Optimize no longer favors Soul Break equipment; going from top to bottom, it will equip the best item for a chosen stat (ie: a physical character in the top most slot will get the best physical weapon).What's up with the Optimize lately?
Doing a FF7 dungeon, I individually go to Tifa and hit optimize and it equipped Zack's fist weapon instead of Tifa's?
Another example: When I do a group optimize with Garnet in the party, she doesn't get Save The Queen.
Once again I am having difficulties with the ultimate.
I thought Advance/retaliate would be ok, but it didn't seen to work that well. Any ideas? AoE attacks with Planet protector?
To add to this, take a Wall as Advance isn't needed. Boost + Full Break gave me ~4.5k per hit and Auron was constantly pelting the boss, due to Draw Fire.AoE + Tauntaliate
The taunt makes it more manageable.
I'm happy for people who got it, 'tis a great Soul Break but i've lost half my Walls and Boons! I pretty much never take an offensive RW.
To add to this, take a Wall as Advance isn't needed. Boost + Full Break gave me ~4.5k per hit and Auron was constantly pelting the boss, due to Draw Fire.
It may take a few tries to get the timing, but you should be able to queue up your mitigation so that you take him under 50%, he dispels and you get your mit back again right away.I can get Seymour's health to 50% but then he uses second ultimate dispel. And before I can get SG back up he uses Total Annihilation
Congrats. If you want to give it another try, I used this setup to easily master it.Thanks to both of you. I was barely able to beat him. No master as I didn't bring sap/poison or slow.
All I needed to do was pull another Valkyrie and it would be my signature VIII pull.The Balamb Garden Uniform is how we know it was really you.
If you just want to add damage, the simple route is Ricard RM2 for physical and Vivi RM2 for magic.
I'm not sure where in the dungeons you're at right now, but a R1 Breakdown/Full Break won't last too long when the bosses start getting tankier. Maybe better off switching to regular breaks for those.
It's a little weird because I don't run a general party, but on the other hand I do have all characters and most RMs
You should give Cloud Drain Strike. The extra healing really helps in a pinch where Yuna is busy healing up others
Devotion seems like it might be a good pick, looking that up it seems like it raises MAG by 20% and reduces DEF/RES by 10%, not an awful tradeoff. I actually already have it as well which is random as all hell but I'll take it. Mana Spring II seems like it'd only be more useful maybe for running daily dungeons for Ruinaga uses or really long dungeons or something? I just remember when I was first starting people made a big deal about getting the Spring RMs but that's just maybe more useful early on when you have really low hones or something.
Not sure if I get the Ricard recommendation though, does Jump do way more damage than regular attack, or? Looking through the RM list it seems like Josef's Double Hit might be better? If so, would Double Hit cause Retaliate to go off twice?
I don't know the numbers, but I always use it. Especially for hard fights where your healer is busy. A couple of Drain Strikes can easily heal up that character yo full HPHmm, that's a thought. I'd been running Tempo Flurry just because the slow proc is nice and I was told early on it does more damage than Double Slash so I'd just been kinda running with that outside of sometimes switching to elemental spellblades as needed for bosses. What kind of damage/healing does it do?
Dragoon's Determination gives +20% atk at the cost of starting with Sap status (easily removed with Renewing Cure or any Regen spell).
Note that if you're using Advance with a 5* RS weapon you will easily hit the atk soft cap, making DD not that useful. In those cases a dmg-boosting RM such as Decil's Pride of the Red Wings (+20% dmg with Sword equipped) serve better. Seph's Heroic Stance RM gives the same boost for Katanas.
Other non-physical dmg boosting RMs like Attunement II (+20% dmg when hitting elemental weakness) can also be useful. For BLM Terra's Blood of Espers is amazing (chance for doublecast, second cast does not consume ability use!), and Rinoa's Witch of Succession (+20% dmg with BLK magic).
Other useful RM are the auto-haste ones, Zeal (Luneth i think?), Sky Pirate's Pride (Balthier), and Thief's Code (Zidane). I usually put one of these on my WHM if i'm not using Concentration II. I also put these on my non-Tyro Supports, but since you have Red's SSB with Shellga i think Mako Might is a better choice there.
Edit: another RM that can be useful on your Yuna is Squall's RM3 (Lionheart or something like that). It increases how much SB gauge the character gets when they are hit by an attack. This will allow her to get HOTF up quicker.
I really need those memory crystals to come, otherwise I'll be spending the next orb rush weekend levelling cores-down to 4 named characters to level and a few others to learn soul breaks.
Thanks for all the suggestions! I got Dragoon's Determination and have it on Cloud now. I've got 5* RS weapons in some realms for Cloud but not all so I'll keep that in mind.
Blood of the Espers seems potentially really good, but looking online people seem to be saying it's a 13% chance which if true would probably only be worth it if you're already doing 9999 damage or close to it. I also saw some people recommend Witch of the Succession over Devotion but I can't seem to find anything regarding what the percentage increase is?
I did put Thief's Code on Yuna for the time being, Concentration has largely been pointless since I rarely actually run out of healing or Diaga, and even if I did it would be on the boss anyway since it's not like I'm burning heals or Diaga very often or ever on trash rounds/battles. Lionheart may wind up being more useful but I don't have that yet but will keep it in mind.
This was my exact vote.hmm, deciding on my last vote. I, II, IV, and XIV are a lock.. leaning towards VIII for the last one, although V and XII would be alright as well.
Unless the bots return, it looks like IV, VIII & XIV will make it. I & II getting left out again though sadly, as usual.My man
I'm both pleasantly surprised that FFXIV's Torn from the Heavens is ranking in the Top 5 and incredibly disappointed that Four Hearts is the track picked to represent FFV compared to IV getting Battle with the Four Fiends and VIII getting Man with the Machine Gun.
I mean really? No Big Bridge? Fierce Battle (which most FFRK players know by now)? Evil Lord Exdeath? You're killing me here, DeNa. It's like picking Blue Fields and saying that single song is VIII's standout track to be remixed.
No problem, happy to help! I never bothered to look up the proc chance on Blood of Espers, i've just been using it and it's worked well (got back-to-back doublecasts of Meteor in the latest Ultimate). I am usually able to get close to max damage with my spells though, since i have well-honed -ja spells and several 5* mage weapons.
As i stated in my other post, Witch of Succession is +20% dmg with BLK magic. Devotion is +20% MAG, which actually results in a little more dmg increase than Witch, but that's only if you're not hitting the cap already with Witch. Also Devotion's defensive penalties can really hurt you in Ultimate fights.
When I played the sample for the FF9 tune in the poll I got really stressed out for a minute.
When I played the sample for the FF9 tune in the poll I got really stressed out for a minute.
That Relic Pull PTSD.
I was an idiot and spent money on gems because yolo.
1 100-gem and 2 3-pulls. Got a Shared AoE Cure SB FF7 bangle, and Zack's Gloves.
I believe most of us here on GAF spend money specifically for 100 gem pulls. A few spend money on 11-pulls. It's nothing to be ashamed about.