Sorry for the random question -- just started recently, team around level 35
I have two souls of hero -- who's the best to grab?
Whoever you pull a soul break weapon for.
Sorry for the random question -- just started recently, team around level 35
I have two souls of hero -- who's the best to grab?
Whoever you pull a soul break weapon for.
This game is incredible for the soundtrack alone.
Thanks to some nice XIII RS, turn 1 tempo flurry slowing it (which I only bought because I saw most its form are vulnerable to slow) and lots of interrupts it got destroyed real fast. It managed to do the following actions: Attack, Fire, Bone-chilling Breaker. Yeah, it didn't manage to get up from stagger. It made me think of this.
How bad the gacha system is?
Why does fang suck so bad? I pulled on banner, got her spear, egged to 65, and luneth with tempo flurry does more damage then her 5 hit soul break :/ Beatrix does twice as much damage with rose of may
Edit: well, maybe if I had upgraded the spear past level 1.... lemme test again at 20
Her gran pulsar SB is okay but it's not spectacular the 5 star dragoon ability in conjunction with her SB makes her solid b tier for me.
Which ability might that be?
Did a 100 gem pull on the new banner. Got wyrmfang for Vanille. Is anything that heals the whole party what you gents call medica? If so, that's my first. Also gives protect which is nice bonus.
Mastered Bahamut with this setup
and some S/L
Agrias' SSB was a godsend, as were the interrupts. Ramza is really top tier. Zidane didn't need healing with TR and Zack was doing pretty good damage with the only synergy weapon I have.
btw that's all the synergy I have, so I'm not going to bother with Caius.
Awaiting for VI now.
I think you'd be running well into the debuff softcap at that point.
I think you'd be running well into the debuff softcap at that point.
As far as I know the atk/mag debuf cap is at 35%, so with a break resistant boss, FB + MBD + Cleansing Strike which would normally be under the soft cap (0.7 * 0.5 * 0.5 = 0.175) would instead end up a decent amount above it (0.85 * 0.75 * 0.75 = 0.478). I run this combo in pretty much every U/U+ now.
I may be wrong, but I've seen others use similar math on reddit (e.g. this post), and from experience I definitely notice a difference when using Cleansing Strike. I might test it later when I get around to doing the U+ to be sure.
What's MBD? I've been using FB and Cleansing Strike in Ultimates. Seem to work fairly well.
What's MBD? I've been using FB and Cleansing Strike in Ultimates. Seem to work fairly well.
To clarify, my assumption is likely in error.
Magic Breakdown.
edit: I have no idea how I clicked the quote button, and replied with "MBD" as well. Brainfart, not intentional troll. My bad.
Magic Breakdown, which normally does -50% MAG. Was just being lazy when typing it out, sorry lol
Ah, Thanks.
So the 4* Breakdowns stack with the 5* breakdown then?
Wait a sec...I have flames of war so I kind of do (especially with a 6* Peacemaker and 7* Blazefire saber). Still 2 white mages (assuming I bring a proper medica and not just celebration grimoire) might make offense too bad due to being down to 2 attackers and support. In terms of party Lightning and Tyro are in (tyro using pumpkin as support, lightning for SSB) but then there is the matter of zack vs basch for me. The former has air strike but the latter has apocolypse shield and knight abilities. Looks a bit more possible now.Yeah, you pretty much need 2 of the trinity natively now.
Knight and Dark really, really wrecks face at the moment. Hands-free 15k-20k per turn sustained assuming you honed Saint/Dark Cross.