Final Fantasy 13 - A Storm Gathers

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Not really excited for this. Sure, I'd like closure to XIII-2's ending, but they could have achieved that in a DLC. Wake me up when Final Fantasy 15 is here or at least Versus.
 
I still don't get why FF13 being linear is such a huge problem when FF10 being super linear apparently wasn't.

I guess I'm part of the minority then since everyone loves X. Before XIII, it was easily my least favourite game in the series because of how much control it took away from the player in the form of turn-based battles, no world map, and an extremely linear story and traversal system.

After years of dreaming what a huge, next-gen Final Fantasy could be, with a massive sprawling world map and hundreds of optional sidequests to further flesh out the world, we got fucking FFX. Thankfully Square repaid my patience with X-2, XI and XII. Then they fucking did it again with XIII.
 
I still don't get why FF13 being linear is such a huge problem when FF10 being super linear apparently wasn't. FF10 might be just a little more open, but not much. Well I do understand it, it's because the games released this generation make it much more obvious when directly compared.

Plotting doesn't bother me, and the FF13 twins are certainly not the first FF games to have incoherent plotting.

Well, FFX was way too linear for me too, so maybe that explains my feeling...

But I remember times in XIII with total copy-and-paste hallways. It was comically linear, laugh-out-loud linear, even beyond the likes of X. You ran on a straight line through a diorama!

I think the XIII twins are the first games to have this incoherant level of plotting since the 8-bit days, when it was appropriate. XIII had this thing where the characters motivations made no sense and turned on a dime ("go to eden! go away from eden! This new guy is bad now, for some explanation that no one can decipher!..."). And XIII-2 was a wild time-travelling romp through art assets. This wasn't compelling drama that I could be sucked into to, even to the degree of a good saturday morning cartoon.

I still loved them... but mostly for the battles and the art. The total gameplay experience and story was disappointing.
 
I personally like Lightning's character design, but they gave really shitty story and personality to the characters, as with all the characters in FF XIII
 
FFX at least had minigames, dungeons, and some semblance of towns.

And the maps weren't just straight lines for hours, some were, but not all.

That said, I only thought it was okay even then.

You have to admit QUITE A FEW people were just stunned at the visual presentation of the game back then and shouted "BEST GAME EVER".
 
I generally find one of the problems with XIII's characters is that they feel incredibly underdeveloped compared to the rest of the series.

Square seemed to just assign them vague anime/videogame cliche personalities, and when their time came to speak they said something appropriate. But they never felt like real characters like previous FFs did.
 
Well, FFX was way too linear for me too, so maybe that explains my feeling...

But I remember times in XIII with total copy-and-paste hallways. It was comically linear, laugh-out-loud linear, even beyond the likes of X. You ran on a straight line through a diorama!

I think the XIII twins are the first games to have this incoherant level of plotting since the 8-bit days, when it was appropriate. XIII had this thing where the characters motivations made no sense and turned on a dime ("go to eden! go away from eden! This new guy is bad now, for some explanation that no one can decipher!..."). And XIII-2 was a wild time-travelling romp through art assets. This wasn't compelling drama that I could be sucked into to, even to the degree of a good saturday morning cartoon.

I still loved them... but mostly for the battles and the art. The total gameplay experience and story was disappointing.

Agreed.
While I much prefer 13 over 13-2, I still can't say I didn't enjoy both.
To me the linearity wasnt much of a problem, however I can see where the big let down was. Something on the scale of FF7 but on Next Gen would have been something amazing to see this gen. Even if it spanned like 6 discs on 360 (lol)

I generally find one of the problems with XIII's characters is that they feel incredibly underdeveloped compared to the rest of the series.

Square seemed to just assign them vague anime/videogame cliche personalities, and when their time came to speak they said something appropriate. But they never felt like real characters like previous FFs did.

I have to say I disgree. For me 13's best feature were the charcaters. One of the few FF games where I actually cared about everyone in my party gameplay and story wise.
Also
Dino City Bro
 
Well, if nothing else I liked their experimentation with the gameplay in XIII-2, so I'm curious to see what they try out with this one.
 
