions like this. I skipped stuff for a bit but after a few hours I was like, "no, I want to experience this game as Square intended."
The directing in that particular sequence is... weird. Awkward camera angles and cuts, animations and movement of characters. Feels more like theatre on a stage than 'cinematic'.