Heres why:Whoever actually votes for mom bomb should have their FFRK account deactivated and stuff.
Bonecrusher is back. In summoning form. There is no summoning version of minus strike so you can't even pretend it has a use.https://www.reddit.com/r/FFRecordKeeper/comments/47cb38/murphy_found_a_gold_mine/ said:Ultros: "Octopus Leg" - 8-hit random attack and medium chance to blind
Phantom Train: "Runaway" - non-elemental all-target damage and medium chance to poison
Behemoth: "Enraged Uppercut - non-elemental all-target damage and medium chance to paralyze
Mother Bomb: "Explode" - fire-elemental all-target damage and damage to self
How is this game on tablet and bigger displayers?
Does this game run better the more power you throw at it, aka todays top-end tablets.
Thank you.
Nobody answered my normal post.
So this will be a "concise neogaf post".
How is this game on tablet and bigger displayers?
Does this game run better the more power you throw at it, aka todays top-end tablets.
Thank you.
... What is this Grimoire.
On pure utility, Phantom Train wins. It's the only option we don't have an alternative for. (Unless you have Edgar's unique relic.) I know lots of people will vote for Orthos because of 8 hits and because he's a popular character, but he's the same potency as Maduin/Valefor, and his randomness doesn't exactly help. (Blind is a great status effect, but we have other options for it. Plus, if Blind doesn't land on the first try, most people restart anyway, so that's why guaranteed damage to all enemies is more useful IMO.)Can't decide between Orthros or phantom train :/
Those are a rarity though, and are you gonna bring a low hone skill like a summon to a high level, single enemy, boss fight? (Orthos certainly wouldn't be recommended for any multi-enemy bosses because of the random element, and the diluted damage potential.)Minimum damage value on Orthos makes him much more valuable on extremely high RES enemies - not sure which way I'll vote.
Those are a rarity though, and are you gonna bring a low hone skill like a summon to a high level, single enemy, boss fight? (Orthos certainly wouldn't be recommended for any multi-enemy bosses because of the random element, and the diluted damage potential.)
Anything in the 1500-2000 range is perfectly manageable with our current skills. While I'm sure we'll get more crazy high Res bosses like the special Ifrit Japan just had, it's still not really enough to warrant Orthos IMO.They're going to be a lot less rare going forward. Many upcoming Ultimate/Ultimate+ bosses have nearly 2000 RES. One of the current event bosses in JP has 3800 RES.
Omega had 1500 RES, for reference.
Do you have a strong team of mages, particularly one that can stack mitigation?Any quick/easy strat for necrophobe? Hoping to get this one done before the event is out without much trouble.
If you have the rods and Wall you should be set. I'd recommend a Runic Blade/Grand Cross RW then because it will nullify a lot of his damage. (Even some of his AoE magic attacks will still give an ability refill to the user.)I'm definitely weaker on the mage side of things - I've been using primarily physical teams since the first orbfest - but as far as mitigation is concerned, I've got a Thyrus so I could bring Yshtola for a wall SB and 4* support. I also have a few 3++ FFV rods, so I could probably make a mage setup work here.
(Unique SBs: Runic Blade, Healing Wind, Focus & Cyclone Grimoire)
No problem. Good luck.Thanks for the tips. I'll give it a shot after work tomorrow.
It's happening! The lead up to the anniversary has started with the new anniversary login screen!
Anniversary. JP had it for their anniversary and more characters will gradually fill the screenIs that an anniversary screen or a screen for 10,000,000 downloads?