Why does it FFXV specifically have to have anything to do with my point? You keep trying to force that in there for some reason. People in this thread bringing up FFXV is irrelevant to the discussion point I was bring up. Did you see the comment thread I was replying to? There was no mention of FFXV at all, but RPGs in general.
Yes, what I'm talking about does have to do with difficulty, in direct relationship to strategy in FFVII. I'm saying FFVII has depth in customization, but the vast majority of it isn't required depth. It doesn't urge you to do anything outside of mindless/obvious management choices. There isn't much meaningful point to "strategic customization" if thinking about it deeply is not necessary. Other than customization for customization's sake, or helping your experience feel more personalized. (Which is appreciated).
And yes, I'm talking about strategy. Meaningful strategy, which can relate directly to difficulty.
I think that customization depth could easily be translated into an ARPG system, so I'm not worried that this being ARPG means the customization aspects will be gone.