Is there any news about better balancing of the online connection? I skipped FIFA 11 so am not sure if it's already fixed, but in FIFA 10 the connection would almost always heavily favour one player, almost as if they were hosting the session.
If you were on the shitty end of the stick your passes would be inaccurate, shooting would be weak or high and wide, your players would miss simple tackles, passes would bounce off teammate's shins, defenders would go AWOL, your goalkeeper would let in the simplest of shots, your sprint speed would be reduced, player reactions would be sluggish, players would fall over a lot in tackles... the list goes on. It's as if your own game was a second or so behind the play, as if you were chasing shadows.
At the same time your opponent would enjoy the polar opposite of the symptoms above and be able to walk through your defence at will. The weird thing is, you could accept a rematch against the same player and the situation would be reversed.
Was this kind of thing still happening in FIFA 11? If so, any word if it's been addressed in FIFA 12?