Altered Juice
Member
not even 5 seconds in and the motion blur already gave me buyer's remorse. when i saw that video where the enemy was just standing unfazed and taking all those hits like a beast i knew i wasn't going to get into this game.
I felt similar in the beginning, sadly the game doesn't stay that way. The overworld is pretty soulless, often 'closed off' and the cities utterly forgettable and generic. There is not much to do either. Bummer.I just have to say that I'm on Chapter 2 and the game is oozing with old school Final Fantasy feels. Hope it stays this way, because it feels amazing. An excellent rendition of the Final Fantasy theme playing as I run around talking to NPCs, especially the ambitious children, really gives me a nostalgic feeling that tells me I'm about to embark on an epic journey. Hope the game stays feeling this way.
So, I just finished chapter 1 and some of the cutscenes look pretty terrible. A lot of them seem to be pretty much direct from the PSP version (up scaled), while others have the higher quality models that were redone for this game. It feels A bit sloppy for SE to leave it like this but I still love the game so far. I don't mind seeing the original look again anyways, lol. The PSP version still looks pretty good after all these years.
Are there any missable trophies?
I'd say there's only really one. Other stuff you'd probably end up getting without thought. I'm only on chapter 2 and already have 23% completion
I finally got it, but it was kind of a bitch for first mission when you are still adjusting to the controls. .
Enemies disappear after a while, do it before they disappear (try to get an enemy near a dead one, because the explosion damages them).Been going through the missions and Harvesting Phantoma every time it lets me and I still get "E" ranks on that. Am I missing something?
Which?
Also, why do some names flash gold when selecting party members for a mission?
Which?
Also, why do some names flash gold when selecting party members for a mission?
Managed to get in two missions tonight, and so far I'm really enjoying it! The music's amazing, and I like the cast so far. I also really like the combat; it's a lot of fun, and I think I'm starting to get the hang of it. I like Ace and his cards the best so far. You can definitely tell this is a PSP game though, and the camera moves so damn fast it was driving me crazy at the start; I wish there was a way to slow it down. I can't wait to keep playing, the story's got me intrigued, and the gameplay is really fun!
Just finished the first mission. I frequently see items on the map but when i walk around and look there's none there. Are there hidden areas that are not obvious how to reach? Keep in mind this is only the first mission
3. The game has directional inputs! Try out Eight's whip attacks by trying inputting them pressing backwards or forwards for vastly different attacks.
airship achievement.
The gold names refer to characters who get boosts on particular missions.
Can someone explain this support thing to me? All I know is I went into the first mission flanked by creepy dark silhouettes and couldn't change my party at all. My other two members just straight up disappeared right away.
Can i get a spoiler? Don't really want to miss it.
Can someone explain this support thing to me? All I know is I went into the first mission flanked by creepy dark silhouettes and couldn't change my party at all. My other two members just straight up disappeared right away.
I don't know, but I stopped using it when I saw that my teammates weren't leveling up anymore. They seem really good, but I don't know what the point of them are.
They are basically help if you're doing a high level mission (or in the PSP, it was a single-player version of the multiplayer).
It's pretty much useless unless you're doing high level missions with low-level characters.
There is a sidemission in the game that has you traveling to a corner of the map into an airship to fetch something. Once you clear it, you get access to the ship and you can fly around the map on it.
There are places that are only reachable with the ship.
...Ohhh. And you can replay any missions through the main menu to get your crew up to speed, right?
Right, but if it's missable then I'd like to not miss it. But it's hard to do that without knowing the details of the mission, when it shows up, how to trigger it, at what point it becomes missed.
If you go talk to the guy in the command center he says you get rewards for getting lots of SPP, which you get by using those support people
The camera is REALLY somethin else, holy cow. Can't believe there is no sensitivity option. In addition to that they don't really make many of the simple aesthetic changes that I feel a console-ized port should get, like making prompt icons smaller, completely revamping textures and such; it makes the visual side of the game a very lackluster even if I love the art design.
I feel like this is a less than stellar port in a lot of ways, and that's a bummer. The camera is really going to take some getting used to. On the other hand, I'm stoked that this actually released and I'm liking the atmosphere so far.