I have to say I disgree. For me 13's best feature were the charcaters. One of the few FF games where I actually cared about everyone in my party gameplay and story wise.
Also
Dino City Bro

Maybe it's because of my disappointment with other aspects that I kind of tuned out to the characters/story eventually.

I sometimes wonder maybe if I replay it again and approach it differently with revised expectations, maybe I'll be able to appreciate the characters and story.

Long live Dino ______ avatars and games =P
 
HOPE HOPE HOPE HOPE HOPE HOPE HOPE SEXY HOPE HOPE HOPE HOPE HOPE HOPE HOPE HOPE

FILLER FANTASY XIII-2 HOPE EDITION
 
Awesome, thanks - so I won't spend the whole time wondering what the fuck I missed in the first one?

Not really, no. There's some logs in game, plenty of websites too if you get confused. Just focus on the gameplay and there's plenty to enjoy. Just don't expect a coherant story or a very conclusive ending.
 
I'd buy it and platinum it.
 
The only thing I didn't like about XIII-2 was that Lightning was MIA.

If I get to play her in the next XIII installment I'll be happy.
 
Maybe it's because of my disappointment with other aspects that I kind of tuned out to the characters/story eventually.

I sometimes wonder maybe if I replay it again and approach it differently with revised expectations, maybe I'll be able to appreciate the characters and story.

Long live Dino ______ avatars and games =P

Amen
 
I can't wait to play this. I was bored of FFXIII but something about the combat and open world chapter kept my interest. I might as well pick up FFXIII-2 in preparation for this.
 
Let's see...
The battle system sucked balls, the characters were completely unlikable, the story was stupid and incomprehensible (as usual) and Nobby didn't do the music...

I'll stick with replaying FF7 every year until they do a HD re-make of that.
 
Square-Enix never changed who they were making Final Fantasies for.

You changed. You changed, BocoDragon.

I find that incredibly unlikely. I was already mature by the time I played XII and loved it. I loved Lost Oddysey this generation. I've loved many other games this generation which had appeal like the FFs of old.

FFXIII games were different. And not even because they changed focus by choice! Their developments were known to be highly flawed. XIII development was spent on years creating the game engine and art assets, and eventually had to rush to turn it into a game (only 1.5 years of it's 5 year development and hype cycle). And XIII-2 was a similar rush to reuse assets (I don't necessarily begrudge them this one: it was a part 2 quicky reuse of assets like X-2)

XIII was a compromise in design based on SE's workflow. It was not just because of a different design choice. It's certainly not because I changed. There will be better FF games in the future that I love, and XIII will be regarded in the future as learning lessons by the SE staff.
 
E4lLP.jpg

9.6 million shipped says it all huh. Yes, it is not SOLD but you cannot ship THAT many copies without demand.
 
Let's see...
The battle system sucked balls, the characters were completely unlikable, the story was stupid and incomprehensible (as usual) and Nobby didn't do the music...

I'll stick with replaying FF7 every year until they do a HD re-make of that.

13 has a stupid and incomprehensible story but 7 was a masterpiece of story telling.

I cant dig up enough gifs to show my shock and disapproval.
 
Most uninteresting protagonist of all time gets more attention in a DLC of one of the worst JRPGs of all time.

Yeah, everybody has their opinion and I know some people love this game and I respect that! But you haven't a good taste in my opinion and I don't care what you think about me. This is the worst entry in the FF franchise ever and they should do everything to make people forget about it.

You can hate me now, FFXIII-Defense Force! I can take it

Well since you insisted...

Luffy_and_Charloss.gif


Honestly though, I didn't think FFXIII-2 was bad, but the story was an irredeemable mess.
 
Not my favorite character ever, but there's certainly been worse (cough Vaan cough). More importantly though, I love the world they created, so sign me up!
 
I still don't get why FF13 being linear is such a huge problem when FF10 being super linear apparently wasn't. FF10 might be just a little more open, but not much. Well I do understand it, it's because the games released this generation make it much more obvious when directly compared, but it seems kinda mindblowing to see people like one and hate the other. It kinda reminds me of people who hated FF12 but love Xenoblade.

Plotting doesn't bother me, and the FF13 twins are certainly not the first FF games to have incoherent plotting.

They probably meant there's little to do in XIII besides the Cieth Missions.

