BassForever
Member
It's every round, don't worry. They usually drop very fast
Except for that one, everyone has that one. The one that you spend days grinding for and it never drops.
It's every round, don't worry. They usually drop very fast
Geh! Drop chance is lower than 5%?! Wait, at the end of every round or every battle? If it's every round..well, that's not tooo bad. Sigh....I looked around and everyone recommended getting Tyro's and Cloud's second RM so I'm using those two in my groups and hoping they drop soon. Well, thx for clarifying
What were you fighting against? For magic that sounds very good against a typical Ultimate+ boss with 2k res (or whatever the too high number is). But the fact that shout gives physical better damage renders the accomplishment a bit moot.Everyone was talking up the bahamut summon, then I go and use it.... 3k per hit. Oh boy such POWAAAA!
Oh was that only a 99 difficulty boss I went in preparing for the mote boss to wreck me but he spent half the fight toppeled now I wish I had tried the cid mission
Since it's 1 stamina go for it. I find the topple thing really weird. Ff13 is one of the only ffs I never played, did this guy have the same gimmick in the real thing?
The entire game had that gimmick
Basically in 13 you could shift between 6 classes
Commando (high damage low stagger)
Ravanger (low damage high stagger)
Sentinel (draws all attacks reduces damage)
Medic (healer)
Synergist (buff)
Saboteur (debuff)
Enemies had a stagger meter that as you attacked built up and you did % more damage as it rose. Once it filled you broke the enemy toppling it and double the % of the meter enabling lots of damage as the meter rapidly dropped. Generally players wanted to use ravagers to quickly fill the meter then switch to commandos to maximize damage.
With 461 MAG on Edea, not including the 20% from devotion, I was hitting for about 7k per strike under Full Break + Mental Break and boosted with Memento Mori. If I remember correctly, with just Full Break I was doing 6.5k. I needed that extra break plus an extremely high MAG RW (check the friend code links on reddit) to squeeze out every last bit of damage that I could. Also, you mention the damage from 8 iceraizes, but you can get a 5th iceraize out of each BSB cast, 10 in total, but you have to be on top of it. Any delay and you'll likely miss out.About Ifrit Mote... This guy on Reddit says he was doing ~8.7k x 4 with Edea using Rinoa's BSB Ice command under Memento Mori and Devotion RM, he has 528 MAG. I have 480 MAG and Ice command under Memento Mori and Devotion RM does ~6.9k x 4 on my side.
With 461 MAG on Edea, not including the 20% from devotion, I was hitting for about 7k per strike under Full Break + Mental Break and boosted with Memento Mori. If I remember correctly, with just Full Break I was doing 6.5k. I needed that extra break plus an extremely high MAG RW (check the friend code links on reddit) to squeeze out every last bit of damage that I could. Also, you mention the damage from 8 iceraizes, but you can get a 5th iceraize out of each BSB cast, 10 in total, but you have to be on top of it. Any delay and you'll likely miss out.
FB+MB is -27.25% RES compared to the -15% RES of FB alone. Might not seem like much, but it adds up. Mental Breakdown is -25% which will get you most of the way there, but the lack of mitigation without FB will hurt.
I feel like the only person in the universe who used a predominantly physical team versus Mote Ifrit.
You beat CM with Physical?!
Yes. This was my party, which I posted on Ifrit's release:
Selphie's Dreamstage was pretty critical.
Well I mean....I don't have that, and one Meteor I'm pretty much done without SG.
If you can't survive a single Meteor then you can't beat the fight period, and need to address your character levels and equipment to get better RES. Even with Dreamstage, you are going to get hit by Meteor.
Yes. This was my party, which I posted on Ifrit's release:
Selphie's Dreamstage was pretty critical.
My best pull yet, though I don't know if any of those relics are any good. Either way, I was lacking in XIII synergy so I'm happy.
I used a similarly tweaked strategy: Snow casted the Shout RW while Sazh had a Protectga shared SB that was only cast at the start of the fight. I lost so many times due to the AoE sleep attack >_<. Luckily, when I cleared it none of my members fell asleep + 2x proced a few times on DZ + Lightning took a few weak extra hits that charged her bar enough to get in 2 BSB casts.U+ CM down.
Starts with Lightning casting Shout RW before Powerchain+Full Charge spam, Snow on Shellga shared SB out of the gate followed by Banishing Strike and then Saints Cross, Vanille with Protectga and Curaja spam, Sazh uses alternating breaks, and Cid starts with Memento Mori for the boost and goes all in with Dark Zone.
Cool, thanks for the info. This game really wants me to use Hope, apparently, as I also have his Skycutter and Airwing relics. He's the only person I had XIII synergy for before this pull.Those are all excellent Relics (sans Serah's glove)! Hope's BSB being the standout there, able to function within a Shout team and be super strong with a Mage team.
I am so tempted to pull on tonight's banner because of how great it is. However, I have Excalibur, Ragnarok, Genji Blade, 2 Aevis Killer, Beast Killer and Flametongue... I never pulled on a FFV banner beside for 100 gems. I guess I just really want Sheepsong and Faris' BSB...
Good luck to everyone pulling tonight! I will 100 gems only and keep trying to convince myself that I am not pulling for Celes BSB because I am waiting for guaranteed 5*.
Really? I use my native Shout all the time.Every last mithril (sans Lucky's) are going towards OK for me. Native Sheepsong would be nice, but I'd probably rarely use it, like my native Shout. Usually just RW it and call it a day.
Really? I use my native Shout all the time.
It's every round, and they'll generally come pretty quickly as others have said.
Note that there are some special cases with mostly older RMs that have different drop conditions. Cloud's second RM is one of those and requires you to finish a certain dungeon with Cloud in the party. Once more, the RM people are recommending is actually Cloud's third, which does have normal drop rules, but requires you to already have his second.
SIIIIIIIGGGGHHHHH
https://scontent-lax3-1.xx.fbcdn.net/v/t1.0-9/fr/cp0/e15/q65/14237516_10155211337753989_7749172869266305972_n.jpg?efg=eyJpIjoidCJ9&oh=2ea0db399144adc8b1f668cd6d8d7379&oe=587F10A4[img]
I'm about to spend money. Send help.[/QUOTE]
Don't do it.
I'm about to spend money. Send help.
Don't do it.
You have so much to live for.
Ouch..... Was that money spent? If so, I know your pain! ㅠㅠFFfffffffffUUUUUUUUU