cpp_is_king
Member
I tried my damndest to finish this before Bloodborne but it didn't happen. I kind of want to keep playing it though ad wait until I finish for Bloodborne. I've been waiting over a year, so I figure a few days won't kill me.
How long is chapter 8? I need to finish this before Bloodborne tonight but I only have a few hours after work.
Yea that was my plan as well but I think I might actually finish tonight. I will come back for a second playthrough after Bloodborne probably.I tried my damndest to finish this before Bloodborne but it didn't happen. I kind of want to keep playing it though ad wait until I finish for Bloodborne. I've been waiting over a year, so I figure a few days won't kill me.
Cool, thanks for the info, sounds like I should be able to finish in time.Well, it's quite long, counting cutscenes it can be up to 1:30h. Also it is the most frustrating one regarding difficulty.
I would not say it is hard personally but I do think it is harder than a lot of people expect on the Officer (default?) difficulty. You have to have a decent understanding of how to best use the combat system and also dodge appropriately or you will be getting one shot a lot. You can also change the difficulty level during the game so you aren't locked in from the start.Is this game hard? I bought it for the FF XV demo tbh but I might as well play it.
Is this game hard? I bought it for the FF XV demo tbh but I might as well play it.
What's the hardest dungeon / ultimate boss and how many hours of gameplay roughly to be strong enough to beat it?
Ok.. made it to Chapter 7.
I heard that this is the chapter where I need to be sure to NOT recruit someone, or not do some quests because if I do I will lock out some cutscenes forever, even in NG+? Does anyone know about this?
Also how does NG+ work in general. Also heard that it gets rid of the time limit between missions, this true?
Ok.. made it to Chapter 7.
I heard that this is the chapter where I need to be sure to NOT recruit someone, or not do some quests because if I do I will lock out some cutscenes forever, even in NG+? Does anyone know about this?
Also how does NG+ work in general. Also heard that it gets rid of the time limit between missions, this true?
So just started Chapter 4.Lol Aria
I'm sure this has already been asked a ton, but should I be leveling everyone equally? If so, should I just constantly switch characters during missions, come back and grind later, or something else?
I'm sure this has already been asked a ton, but should I be leveling everyone equally? If so, should I just constantly switch characters during missions, come back and grind later, or something else?
No idea what this is talking about >.>
And NG+ gives you an item to add more time, but it's still there.
Please elaborate more on this. I also just reached chapter 7. Where did you hear this?
I haven't played the game yet as I'm hooked on XV demo, but will start playing later today Anyway, based on what I've read in various topics it is my understanding that:
* There are four permanently missable scenes in the game. These involve Ryid, Carla, Quon and Mutsuki.
(There are more missables in the game, but they can all be obtained through NG+)
* These four characters will join Class Zero in chapter 7 if you complete their sidequests. This is a permanent recruitment that will carry over on every subsequent playthrough.
* However, if they are not recruited you can track them down in the Academy during chapter 8 to trigger the infamous missable cutscenes. This is only possible during your first playthrough though.
In other words, I think it should be safe to do just about anything you want in the game except complete their final requests because that's what will trigger their disappearance in chapter 8. I don't think the Naghi character matters since he doesn't have a missable cutscene in chapter 8 and finishing his sidequest will not make any of the other four characters that do have missable cutscenes join you.
Feel free to correct me if anything doesn't seem right!
There was talk about it in a gamefaqs thread:
Spoilering it just in case:
Do you recruit them as in they become playable characters? Because if not then I kinda don't care.
Do you recruit them as in they become playable characters? Because if not then I kinda don't care.
Man the beginning of this game is weeeiiiiirrrrrddd
Like NOTHING is explained, at all.
I'm going to keep going but I'm not feeling it right now after about 1.5 hours
Yeah, the beginning was very off-putting for me as well, but it gets more enjoyable once you get into the flow of the game. I think that's because the gameplay is more interesting than the story.
Man the beginning of this game is weeeiiiiirrrrrddd
Like NOTHING is explained, at all.
I'm going to keep going but I'm not feeling it right now after about 1.5 hours
Do you recruit them as in they become playable characters? Because if not then I kinda don't care.
There was talk about it in a gamefaqs thread:
Spoilering it just in case:
I just started and wow... This game is fucking UGLY. Like, I understand it was meant for Vita, but when I see a character who looked like an N64 would have easily rendered next to a character who would have looked fine on a PS2, that's pretty obvious there was no effort put into this port.
Also, WHY is the default option always Return to Title Screen when I die instead of Load Game?
Guys I'm about 2 hrs in and have a few questions
1. Do I need to level up all the characters or is it possible to do a playthrough using only a few?
2. With the time system between missions is it possible to miss stuff?
3.Where exactly did they drop the ultima bomb because i have no idea
reading a bit of the backstory and talking to npcs at the start really helped me understand a bit of what was going on.
Guys I'm about 2 hrs in and have a few questions
1. Do I need to level up all the characters or is it possible to do a playthrough using only a few?
2. With the time system between missions is it possible to miss stuff?
3.Where exactly did they drop the ultima bomb because i have no idea
1- Keep around 6-ish characters and that should be easily manageable
2- Yes, but usually nothing important (the cutscenes you trigger with NPCs being the most important missable). There are missables that are not really dependent on the time in-between missions (such as the airship).
3-It was in one of the nations, once you can see the world map, look at the top for a part that has a dark circle, that is the hole caused by the bomb. It wiped (almost) an entire nation.
Can someone explain to me why I shouldnt put all my characters in reserve slots? Whats the benefit of only putting in partial roster?
So uh, can you revive characters in this? I seem to need a ranged character for the chapter 3 boss...
Technically you can but its hard to get the items/spells to do it. But you should always have at least 1 ranged character and at least 1 character with cure.
Wonderful. Ace got killed in a bullshit cutscene. Trey died in the pre-boss fight, and i've currently got Jack doing 7 damage per shot to the boss.