X and XIII are nearly the same levels of linear but at least X's world was contiguous, there's more to do (side dungeon, mini-games), and you can backtrack to majority of the locations.

Just wanna state my two cents but I enjoyed XIII for what it was. It was disappointing but not terrible outright.
 
This is gibberish:

FINAL FANTASY XIII TEAM TO PRESENT NEW DIRECTION FOR THE SAGA OF KEY CHARACTER, LIGHTNING

The "Lightning Saga" that started with the release of FINAL FANTASY XIII, has achieved a cumulative shipment of over 9.6 million units; and in May 2012 FINAL FANTASY XIII-2 was brought to conclusion with the add-on content entitled "Lightning's Story: Requiem of the Goddess".

The words come together to form sentences, but the sentences are nonsense.
 
13 has a stupid and incomprehensible story but 7 was a masterpiece of story telling.

7 might have been an adolescent mishmash of anime elements, but at least its story progression made sense. You knew why the characters were going here and there.
 
I still need to play XIII-2. I planned to wait for a complete edition with everything included but it doesn't seem like that is happening.

Game is down to $20 now anyway, might as well pick it up
 
Oh God, please no.

Why is it Sqaure finds this character so intriguing?

Because she is an interesting character who is cute to boot. I'd say she's one of the better FF protagonists since Cecil and Cloud.

Can't wait to see what they announced. I just love the XIII series.
 
I still need to play XIII-2. I planned to wait for a complete edition with everything included but it doesn't seem like that is happening.

Game is down to $20 now anyway, might as well pick it up

Yeah...I managed to pick this up for $15 at Best Buy last month. Feasibly you could play the entire saga (FF XIII, -2, -3) for $60 or less if you're patient.
 
It would be nice if they did a trilogy pack in a year or two. I haven't picked up the second game yet, mostly because whenever I see so much ambivalence surrounding a game I like to wait for the price to drop to $20 or so.

Edit: didn't see the post right above me! I always see FFXIII-2 in Target for $40 so I figured the price hadn't come down yet.
 
13 has a stupid and incomprehensible story but 7 was a masterpiece of story telling.

I cant dig up enough gifs to show my shock and disapproval.

You mean Final Fantasy VI? :p
 
I still don't get why FF13 being linear is such a huge problem when FF10 being super linear apparently wasn't. FF10 might be just a little more open, but not much. Well I do understand it, it's because the games released this generation make it much more obvious when directly compared, but it seems kinda mindblowing to see people like one and hate the other. It kinda reminds me of people who hated FF12 but love Xenoblade.

My thoughts exactly. Damn, X and XIII are so similar, you can't like one and hate the other. Even the only open area is at the same point in the progression of each game. I didn't like FFX that much, I think it turned JRPGs to a wrong way, it was so linear especially at that time, when we were used to world maps.

Tough I have to say that FFX delivered more on the themes it proposed. You got a way better feeling of "walking to death" in X than "fighting for life" in XIII. Also, X had a good villain.
 
It would be nice if they did a trilogy pack in a year or two. I haven't picked up the second game yet, mostly because whenever I see so much ambivalence surrounding a game I like to wait for the price to drop to $20 or so.

Edit: didn't see the post right above me! I always see FFXIII-2 in Target for $40 so I figured the price hadn't come down yet.

Why not just order off Amazon? It's 19.99 there.
 
SE going bankrupt is the only way to save Final Fantasy. SE goes under, Sakaguchi reclaims the Final Fantasy name, and develops a game we are all proud to rightfully call a "Final Fantasy" title.
 
I hope there's more nonsensical plots involving a goddess doing absolutely nothing rational ever to serve as a constant convenient plot device wherever contrivance is needed, and lots and lots of mind numbingly easy battles. And since FFXIII-2 was such a huge hit, more insulting protagonists who have to go on endless awful fetch quests and padded bullshit to do anything.
 
Incomplete games take 60 hours to beat?

It took you 60 hours? The game was ridiculously easy and repetitive, so yeah, there's 60 hours right there if you take the time to do a bunch of the monotonous fragment quests.

There was maybe 10 hours of actual content progressing the plot, and even then I think that's being generous.
 
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